Player Matchup

Sol
Sol
 
Sol
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
DAN13LTJ
Da Ji
Level 141
God Stats
1W - 5L
1,245 SR
Queue Stats
477W - 510L
1,449 Elo+
Party 1
Zeus
Zeus
Eddyux
Zeus
Level 127
God Stats
29W - 7L
1,733 SR
Queue Stats
703W - 733L
1,505 Elo+
Party 1
Cabrakan
Cabrakan
Raampardoxz
Cabrakan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,573 Elo+
Solo
Chaac
Chaac
garboymir
Chaac
Level 159
God Stats
6W - 4L
1,694 SR
Queue Stats
210W - 210L
1,499 Elo+
Solo
Team Averages
Level 138
1,534 SR
1,505 Elo+

VS

Team Averages
Level 113
1,448 SR
1,500 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Leenath7
Kuzenbo
Level 86
God Stats
1W - 4L
1,110 SR
Queue Stats
260W - 257L
1,492 Elo+
Party 2
Cernunnos
Cernunnos
LoopyLand
Cernunnos
Level 108
God Stats
7W - 11L
1,524 SR
Queue Stats
349W - 342L
1,495 Elo+
Party 2
Gilgamesh
Gilgamesh
benjaxd18t
Gilgamesh
Level 96
God Stats
6W - 5L
1,608 SR
Queue Stats
397W - 340L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
5 / 2 / 10
10,761
717
11,747
12,089
5,328
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Da Ji
DAN13LTJ
Da Ji
18
7 / 4 / 8
11,355
757
7,937
11,512
8,226
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zeus
Eddyux
Zeus
17
3 / 4 / 14
10,533
702
20,809
10,008
4,282
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
Raampardoxz
Cabrakan
17
1 / 5 / 15
9,786
652
9,402
19,741
33,546
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
garboymir
Chaac
17
6 / 7 / 10
10,803
720
18,397
21,930
21,422
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
18
5 / 5 / 9
11,046
736
11,395
10,358
5,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
 
Anhur
17
5 / 4 / 6
10,913
728
12,269
11,938
5,601
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Leenath7
Kuzenbo
18
3 / 5 / 12
11,091
739
9,960
21,719
34,336
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
LoopyLand
Cernunnos
17
2 / 4 / 12
10,875
725
14,137
15,462
7,891
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Gilgamesh
benjaxd18t
Gilgamesh
19
7 / 5 / 13
11,195
746
17,838
22,220
24,354
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
74
22
Kills
22
22
Deaths
23
57
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
2
10
5
W
The Morrigan
 
The Morrigan
5
5
9
1.9
W
Anhur
 
Anhur
5
4
6
2
L
Da Ji
DAN13LTJ
Da Ji
7
4
8
2.75
L
Zeus
Eddyux
Zeus
3
4
14
2.5
W
Kuzenbo
Leenath7
Kuzenbo
3
5
12
1.8
W
Cernunnos
LoopyLand
Cernunnos
2
4
12
2
L
Cabrakan
Raampardoxz
Cabrakan
1
5
15
1.7
W
Gilgamesh
benjaxd18t
Gilgamesh
7
5
13
2.7
L
Chaac
garboymir
Chaac
6
7
10
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,292
Damage
65,599
75,280
Taken
81,697
72,804
Mitigated
77,237
23,756
Healing
28,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,747
2,768
1,658
4,796
12,089
5,328
2,311
5,004
7,085
43,977
0
W
The Morrigan
 
The Morrigan
11,395
1,086
4,079
1,836
10,358
5,055
901
6,107
4,251
22,217
0
W
Anhur
 
Anhur
12,269
4,443
1,209
2,278
11,938
5,601
1,418
5,508
6,430
0
24,135
L
Da Ji
DAN13LTJ
Da Ji
7,937
1,057
936
2,344
11,512
8,226
524
2,475
9,037
0
14,535
L
Zeus
Eddyux
Zeus
20,809
1,326
900
1,656
10,008
4,282
887
3,851
6,157
40,786
0
W
Kuzenbo
Leenath7
Kuzenbo
9,960
3,113
2,163
2,183
21,719
34,336
467
14,166
7,553
23,912
0
W
Cernunnos
LoopyLand
Cernunnos
14,137
5,270
1,536
3,690
15,462
7,891
2,334
9,345
6,117
0
49,367
L
Cabrakan
Raampardoxz
Cabrakan
9,402
977
1,633
3,692
19,741
33,546
0
4,807
14,934
17,195
0
W
Gilgamesh
benjaxd18t
Gilgamesh
17,838
4,754
3,497
6,374
22,220
24,354
1,144
10,819
11,401
0
29,566
L
Chaac
garboymir
Chaac
18,397
955
299
5,842
21,930
21,422
0
5,218
16,712
9,262
31,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,238
Gold Earned
55,120
177
Minions Killed
179
0
Camps Cleared
0
1,245,078
Distance Traveled
1,390,143
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,761
717
57
4
0
272,543
0
W
The Morrigan
11,046
736
28
2
0
282,017
4
W
Anhur
10,913
728
37
2
0
264,156
2
L
Da Ji
11,355
757
13
1
0
256,870
0
L
Zeus
10,533
702
55
4
0
244,418
1
W
Kuzenbo
11,091
739
24
2
0
284,187
1
W
Cernunnos
10,875
725
70
5
0
263,004
0
L
Cabrakan
9,786
652
18
1
0
232,757
0
W
Gilgamesh
11,195
746
20
1
0
296,779
0
L
Chaac
10,803
720
34
2
0
238,490
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role