Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
CMB_TACO_CMB
Ah Puch
Level 128
God Stats
83W - 80L
1,445 SR
Queue Stats
645W - 660L
1,390 Elo+
Solo
Olorun
Olorun
FARIDICHIS
Olorun
Level 27
God Stats
2W - 2L
1,252 SR
Queue Stats
72W - 93L
1,276 Elo+
Party 2
Hercules
Hercules
Humberto MR3580
Hercules
Level 45
God Stats
1W - 3L
1,379 SR
Queue Stats
264W - 248L
1,296 Elo+
Party 2
Ravana
Ravana
iceshocker25
Ravana
Level 63
God Stats
1W - 2L
1,326 SR
Queue Stats
21W - 17L
1,428 Elo+
Solo
Team Averages
Level 75
1,380 SR
1,378 Elo+

VS

Team Averages
Level 64
1,422 SR
1,359 Elo+
Medusa
Medusa
Grady_Gradiation
Medusa
Level 63
God Stats
8W - 7L
1,500 SR
Queue Stats
15W - 17L
1,371 Elo+
Solo
Aphrodite
Aphrodite
KushKing1506
Aphrodite
Level 64
God Stats
35W - 26L
1,598 SR
Queue Stats
158W - 198L
1,431 Elo+
Party 1
Cliodhna
Cliodhna
MeatyPRINCE16
Cliodhna
Level 84
God Stats
2W - 1L
1,404 SR
Queue Stats
181W - 197L
1,333 Elo+
Solo
Nu Wa
Nu Wa
SuperMeh86
Nu Wa
Level 63
God Stats
17W - 23L
1,311 SR
Queue Stats
250W - 316L
1,403 Elo+
Party 1
Set
Set
thaSDxJetPilot
Set
Level 48
God Stats
17W - 30L
1,298 SR
Queue Stats
120W - 163L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
5
0 / 1 / 0
6,430
306
1,735
5,249
1,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Puch
CMB_TACO_CMB
Ah Puch
15
2 / 7 / 3
9,730
463
15,771
14,234
4,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
FARIDICHIS
Olorun
11
0 / 12 / 1
7,223
344
5,310
16,282
4,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
15
3 / 4 / 1
10,033
478
10,168
18,304
15,848
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
17
5 / 5 / 2
10,387
495
10,208
14,221
5,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 9
9,730
463
6,831
13,467
4,195
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
KushKing1506
Aphrodite
15
2 / 1 / 8
10,215
486
6,141
15,231
13,600
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
MeatyPRINCE16
Cliodhna
19
4 / 1 / 5
11,422
544
8,925
13,017
6,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
17
8 / 3 / 8
11,138
530
18,800
12,929
4,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
12 / 3 / 5
11,978
570
13,544
18,093
10,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
63
10
Kills
28
29
Deaths
10
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
1
0
0
L
Ah Puch
CMB_TACO_CMB
Ah Puch
2
7
3
0.5
L
Olorun
FARIDICHIS
Olorun
0
12
1
0.04
W
2
2
9
3.25
L
Hercules
3
4
1
0.88
W
Aphrodite
KushKing1506
Aphrodite
2
1
8
6
W
Cliodhna
MeatyPRINCE16
Cliodhna
4
1
5
6.5
W
Nu Wa
8
3
8
4
L
Ravana
5
5
2
1.2
W
12
3
5
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,192
Damage
54,241
68,290
Taken
72,737
32,356
Mitigated
38,717
16,676
Healing
28,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,735
863
1,059
1,539
5,249
1,858
0
2,115
3,134
6,651
0
L
Ah Puch
CMB_TACO_CMB
Ah Puch
15,771
600
0
3,736
14,234
4,606
280
4,689
9,545
73,429
0
L
Olorun
FARIDICHIS
Olorun
5,310
3,828
658
1,720
16,282
4,592
191
5,697
10,585
29,181
0
W
6,831
3,164
0
5,101
13,467
4,195
2,581
3,741
9,662
0
60,376
L
Hercules
10,168
936
0
4,617
18,304
15,848
390
7,108
11,196
8,265
49,532
W
Aphrodite
KushKing1506
Aphrodite
6,141
1,258
3,743
8,819
15,231
13,600
327
8,454
6,637
39,219
0
W
Cliodhna
MeatyPRINCE16
Cliodhna
8,925
1,367
67
6,289
13,017
6,198
781
3,020
9,997
0
87,089
W
Nu Wa
18,800
4,335
274
3,065
12,929
4,343
1,285
7,095
5,834
66,641
0
L
Ravana
10,208
2,548
0
3,347
14,221
5,452
0
5,628
8,593
0
74,914
W
13,544
4,435
0
902
18,093
10,381
1,830
7,908
10,145
0
60,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,803
Gold Earned
54,483
413
Minions Killed
504
0
Camps Cleared
0
1,557,853
Distance Traveled
1,895,038
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,430
306
11
1
0
115,875
1
L
Ah Puch
9,730
463
112
5
0
352,453
9
L
Olorun
7,223
344
64
3
0
258,612
1
W
Medusa
9,730
463
86
4
0
322,119
6
L
Hercules
10,033
478
104
5
0
413,187
4
W
Aphrodite
10,215
486
67
3
0
394,091
5
W
Cliodhna
11,422
544
148
7
0
404,627
0
W
Nu Wa
11,138
530
106
5
0
381,164
0
L
Ravana
10,387
495
122
6
0
417,726
4
W
Set
11,978
570
97
5
0
393,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role