Player Matchup

Charybdis
Charybdis
BlackWolfBJN
Charybdis
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
285W - 242L
1,521 Elo+
Solo
Raijin
Raijin
FLARZz
Raijin
Level 62
God Stats
21W - 19L
1,544 SR
Queue Stats
161W - 146L
1,493 Elo+
Solo
Artio
Artio
PandaIuwuI
Artio
Level 63
God Stats
0W - 1L
1,347 SR
Queue Stats
13W - 25L
1,441 Elo+
Party 1
Thor
Thor
ScorchedWolf
Thor
Level 103
God Stats
0W - 3L
1,887 SR
Queue Stats
35W - 39L
1,564 Elo+
Party 1
Cu Chulainn
Cu Chulainn
darkcarnivore
Cu Chulainn
Level 69
God Stats
1W - 6L
1,580 SR
Queue Stats
49W - 54L
1,545 Elo+
Party 1
Team Averages
Level 82
1,572 SR
1,513 Elo+

VS

Team Averages
Level 87
1,606 SR
1,540 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Dennbear
Artemis
Level 108
God Stats
19W - 7L
1,744 SR
Queue Stats
404W - 400L
1,538 Elo+
Solo
Jormungandr
Jormungandr
DibyDonut
Jormungandr
Level 104
God Stats
2W - 4L
1,450 SR
Queue Stats
137W - 139L
1,477 Elo+
Solo
Osiris
Osiris
R3brth
Osiris
Level 62
God Stats
3W - 0L
1,628 SR
Queue Stats
36W - 22L
1,597 Elo+
Party 2
Sol
Sol
ihelioid
Sol
Level 65
God Stats
7W - 2L
1,709 SR
Queue Stats
93W - 72L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BlackWolfBJN
Charybdis
10
2 / 6 / 0
6,252
521
2,584
7,816
1,416
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
FLARZz
Raijin
11
1 / 3 / 0
6,045
504
4,506
5,586
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
7
0 / 2 / 2
4,841
403
1,411
7,149
3,189
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 4 / 1
6,097
508
3,684
10,325
4,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
darkcarnivore
Cu Chulainn
11
0 / 4 / 0
6,104
509
2,809
11,936
5,195
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 2 / 6
6,621
552
4,853
7,795
6,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
Dennbear
Artemis
12
7 / 1 / 1
7,700
642
6,513
6,555
2,478
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
DibyDonut
Jormungandr
13
7 / 2 / 4
8,030
669
6,439
7,886
3,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
R3brth
Osiris
14
2 / 0 / 3
8,186
682
6,804
6,477
5,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 0 / 3
8,383
699
3,826
5,106
1,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
19
19
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
2
6
2
L
Charybdis
BlackWolfBJN
Charybdis
2
6
0
0.33
W
Artemis
Dennbear
Artemis
7
1
1
7.5
W
Jormungandr
DibyDonut
Jormungandr
7
2
4
4.5
L
Raijin
FLARZz
Raijin
1
3
0
0.33
L
Artio
0
2
2
0.5
W
Osiris
R3brth
Osiris
2
0
3
3.5
L
1
4
1
0.38
L
Cu Chulainn
darkcarnivore
Cu Chulainn
0
4
0
0
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,994
Damage
28,435
42,812
Taken
33,819
15,845
Mitigated
19,322
10,186
Healing
13,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,853
1,255
442
1,775
7,795
6,123
0
3,220
4,575
22,339
6,133
L
Charybdis
BlackWolfBJN
Charybdis
2,584
1,093
0
671
7,816
1,416
0
1,446
6,370
0
23,276
W
Artemis
Dennbear
Artemis
6,513
2,544
0
2,234
6,555
2,478
0
395
6,160
0
44,262
W
Jormungandr
DibyDonut
Jormungandr
6,439
1,605
63
1,961
7,886
3,880
0
664
7,222
44,450
0
L
Raijin
FLARZz
Raijin
4,506
300
0
1,654
5,586
1,728
0
3,592
1,994
34,157
0
L
Artio
1,411
336
427
2,022
7,149
3,189
0
2,765
4,384
11,074
0
W
Osiris
R3brth
Osiris
6,804
1,541
0
3,225
6,477
5,324
0
64
6,413
5,474
42,148
L
3,684
1,401
0
2,526
10,325
4,317
0
5,267
5,058
0
30,554
L
Cu Chulainn
darkcarnivore
Cu Chulainn
2,809
915
0
2,886
11,936
5,195
0
2,529
9,407
0
34,164
W
3,826
986
0
4,047
5,106
1,517
3,406
1,574
3,532
63,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,339
Gold Earned
38,920
306
Minions Killed
446
0
Camps Cleared
0
1,100,296
Distance Traveled
1,119,059
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,621
552
46
4
0
215,611
3
L
Charybdis
6,252
521
52
4
0
231,218
4
W
Artemis
7,700
642
74
6
0
222,633
6
W
Jormungandr
8,030
669
88
7
0
214,512
5
L
Raijin
6,045
504
70
6
0
231,004
2
L
Artio
4,841
403
27
2
0
214,569
3
W
Osiris
8,186
682
110
9
0
239,369
3
L
Thor
6,097
508
65
5
0
228,265
1
L
Cu Chulainn
6,104
509
92
8
0
195,240
0
W
Sol
8,383
699
128
11
0
226,934
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role