Player Matchup

Izanami
Izanami
LilRabbitXO
Izanami
Level 26
God Stats
24W - 31L
1,205 SR
Queue Stats
175W - 262L
1,362 Elo+
Party 2
Sun Wukong
Sun Wukong
ROKKO64
Sun Wukong
Level 15
God Stats
4W - 5L
1,468 SR
Queue Stats
26W - 28L
1,394 Elo+
Solo
Hel
Hel
SenpaiSuccubus
Hel
Level 27
God Stats
2W - 5L
1,394 SR
Queue Stats
42W - 62L
1,416 Elo+
Party 2
King Arthur
King Arthur
aldebaran2389
King Arthur
Level 17
God Stats
14W - 15L
1,495 SR
Queue Stats
155W - 207L
1,419 Elo+
Solo
Sol
Sol
stillblvck
Sol
Level 16
God Stats
22W - 19L
1,480 SR
Queue Stats
62W - 63L
1,333 Elo+
Solo
Team Averages
Level 20
1,408 SR
1,385 Elo+

VS

Team Averages
Level 20
1,418 SR
1,370 Elo+
Persephone
Persephone
 
Persephone
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
HenryZeta
Cabrakan
Level 26
God Stats
6W - 8L
1,501 SR
Queue Stats
29W - 31L
1,429 Elo+
Party 1
Pele
Pele
Parallax3
Pele
Level 17
God Stats
10W - 13L
1,009 SR
Queue Stats
21W - 25L
1,239 Elo+
Solo
Charybdis
Charybdis
RozeZeal
Charybdis
Level 27
God Stats
15W - 18L
1,579 SR
Queue Stats
50W - 50L
1,462 Elo+
Party 1
Kukulkan
Kukulkan
XxGilbert0xX
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LilRabbitXO
Izanami
11
1 / 6 / 6
6,917
432
8,505
11,692
2,760
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
ROKKO64
Sun Wukong
12
3 / 3 / 0
7,714
482
3,450
9,560
7,505
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
5 / 6 / 2
7,968
498
5,562
15,681
5,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

King Arthur
aldebaran2389
King Arthur
15
1 / 2 / 0
8,105
507
1,275
12,276
8,152
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
1 / 5 / 0
6,919
432
6,641
9,502
3,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
9 / 2 / 1
10,321
645
12,723
11,845
4,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
HenryZeta
Cabrakan
12
2 / 2 / 10
7,560
473
6,091
10,667
10,933
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
14
1 / 1 / 4
8,559
535
7,520
6,924
3,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
RozeZeal
Charybdis
15
8 / 1 / 4
9,194
575
17,241
10,882
3,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
XxGilbert0xX
Kukulkan
11
2 / 6 / 7
7,335
458
3,405
6,507
2,285
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
11
Kills
22
22
Deaths
12
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
9
2
1
4.75
W
Cabrakan
HenryZeta
Cabrakan
2
2
10
3.5
L
Izanami
LilRabbitXO
Izanami
1
6
6
0.67
W
Pele
1
1
4
3
L
Sun Wukong
ROKKO64
Sun Wukong
3
3
0
1
W
Charybdis
RozeZeal
Charybdis
8
1
4
10
L
5
6
2
1
W
Kukulkan
XxGilbert0xX
Kukulkan
2
6
7
0.92
L
King Arthur
aldebaran2389
King Arthur
1
2
0
0.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,433
Damage
46,980
58,711
Taken
46,825
27,558
Mitigated
23,903
16,675
Healing
11,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
12,723
878
0
4,169
11,845
4,048
423
5,789
6,054
63,702
0
W
Cabrakan
HenryZeta
Cabrakan
6,091
1,350
0
1,630
10,667
10,933
900
2,198
8,469
14,214
0
L
Izanami
LilRabbitXO
Izanami
8,505
4,948
0
538
11,692
2,760
1,248
4,547
7,091
0
33,845
W
Pele
7,520
1,281
0
970
6,924
3,089
456
701
6,223
0
56,250
L
Sun Wukong
ROKKO64
Sun Wukong
3,450
377
0
501
9,560
7,505
0
3,892
5,510
7,831
14,364
W
Charybdis
RozeZeal
Charybdis
17,241
9,287
0
3,877
10,882
3,548
3,353
1,869
9,013
0
69,476
L
5,562
503
4,910
7,920
15,681
5,576
0
5,148
10,473
18,392
0
W
Kukulkan
XxGilbert0xX
Kukulkan
3,405
965
0
853
6,507
2,285
394
2,266
4,241
25,089
0
L
King Arthur
aldebaran2389
King Arthur
1,275
134
0
1,472
12,276
8,152
56
773
11,503
0
44,001
L
6,641
1,544
0
1,334
9,502
3,565
0
7,233
1,915
31,954
2,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,623
Gold Earned
42,969
256
Minions Killed
403
0
Camps Cleared
0
1,305,135
Distance Traveled
1,527,579
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,321
645
114
7
0
296,432
4
W
Cabrakan
7,560
473
17
1
0
286,534
2
L
Izanami
6,917
432
67
4
0
266,144
2
W
Pele
8,559
535
96
6
0
364,093
0
L
Sun Wukong
7,714
482
31
2
0
212,634
1
W
Charybdis
9,194
575
129
8
0
308,302
2
L
Hel
7,968
498
10
1
0
313,385
3
W
Kukulkan
7,335
458
47
3
0
272,218
0
L
King Arthur
8,105
507
87
5
0
244,245
0
L
Sol
6,919
432
61
4
0
268,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role