Player Matchup

Nike
Nike
GamingQueen101
Nike
Level 86
God Stats
3W - 5L
1,544 SR
Queue Stats
131W - 163L
1,452 Elo+
Party 3
Charybdis
Charybdis
fanfanix
Charybdis
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 105L
1,424 Elo+
Party 2
Cliodhna
Cliodhna
lucasam10
Cliodhna
Level 107
God Stats
1W - 6L
1,318 SR
Queue Stats
127W - 127L
1,455 Elo+
Party 2
Chang'e
Chang'e
okachan1
Chang'e
Level 13
God Stats
0W - 1L
1,333 SR
Queue Stats
0W - 2L
1,223 Elo+
Party 3
Janus
Janus
papulucho_xx
Janus
Level 81
God Stats
12W - 19L
1,410 SR
Queue Stats
211W - 241L
1,405 Elo+
Party 2
Team Averages
Level 67
1,421 SR
1,392 Elo+

VS

Team Averages
Level 76
1,511 SR
1,412 Elo+
Danzaburou
Danzaburou
HUGETRASHCAN
Danzaburou
Level 101
God Stats
7W - 4L
1,582 SR
Queue Stats
50W - 53L
1,454 Elo+
Party 1
Xing Tian
Xing Tian
IamSTANKS
Xing Tian
Level 65
God Stats
18W - 16L
1,508 SR
Queue Stats
46W - 46L
1,452 Elo+
Party 1
Kukulkan
Kukulkan
Ottwayy
Kukulkan
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,383 Elo+
Party 1
Erlang Shen
Erlang Shen
PLETSY
Erlang Shen
Level 124
God Stats
1W - 1L
1,202 SR
Queue Stats
67W - 67L
1,453 Elo+
Party 1
Sol
Sol
SoliderOne2002
Sol
Level 48
God Stats
13W - 13L
1,763 SR
Queue Stats
273W - 348L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 5
11,287
470
11,977
20,147
20,480
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charybdis
fanfanix
Charybdis
20
6 / 4 / 4
12,237
510
9,217
16,120
6,009
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cliodhna
lucasam10
Cliodhna
19
9 / 5 / 9
12,130
505
18,382
17,096
6,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
okachan1
Chang'e
10
0 / 5 / 3
7,675
320
2,996
9,981
2,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 5 / 7
13,749
573
11,719
15,083
5,123
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HUGETRASHCAN
Danzaburou
19
2 / 4 / 6
12,818
534
8,931
15,460
6,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
IamSTANKS
Xing Tian
17
1 / 4 / 5
11,193
466
6,043
21,093
26,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Ottwayy
Kukulkan
17
0 / 3 / 5
10,896
454
6,790
13,138
4,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
PLETSY
Erlang Shen
20
16 / 9 / 1
15,465
644
19,816
24,597
15,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
1 / 3 / 3
12,541
523
10,337
14,394
6,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
40
23
Kills
20
20
Deaths
23
28
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
1
5
4.5
W
Danzaburou
HUGETRASHCAN
Danzaburou
2
4
6
1.25
W
Xing Tian
IamSTANKS
Xing Tian
1
4
5
0.88
W
Kukulkan
Ottwayy
Kukulkan
0
3
5
0.83
W
Erlang Shen
PLETSY
Erlang Shen
16
9
1
1.83
W
1
3
3
0.83
L
Charybdis
fanfanix
Charybdis
6
4
4
2
L
Cliodhna
lucasam10
Cliodhna
9
5
9
2.7
L
Chang'e
okachan1
Chang'e
0
5
3
0.3
L
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,291
Damage
51,917
78,427
Taken
88,682
40,477
Mitigated
58,748
19,645
Healing
19,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,977
408
0
4,400
20,147
20,480
670
7,642
12,463
14,946
64,770
W
Danzaburou
HUGETRASHCAN
Danzaburou
8,931
4,152
0
2,551
15,460
6,002
4,207
3,848
11,450
0
96,392
W
Xing Tian
IamSTANKS
Xing Tian
6,043
266
653
3,443
21,093
26,291
1,082
3,453
17,446
23,281
0
W
Kukulkan
Ottwayy
Kukulkan
6,790
376
0
684
13,138
4,695
980
1,893
10,985
79,113
0
W
Erlang Shen
PLETSY
Erlang Shen
19,816
9,561
0
5,375
24,597
15,500
1,121
6,056
18,335
0
120,179
W
10,337
4,017
359
6,498
14,394
6,260
632
1,447
12,947
68,387
6,815
L
Charybdis
fanfanix
Charybdis
9,217
6,065
0
2,621
16,120
6,009
417
1,887
14,173
0
93,478
L
Cliodhna
lucasam10
Cliodhna
18,382
746
229
5,655
17,096
6,687
0
6,105
10,857
0
84,781
L
Chang'e
okachan1
Chang'e
2,996
401
1,098
1,549
9,981
2,178
67
1,045
8,934
21,526
0
L
11,719
357
248
3,845
15,083
5,123
164
5,230
9,685
92,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,078
Gold Earned
62,913
635
Minions Killed
661
0
Camps Cleared
0
2,222,425
Distance Traveled
2,196,035
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
11,287
470
137
6
0
457,641
3
W
Danzaburou
12,818
534
170
7
0
417,753
6
W
Xing Tian
11,193
466
20
1
0
451,918
6
W
Kukulkan
10,896
454
136
6
0
446,058
1
W
Erlang Shen
15,465
644
177
7
0
460,256
3
W
Sol
12,541
523
158
7
0
420,050
2
L
Charybdis
12,237
510
151
6
0
425,951
2
L
Cliodhna
12,130
505
124
5
0
490,218
1
L
Chang'e
7,675
320
38
2
0
394,381
6
L
Janus
13,749
573
185
8
0
454,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role