Player Matchup

Raijin
Raijin
Fi11thy
Raijin
Level 122
God Stats
7W - 5L
1,670 SR
Queue Stats
140W - 125L
1,598 Elo+
Party 1
Osiris
Osiris
SuperNova717
Osiris
Level 149
God Stats
11W - 9L
1,629 SR
Queue Stats
454W - 425L
1,637 Elo+
Party 1
Sol
Sol
baggedfruit
Sol
Level 64
God Stats
6W - 4L
1,475 SR
Queue Stats
273W - 362L
1,331 Elo+
Party 3
King Arthur
King Arthur
baggedfruta
King Arthur
Level 62
God Stats
1W - 4L
1,165 SR
Queue Stats
246W - 317L
1,318 Elo+
Party 3
Aphrodite
Aphrodite
kanadinbacon
Aphrodite
Level 86
God Stats
13W - 7L
1,659 SR
Queue Stats
118W - 100L
1,623 Elo+
Party 1
Team Averages
Level 97
1,520 SR
1,501 Elo+

VS

Team Averages
Level 86
1,498 SR
1,405 Elo+
Fenrir
Fenrir
 
Fenrir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
BtCarlos
Cliodhna
Level 101
God Stats
6W - 4L
1,508 SR
Queue Stats
615W - 721L
1,373 Elo+
Party 2
Scylla
Scylla
Drew704
Scylla
Level 85
God Stats
4W - 10L
1,441 SR
Queue Stats
107W - 97L
1,397 Elo+
Solo
Apollo
Apollo
pameeeuwuwu
Apollo
Level 55
God Stats
6W - 8L
1,456 SR
Queue Stats
170W - 237L
1,305 Elo+
Party 2
Ymir
Ymir
shingon505
Ymir
Level 85
God Stats
4W - 4L
1,586 SR
Queue Stats
128W - 158L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Fi11thy
Raijin
9
6 / 2 / 6
5,913
591
11,387
5,268
1,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
11
6 / 1 / 3
6,677
668
6,586
8,147
3,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 2 / 1
5,819
582
258
3,953
920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
baggedfruta
King Arthur
8
0 / 3 / 0
4,632
463
2,024
6,940
2,418
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
kanadinbacon
Aphrodite
9
4 / 1 / 7
5,676
568
4,013
4,863
1,935
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
0 / 2 / 1
4,556
456
790
8,658
3,185
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cliodhna
BtCarlos
Cliodhna
9
3 / 4 / 2
5,864
586
5,108
7,005
2,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
Drew704
Scylla
10
1 / 2 / 1
5,424
542
2,762
3,837
691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
7
2 / 7 / 0
4,831
483
2,038
6,781
1,603
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 1 / 0
6,052
605
3,641
6,609
4,667
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
16
Kills
9
9
Deaths
16
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
2
1
0.25
L
Cliodhna
BtCarlos
Cliodhna
3
4
2
1
L
Scylla
Drew704
Scylla
1
2
1
0.75
W
Raijin
Fi11thy
Raijin
6
2
6
4.5
W
Osiris
6
1
3
7.5
W
0
2
1
0.25
W
King Arthur
baggedfruta
King Arthur
0
3
0
0
W
Aphrodite
kanadinbacon
Aphrodite
4
1
7
7.5
L
Apollo
2
7
0
0.29
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,268
Damage
14,339
29,171
Taken
32,890
10,184
Mitigated
12,254
10,203
Healing
7,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
790
114
133
2,691
8,658
3,185
0
5,380
2,920
0
7,628
L
Cliodhna
BtCarlos
Cliodhna
5,108
617
0
1,111
7,005
2,108
0
3,072
3,730
0
29,150
L
Scylla
Drew704
Scylla
2,762
152
0
1,276
3,837
691
0
741
3,054
23,102
0
W
Raijin
Fi11thy
Raijin
11,387
1,234
0
490
5,268
1,325
677
0
5,268
34,867
0
W
Osiris
6,586
2,958
0
2,328
8,147
3,586
0
1,923
6,122
0
33,796
W
258
66
0
860
3,953
920
0
507
3,366
27,038
0
W
King Arthur
baggedfruta
King Arthur
2,024
413
0
1,424
6,940
2,418
0
3,353
3,587
0
17,321
W
Aphrodite
kanadinbacon
Aphrodite
4,013
1,707
2,295
2,806
4,863
1,935
506
430
4,425
13,744
0
L
Apollo
2,038
822
0
739
6,781
1,603
0
5,553
919
0
12,223
L
3,641
1,071
0
1,608
6,609
4,667
0
0
6,609
30,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,717
Gold Earned
26,727
253
Minions Killed
202
0
Camps Cleared
0
953,170
Distance Traveled
940,143
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,556
456
15
2
0
183,325
1
L
Cliodhna
5,864
586
63
6
0
229,217
0
L
Scylla
5,424
542
32
3
0
181,226
3
W
Raijin
5,913
591
52
5
0
181,925
2
W
Osiris
6,677
668
62
6
0
201,377
0
W
Sol
5,819
582
79
8
0
195,102
4
W
King Arthur
4,632
463
31
3
0
198,266
4
W
Aphrodite
5,676
568
29
3
0
176,500
1
L
Apollo
4,831
483
20
2
0
167,801
3
L
Ymir
6,052
605
72
7
0
178,574
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role