Player Matchup

Terra
Terra
FeedMeWaffle
Terra
Level 16
God Stats
12W - 11L
1,449 SR
Queue Stats
25W - 31L
1,478 Elo+
Party 1
Izanami
Izanami
JustAKev
Izanami
Level 15
God Stats
1W - 2L
1,469 SR
Queue Stats
15W - 11L
1,478 Elo+
Party 1
Jing Wei
Jing Wei
LilTini
Jing Wei
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 40L
1,478 Elo+
Party 1
Nu Wa
Nu Wa
MyChocolate
Nu Wa
Level 31
God Stats
2W - 1L
1,887 SR
Queue Stats
39W - 34L
1,613 Elo+
Party 1
Chaac
Chaac
ngzs
Chaac
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,534 Elo+
Party 1
Team Averages
Level 24
1,561 SR
1,516 Elo+

VS

Team Averages
Level 24
1,575 SR
1,485 Elo+
Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
GamingZealot
Loki
Level 29
God Stats
6W - 4L
1,617 SR
Queue Stats
62W - 74L
1,524 Elo+
Solo
Ymir
Ymir
GoDuniverse45
Ymir
Level 28
God Stats
3W - 4L
1,715 SR
Queue Stats
50W - 41L
1,531 Elo+
Solo
Ravana
Ravana
JokerzzIX
Ravana
Level 29
God Stats
26W - 24L
1,542 SR
Queue Stats
136W - 151L
1,517 Elo+
Solo
Persephone
Persephone
denkivity
Persephone
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 3
4,460
558
644
3,133
1,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
JustAKev
Izanami
8
3 / 2 / 1
5,195
649
1,991
5,239
1,466
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
LilTini
Jing Wei
7
1 / 1 / 3
4,274
534
1,560
2,314
612
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
6 / 1 / 3
5,934
742
8,074
4,786
1,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
ngzs
Chaac
9
2 / 1 / 1
5,024
628
2,248
5,161
2,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
1 / 4 / 1
4,477
560
2,786
4,570
1,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
1 / 2 / 0
4,991
624
1,640
4,627
1,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
2 / 0 / 2
4,726
591
1,416
4,469
2,045
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
JokerzzIX
Ravana
11
2 / 2 / 1
6,025
753
2,010
3,841
1,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
denkivity
Persephone
3
0 / 4 / 0
3,364
421
389
2,851
747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
12
Kills
6
6
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
4
1
0.38
W
0
1
3
1.5
L
1
2
0
0.5
L
2
0
2
3
L
Ravana
JokerzzIX
Ravana
2
2
1
1.25
W
Izanami
JustAKev
Izanami
3
2
1
1.75
W
Jing Wei
LilTini
Jing Wei
1
1
3
2.5
W
6
1
3
7.5
L
Persephone
denkivity
Persephone
0
4
0
0
W
Chaac
ngzs
Chaac
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,517
Damage
8,241
20,633
Taken
20,358
7,416
Mitigated
6,654
4,562
Healing
2,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,786
1,429
0
402
4,570
1,126
285
2,114
2,310
23,787
0
W
644
135
53
856
3,133
1,504
263
1,568
1,565
6,388
0
L
1,640
349
0
662
4,627
1,645
146
469
4,083
0
20,828
L
1,416
400
0
500
4,469
2,045
0
1,622
2,708
6,713
0
L
Ravana
JokerzzIX
Ravana
2,010
575
0
1,302
3,841
1,091
0
1,755
1,877
0
29,622
W
Izanami
JustAKev
Izanami
1,991
1,229
0
734
5,239
1,466
51
680
4,559
0
22,373
W
Jing Wei
LilTini
Jing Wei
1,560
1,351
0
378
2,314
612
835
922
1,392
0
13,370
W
8,074
1,292
0
978
4,786
1,344
616
1,373
3,365
31,194
0
L
Persephone
denkivity
Persephone
389
77
0
27
2,851
747
0
1,989
661
3,052
0
W
Chaac
ngzs
Chaac
2,248
497
0
1,563
5,161
2,490
453
0
5,161
0
19,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,887
Gold Earned
23,583
166
Minions Killed
173
0
Camps Cleared
0
849,254
Distance Traveled
704,884
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,477
560
46
6
0
127,716
1
W
Terra
4,460
558
7
1
0
175,321
2
L
Loki
4,991
624
38
5
0
166,289
0
L
Ymir
4,726
591
12
2
0
158,545
2
L
Ravana
6,025
753
72
9
0
176,297
1
W
Izanami
5,195
649
48
6
0
174,958
1
W
Jing Wei
4,274
534
25
3
0
167,299
2
W
Nu Wa
5,934
742
50
6
0
149,113
3
L
Persephone
3,364
421
5
1
0
76,037
0
W
Chaac
5,024
628
36
5
0
182,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role