Player Matchup

Athena
Athena
GoodWednesday
Athena
Level 24
God Stats
0W - 1L
1,601 SR
Queue Stats
47W - 28L
1,680 Elo+
Party 4
Eset
Eset
LTMemories
Eset
Level 68
God Stats
3W - 1L
1,892 SR
Queue Stats
243W - 204L
1,661 Elo+
Party 3
Guan Yu
Guan Yu
LTMortem
Guan Yu
Level 147
God Stats
1W - 5L
1,516 SR
Queue Stats
147W - 143L
1,505 Elo+
Party 3
Rama
Rama
Stylebend
Rama
Level 61
God Stats
44W - 28L
1,656 SR
Queue Stats
430W - 336L
1,664 Elo+
Party 4
Artio
Artio
ixSoulsxi
Artio
Level 109
God Stats
17W - 10L
1,619 SR
Queue Stats
881W - 809L
1,563 Elo+
Party 3
Team Averages
Level 82
1,657 SR
1,615 Elo+

VS

Team Averages
Level 84
1,546 SR
1,632 Elo+
Horus
Horus
Tacajachi11
Horus
Level 140
God Stats
6W - 7L
1,517 SR
Queue Stats
361W - 369L
1,426 Elo+
Party 2
Eset
Eset
XMAMASPAGHETTIX
Eset
Level 48
God Stats
2W - 1L
1,486 SR
Queue Stats
392W - 235L
1,753 Elo+
Solo
Chiron
Chiron
notNestie
Chiron
Level 105
God Stats
10W - 1L
1,805 SR
Queue Stats
236W - 108L
1,793 Elo+
Party 1
Awilix
Awilix
vacascondinero
Awilix
Level 108
God Stats
4W - 2L
1,420 SR
Queue Stats
99W - 104L
1,496 Elo+
Party 2
Persephone
Persephone
Ångeℓ
Persephone
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 9L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 5 / 0
4,420
442
2,195
10,603
4,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 4 / 1
5,186
519
2,819
5,065
1,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
LTMortem
Guan Yu
9
1 / 4 / 0
4,996
500
4,685
8,416
2,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Rama
7
0 / 6 / 1
4,345
435
3,018
6,766
873
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artio
ixSoulsxi
Artio
8
0 / 3 / 0
4,981
498
5,227
11,046
8,460
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
5,734
573
4,985
9,735
3,529
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
2 / 2 / 14
6,037
604
6,102
8,119
3,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
notNestie
Chiron
11
12 / 0 / 2
7,370
737
11,444
5,884
1,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
5 / 1 / 5
6,286
629
5,482
6,727
1,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
Ångeℓ
Persephone
9
2 / 1 / 2
5,968
597
2,564
2,877
823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
4
Kills
22
22
Deaths
4
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
L
1
4
1
0.38
L
Guan Yu
LTMortem
Guan Yu
1
4
0
0.25
L
Rama
0
6
1
0.08
W
1
0
4
3
W
2
2
14
4.5
L
Artio
ixSoulsxi
Artio
0
3
0
0
W
Chiron
notNestie
Chiron
12
0
2
13
W
5
1
5
7.5
W
Persephone
Ångeℓ
Persephone
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,944
Damage
30,577
41,896
Taken
33,342
17,579
Mitigated
11,569
11,712
Healing
14,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,195
985
0
1,994
10,603
4,061
0
1,412
9,191
9,535
0
L
2,819
341
0
762
5,065
1,476
0
1,822
3,151
22,292
0
L
Guan Yu
LTMortem
Guan Yu
4,685
846
467
2,808
8,416
2,709
0
1,766
6,564
0
22,782
L
Rama
3,018
2,502
0
566
6,766
873
0
1,136
5,628
0
17,842
W
4,985
2,308
272
4,518
9,735
3,529
417
4,138
5,597
0
24,718
W
6,102
1,931
243
3,595
8,119
3,491
352
1,653
6,409
26,312
6,016
L
Artio
ixSoulsxi
Artio
5,227
710
125
4,990
11,046
8,460
0
1,577
9,435
24,948
0
W
Chiron
notNestie
Chiron
11,444
6,581
368
2,607
5,884
1,839
716
991
4,893
0
38,288
W
5,482
2,401
0
2,244
6,727
1,887
283
1,920
4,665
0
30,103
W
Persephone
Ångeℓ
Persephone
2,564
624
0
261
2,877
823
0
1,207
1,537
27,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,928
Gold Earned
31,395
205
Minions Killed
276
0
Camps Cleared
0
928,152
Distance Traveled
948,956
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,420
442
7
1
0
197,412
3
L
Eset
5,186
519
51
5
0
176,240
0
L
Guan Yu
4,996
500
53
5
0
195,840
0
L
Rama
4,345
435
36
4
0
184,462
3
W
Horus
5,734
573
41
4
0
191,729
4
W
Eset
6,037
604
44
4
0
180,610
1
L
Artio
4,981
498
58
6
0
174,198
2
W
Chiron
7,370
737
65
7
0
180,328
3
W
Awilix
6,286
629
61
6
0
222,531
0
W
Persephone
5,968
597
65
7
0
173,758
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role