Player Matchup

Baron Samedi
Baron Samedi
DediaraSensei
Baron Samedi
Level 107
God Stats
11W - 10L
1,534 SR
Queue Stats
27W - 23L
1,479 Elo+
Party 1
Jormungandr
Jormungandr
lilage
Jormungandr
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
247W - 190L
1,753 Elo+
Party 1
Jing Wei
Jing Wei
luuzoe
Jing Wei
Level 28
God Stats
13W - 14L
1,486 SR
Queue Stats
74W - 58L
1,541 Elo+
Party 1
Team Averages
Level 85
1,507 SR
1,591 Elo+

VS

Team Averages
Level 77
1,626 SR
1,505 Elo+
Cliodhna
Cliodhna
destroyer_099033
Cliodhna
Level 66
God Stats
7W - 4L
1,844 SR
Queue Stats
41W - 69L
1,321 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
juliandav
Morgan Le Fay
Level 138
God Stats
3W - 3L
1,449 SR
Queue Stats
131W - 89L
1,613 Elo+
Party 2
Hercules
Hercules
santiagopk
Hercules
Level 26
God Stats
4W - 7L
1,585 SR
Queue Stats
65W - 50L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DediaraSensei
Baron Samedi
15
4 / 4 / 10
11,536
679
11,925
15,168
6,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
lilage
Jormungandr
16
8 / 2 / 8
12,137
714
14,755
21,076
22,873
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
luuzoe
Jing Wei
14
4 / 7 / 10
11,220
660
10,455
12,655
4,413
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 6
11,761
692
18,581
13,978
5,159
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
juliandav
Morgan Le Fay
15
4 / 5 / 7
11,429
672
14,657
15,018
6,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
santiagopk
Hercules
13
3 / 5 / 7
10,084
593
5,142
16,638
20,944
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
33
16
Kills
13
13
Deaths
16
28
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DediaraSensei
Baron Samedi
4
4
10
2.25
L
6
6
6
1.5
L
Morgan Le Fay
juliandav
Morgan Le Fay
4
5
7
1.5
W
Jormungandr
lilage
Jormungandr
8
2
8
6
W
Jing Wei
luuzoe
Jing Wei
4
7
10
1.29
L
Hercules
santiagopk
Hercules
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,135
Damage
38,380
48,899
Taken
45,634
33,914
Mitigated
32,388
11,524
Healing
8,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DediaraSensei
Baron Samedi
11,925
933
1,948
5,514
15,168
6,628
256
2,492
12,676
40,588
0
L
18,581
1,971
0
2,818
13,978
5,159
0
7,629
6,349
0
32,161
L
Morgan Le Fay
juliandav
Morgan Le Fay
14,657
1,877
0
2,268
15,018
6,285
84
9,141
5,877
57,020
0
W
Jormungandr
lilage
Jormungandr
14,755
3,571
0
3,894
21,076
22,873
108
6,763
14,313
49,049
0
W
Jing Wei
luuzoe
Jing Wei
10,455
7,053
0
168
12,655
4,413
2,178
5,939
6,716
0
32,709
L
Hercules
santiagopk
Hercules
5,142
456
254
3,582
16,638
20,944
110
10,304
6,334
0
13,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,893
Gold Earned
33,274
173
Minions Killed
144
7
Camps Cleared
6
915,399
Distance Traveled
873,490
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,536
679
67
4
3
304,559
4
L
Cliodhna
11,761
692
27
2
1
294,723
2
L
Morgan Le Fay
11,429
672
94
6
4
286,433
5
W
Jormungandr
12,137
714
62
4
1
310,034
6
W
Jing Wei
11,220
660
44
3
3
300,806
4
L
Hercules
10,084
593
23
1
1
292,334
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role