Player Matchup

Sol
Sol
 
Sol
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Eikon
Fenrir
Level 159
God Stats
8W - 8L
1,643 SR
Queue Stats
289W - 261L
1,630 Elo+
Party 1
Achilles
Achilles
KingReyes8558
Achilles
Level 156
God Stats
1W - 1L
1,544 SR
Queue Stats
206W - 212L
1,622 Elo+
Solo
Cupid
Cupid
Maalphas
Cupid
Level 160
God Stats
3W - 0L
1,652 SR
Queue Stats
116W - 110L
1,604 Elo+
Solo
Sobek
Sobek
RisingFenix99
Sobek
Level 122
God Stats
4W - 1L
1,797 SR
Queue Stats
356W - 336L
1,612 Elo+
Solo
Team Averages
Level 141
1,627 SR
1,593 Elo+

VS

Team Averages
Level 145
1,483 SR
1,548 Elo+
Athena
Athena
 
Athena
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Littlejoe1216
Apollo
Level 123
God Stats
0W - 2L
1,268 SR
Queue Stats
84W - 84L
1,556 Elo+
Solo
Sol
Sol
LordODanger
Sol
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,553 Elo+
Solo
Rama
Rama
Takeooss
Rama
Level 145
God Stats
3W - 3L
1,646 SR
Queue Stats
490W - 478L
1,529 Elo+
Solo
Baron Samedi
Baron Samedi
TunX
Baron Samedi
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
460W - 401L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
5 / 1 / 12
9,535
867
13,496
6,218
2,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
Eikon
Fenrir
15
7 / 3 / 9
9,625
875
10,805
12,522
7,771
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Achilles
KingReyes8558
Achilles
15
5 / 2 / 13
9,032
821
11,739
13,761
12,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Cupid
Maalphas
Cupid
16
4 / 1 / 12
9,499
864
8,024
6,101
2,747
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 3 / 19
9,182
835
6,925
16,809
19,552
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
1 / 4 / 6
7,874
716
4,441
16,502
16,730
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 6 / 5
7,203
655
8,167
11,012
5,216
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 4 / 5
8,167
742
10,580
9,981
4,639
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
12
3 / 4 / 3
7,534
685
7,390
8,516
3,471
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
TunX
Baron Samedi
15
1 / 5 / 6
8,055
732
10,444
8,816
5,023
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
34
23
Kills
9
10
Deaths
23
65
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
12
11
L
Athena
 
Athena
1
4
6
1
W
Fenrir
Eikon
Fenrir
7
3
9
3.83
W
Achilles
KingReyes8558
Achilles
5
2
13
5.75
L
1
6
5
0.58
L
3
4
5
1.38
W
Cupid
Maalphas
Cupid
4
1
12
10
W
2
3
19
3.83
L
Rama
3
4
3
1.13
L
Baron Samedi
TunX
Baron Samedi
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,989
Damage
41,022
55,411
Taken
54,827
45,671
Mitigated
35,079
27,422
Healing
11,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,496
3,338
505
1,840
6,218
2,881
1,719
2,410
3,808
29,878
0
L
Athena
 
Athena
4,441
1,021
845
3,671
16,502
16,730
0
7,033
9,251
8,773
0
W
Fenrir
Eikon
Fenrir
10,805
3,017
1,774
1,675
12,522
7,771
967
5,660
6,862
0
14,404
W
Achilles
KingReyes8558
Achilles
11,739
1,500
1,777
4,118
13,761
12,720
1,001
6,973
6,788
0
18,499
L
8,167
4,927
0
1,506
11,012
5,216
0
2,684
8,016
0
13,858
L
10,580
712
0
1,422
9,981
4,639
0
3,383
6,386
23,462
0
W
Cupid
Maalphas
Cupid
8,024
2,907
7,546
2,563
6,101
2,747
1,604
3,659
2,442
0
24,341
W
6,925
377
2,290
3,334
16,809
19,552
138
6,763
10,046
12,528
0
L
Rama
7,390
6,006
80
807
8,516
3,471
0
4,031
4,258
0
15,278
L
Baron Samedi
TunX
Baron Samedi
10,444
874
3,039
604
8,816
5,023
0
3,290
5,456
23,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,873
Gold Earned
38,833
115
Minions Killed
101
0
Camps Cleared
0
1,157,057
Distance Traveled
868,170
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,535
867
47
4
0
231,239
0
L
Athena
7,874
716
8
1
0
192,209
2
W
Fenrir
9,625
875
0
0
0
224,946
0
W
Achilles
9,032
821
14
1
0
242,778
2
L
Apollo
7,203
655
16
1
0
178,826
2
L
Sol
8,167
742
24
2
0
181,294
0
W
Cupid
9,499
864
53
5
0
211,794
4
W
Sobek
9,182
835
1
0
0
246,300
3
L
Rama
7,534
685
19
2
0
131,334
1
L
Baron Samedi
8,055
732
34
3
0
184,507
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role