Player Matchup

Cupid
Cupid
BugCatcherJoey
Cupid
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,746 Elo+
Party 1
Artio
Artio
LDubbs
Artio
Level 97
God Stats
28W - 17L
1,665 SR
Queue Stats
205W - 123L
1,745 Elo+
Party 1
Zeus
Zeus
ShaeLott
Zeus
Level 126
God Stats
15W - 14L
1,650 SR
Queue Stats
201W - 120L
1,751 Elo+
Party 1
Team Averages
Level 108
1,605 SR
1,747 Elo+

VS

Team Averages
Level 120
1,544 SR
1,556 Elo+
Sun Wukong
Sun Wukong
BrittleNoob
Sun Wukong
Level 100
God Stats
69W - 62L
1,578 SR
Queue Stats
189W - 214L
1,559 Elo+
Solo
Nemesis
Nemesis
Itzay
Nemesis
Level 144
God Stats
1W - 2L
1,423 SR
Queue Stats
362W - 341L
1,547 Elo+
Solo
Thoth
Thoth
iiExposedYou
Thoth
Level 116
God Stats
93W - 34L
1,630 SR
Queue Stats
222W - 131L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 10
9,364
585
4,822
17,065
5,717
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
LDubbs
Artio
14
3 / 4 / 11
11,427
714
7,343
24,557
35,129
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zeus
17
12 / 7 / 2
12,072
755
20,546
14,930
7,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BrittleNoob
Sun Wukong
16
4 / 8 / 15
12,511
782
15,892
20,493
14,472
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
Itzay
Nemesis
14
4 / 6 / 10
11,453
716
9,359
14,466
7,483
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
13 / 1 / 5
13,571
848
25,330
8,236
2,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
51
15
Kills
21
21
Deaths
15
23
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BrittleNoob
Sun Wukong
4
8
15
1.44
L
0
10
10
0.5
W
Nemesis
Itzay
Nemesis
4
6
10
1.5
L
Artio
LDubbs
Artio
3
4
11
2.13
L
Zeus
12
7
2
1.86
W
13
1
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,711
Damage
50,581
56,552
Taken
43,195
48,000
Mitigated
24,541
6,607
Healing
9,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BrittleNoob
Sun Wukong
15,892
2,005
127
4,252
20,493
14,472
498
12,535
7,500
0
39,051
L
4,822
3,811
424
1,110
17,065
5,717
0
7,515
9,153
0
25,045
W
Nemesis
Itzay
Nemesis
9,359
3,621
0
1,487
14,466
7,483
837
9,741
4,327
0
32,861
L
Artio
LDubbs
Artio
7,343
879
1,140
3,683
24,557
35,129
0
10,547
13,372
15,719
0
L
Zeus
20,546
895
0
250
14,930
7,154
0
6,035
8,539
67,133
0
W
25,330
241
172
3,120
8,236
2,586
1,155
5,354
2,630
61,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,863
Gold Earned
37,535
163
Minions Killed
182
5
Camps Cleared
8
834,090
Distance Traveled
901,956
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,511
782
45
3
1
273,676
1
L
Cupid
9,364
585
48
3
2
257,884
1
W
Nemesis
11,453
716
38
2
6
302,525
9
L
Artio
11,427
714
17
1
0
317,629
2
L
Zeus
12,072
755
98
6
3
258,577
2
W
Thoth
13,571
848
99
6
1
325,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role