Player Matchup

Skadi
Skadi
FLACOTACO3
Skadi
Level 99
God Stats
9W - 9L
1,513 SR
Queue Stats
62W - 55L
1,528 Elo+
Party 1
Sylvanus
Sylvanus
Lazer Lokoo
Sylvanus
Level 97
God Stats
9W - 5L
1,652 SR
Queue Stats
72W - 70L
1,554 Elo+
Party 1
Chaac
Chaac
Lazer Supernova
Chaac
Level 18
God Stats
6W - 2L
1,606 SR
Queue Stats
37W - 49L
1,289 Elo+
Party 1
Mercury
Mercury
xV JETS Vx
Mercury
Level 158
God Stats
6W - 4L
1,799 SR
Queue Stats
57W - 50L
1,602 Elo+
Party 1
Agni
Agni
xV YEYA Vx
Agni
Level 156
God Stats
4W - 1L
1,656 SR
Queue Stats
75W - 59L
1,597 Elo+
Party 1
Team Averages
Level 106
1,645 SR
1,514 Elo+

VS

Team Averages
Level 57
1,514 SR
1,582 Elo+
Hou Yi
Hou Yi
AMRlIT
Hou Yi
Level 106
God Stats
6W - 1L
1,589 SR
Queue Stats
141W - 116L
1,601 Elo+
Party 2
Khepri
Khepri
KB-TO-GOOD-FOR-U
Khepri
Level 29
God Stats
8W - 2L
1,902 SR
Queue Stats
16W - 8L
1,876 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RedRiverDuck
Morgan Le Fay
Level 28
God Stats
0W - 2L
1,228 SR
Queue Stats
64W - 67L
1,448 Elo+
Party 3
Ne Zha
Ne Zha
Ventus124
Ne Zha
Level 77
God Stats
15W - 17L
1,543 SR
Queue Stats
166W - 148L
1,459 Elo+
Party 3
Nike
Nike
Wobbuffet pb
Nike
Level 47
God Stats
0W - 2L
1,309 SR
Queue Stats
33W - 30L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
18
5 / 4 / 8
11,835
538
8,384
13,380
4,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
Lazer Lokoo
Sylvanus
17
2 / 2 / 17
11,351
516
8,437
15,861
23,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
3 / 2 / 8
11,271
512
4,857
13,875
14,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mercury
xV JETS Vx
Mercury
19
8 / 3 / 8
12,370
562
10,108
13,708
6,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 2 / 13
13,591
618
27,364
15,348
5,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AMRlIT
Hou Yi
18
3 / 4 / 4
11,043
502
9,060
14,359
5,641
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 5 / 5
10,364
471
2,019
14,968
16,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
RedRiverDuck
Morgan Le Fay
14
0 / 10 / 2
8,675
394
7,694
16,769
6,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
Ventus124
Ne Zha
19
7 / 5 / 2
12,251
557
10,244
16,214
5,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 5 / 2
10,852
493
10,772
16,730
10,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
28
29
Kills
13
13
Deaths
29
54
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
AMRlIT
Hou Yi
3
4
4
1.25
W
Skadi
5
4
8
2.25
L
1
5
5
0.7
W
Sylvanus
Lazer Lokoo
Sylvanus
2
2
17
5.25
W
3
2
8
3.5
L
Morgan Le Fay
RedRiverDuck
Morgan Le Fay
0
10
2
0.1
L
Ne Zha
Ventus124
Ne Zha
7
5
2
1.6
L
2
5
2
0.6
W
Mercury
xV JETS Vx
Mercury
8
3
8
4
W
11
2
13
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,150
Damage
39,789
72,172
Taken
79,040
54,576
Mitigated
45,029
27,550
Healing
12,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
AMRlIT
Hou Yi
9,060
5,099
0
4,054
14,359
5,641
0
6,762
7,479
0
96,124
W
Skadi
8,384
4,552
0
4,437
13,380
4,099
4,140
2,673
10,659
0
78,378
L
2,019
259
0
930
14,968
16,745
42
7,634
7,215
15,923
0
W
Sylvanus
Lazer Lokoo
Sylvanus
8,437
2,024
4,307
5,486
15,861
23,812
621
3,253
12,511
34,666
8,451
W
4,857
180
0
1,775
13,875
14,586
252
2,574
10,813
9,372
36,561
L
Morgan Le Fay
RedRiverDuck
Morgan Le Fay
7,694
567
0
879
16,769
6,550
824
7,954
8,502
57,138
0
L
Ne Zha
Ventus124
Ne Zha
10,244
2,126
0
2,797
16,214
5,606
3,213
6,874
9,156
0
90,234
L
10,772
671
0
3,644
16,730
10,487
120
6,965
9,539
0
64,376
W
Mercury
xV JETS Vx
Mercury
10,108
6,066
0
2,320
13,708
6,398
1,143
1,430
11,949
0
87,098
W
27,364
2,768
634
8,591
15,348
5,681
3,117
4,498
10,801
122,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,418
Gold Earned
53,185
606
Minions Killed
535
0
Camps Cleared
0
2,136,251
Distance Traveled
2,027,916
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,043
502
155
7
0
403,459
3
W
Skadi
11,835
538
135
6
0
385,388
1
L
Khepri
10,364
471
38
2
0
441,904
1
W
Sylvanus
11,351
516
75
3
0
395,376
1
W
Chaac
11,271
512
79
4
0
435,560
0
L
Morgan Le Fay
8,675
394
87
4
0
350,280
4
L
Ne Zha
12,251
557
145
7
0
431,063
8
L
Nike
10,852
493
110
5
0
401,210
3
W
Mercury
12,370
562
144
7
0
476,183
1
W
Agni
13,591
618
173
8
0
443,744
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role