Player Matchup

Neith
Neith
BATTMASH
Neith
Level 33
God Stats
0W - 6L
1,150 SR
Queue Stats
2W - 12L
1,037 Elo+
Party 2
Tyr
Tyr
InspireVen0m
Tyr
Level 103
God Stats
0W - 1L
1,513 SR
Queue Stats
5W - 4L
1,857 Elo+
Party 2
Loki
Loki
XxVIBEZzxX
Loki
Level 52
God Stats
0W - 1L
1,529 SR
Queue Stats
2W - 6L
1,425 Elo+
Party 2
Team Averages
Level 63
1,397 SR
1,440 Elo+

VS

Team Averages
Level 77
1,660 SR
1,782 Elo+
Geb
Geb
GabeSucks1
Geb
Level 97
God Stats
13W - 7L
1,574 SR
Queue Stats
299W - 170L
1,719 Elo+
Party 1
Hou Yi
Hou Yi
Gallo2901
Hou Yi
Level 25
God Stats
18W - 4L
1,763 SR
Queue Stats
72W - 11L
1,920 Elo+
Party 1
Merlin
Merlin
WockLesnar
Merlin
Level 108
God Stats
29W - 19L
1,643 SR
Queue Stats
250W - 151L
1,708 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BATTMASH
Neith
12
0 / 5 / 0
9,529
502
4,329
11,840
4,254
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 5 / 2
10,473
551
13,077
23,309
14,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
2 / 2 / 0
10,552
555
3,420
13,669
4,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 7
12,957
682
14,165
12,449
20,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hou Yi
Gallo2901
Hou Yi
16
5 / 1 / 5
11,895
626
12,136
6,377
3,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
WockLesnar
Merlin
16
4 / 2 / 5
11,923
628
14,387
8,926
4,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
12
12
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
BATTMASH
Neith
0
5
0
0
W
3
0
7
6.5
W
Hou Yi
Gallo2901
Hou Yi
5
1
5
7.5
L
1
5
2
0.4
W
Merlin
WockLesnar
Merlin
4
2
5
3.25
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,826
Damage
40,688
48,818
Taken
27,752
23,747
Mitigated
28,436
7,796
Healing
2,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BATTMASH
Neith
4,329
1,926
205
826
11,840
4,254
460
8,093
3,747
0
29,470
W
14,165
993
0
2,161
12,449
20,995
400
169
11,831
30,504
0
W
Hou Yi
Gallo2901
Hou Yi
12,136
4,898
0
0
6,377
3,122
1,156
73
6,072
0
43,209
L
13,077
496
0
4,691
23,309
14,514
385
11,632
11,677
0
32,583
W
Merlin
WockLesnar
Merlin
14,387
772
0
241
8,926
4,319
438
64
8,593
69,758
0
L
3,420
265
0
2,074
13,669
4,979
0
9,116
4,553
0
38,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,554
Gold Earned
36,775
176
Minions Killed
210
7
Camps Cleared
10
1,058,358
Distance Traveled
973,419
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,529
502
63
3
1
291,065
0
W
Geb
12,957
682
24
1
1
328,352
8
W
Hou Yi
11,895
626
70
4
7
359,692
4
L
Tyr
10,473
551
42
2
1
370,943
2
W
Merlin
11,923
628
116
6
2
285,375
7
L
Loki
10,552
555
71
4
5
396,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role