Player Matchup

Chaac
Chaac
InfamousFatty
Chaac
Level 125
God Stats
21W - 21L
1,520 SR
Queue Stats
136W - 226L
1,266 Elo+
Party 1
Ra
Ra
RoninPap
Ra
Level 69
God Stats
1W - 0L
1,356 SR
Queue Stats
9W - 5L
1,500 Elo+
Solo
Apollo
Apollo
itsMetal
Apollo
Level 62
God Stats
5W - 8L
1,554 SR
Queue Stats
55W - 88L
1,340 Elo+
Party 1
Team Averages
Level 85
1,477 SR
1,369 Elo+

VS

Team Averages
Level 100
1,378 SR
1,313 Elo+
Pele
Pele
FrostedZomB
Pele
Level 84
God Stats
2W - 3L
1,435 SR
Queue Stats
106W - 170L
1,231 Elo+
Party 2
Cupid
Cupid
WiredJake12
Cupid
Level 67
God Stats
0W - 2L
1,355 SR
Queue Stats
144W - 202L
1,228 Elo+
Party 2
Ymir
Ymir
Xiriguidum
Ymir
Level 150
God Stats
3W - 4L
1,345 SR
Queue Stats
166W - 203L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 11
8,696
870
9,834
13,155
8,798
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 3 / 13
8,067
807
6,301
6,635
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
itsMetal
Apollo
14
10 / 3 / 7
9,553
955
9,577
8,280
2,951
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 2
6,806
681
7,339
8,190
3,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
1 / 8 / 7
7,309
731
6,907
8,254
2,849
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
4 / 7 / 4
7,699
770
8,422
14,402
12,050
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
19
Kills
8
8
Deaths
19
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
W
6
2
11
5.75
W
3
3
13
3.17
L
1
8
7
0.56
L
4
7
4
0.86
W
Apollo
itsMetal
Apollo
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,712
Damage
22,668
28,070
Taken
30,846
14,110
Mitigated
18,336
12,150
Healing
1,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,339
1,402
0
496
8,190
3,437
0
3,227
4,757
0
18,725
W
9,834
2,453
310
5,781
13,155
8,798
400
3,458
9,697
2,368
18,524
W
6,301
686
2,068
1,834
6,635
2,361
252
2,164
4,471
29,074
0
L
6,907
2,320
87
198
8,254
2,849
0
1,124
7,064
0
19,990
L
8,422
1,665
45
840
14,402
12,050
0
3,178
11,031
18,076
0
W
Apollo
itsMetal
Apollo
9,577
5,919
0
2,157
8,280
2,951
2,247
3,089
5,191
0
31,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,316
Gold Earned
21,814
124
Minions Killed
81
7
Camps Cleared
1
523,765
Distance Traveled
463,935
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,806
681
25
3
1
169,159
1
W
Chaac
8,696
870
26
3
0
178,772
0
W
Ra
8,067
807
43
4
4
179,279
3
L
Cupid
7,309
731
33
3
0
142,428
0
L
Ymir
7,699
770
23
2
0
152,348
1
W
Apollo
9,553
955
55
6
3
165,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role