Player Matchup

Morgan Le Fay
Morgan Le Fay
CamTheCan
Morgan Le Fay
Level 8
God Stats
2W - 3L
1,595 SR
Queue Stats
30W - 27L
1,303 Elo+
Party 1
Cliodhna
Cliodhna
CornbreadFtw
Cliodhna
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 35L
1,413 Elo+
Party 1
Nike
Nike
Jakoven
Nike
Level 8
God Stats
2W - 1L
1,720 SR
Queue Stats
6W - 4L
1,303 Elo+
Party 1
Team Averages
Level 27
1,605 SR
1,340 Elo+

VS

Team Averages
Level 50
1,523 SR
1,437 Elo+
Cliodhna
Cliodhna
Crazyalphawolf
Cliodhna
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 41L
1,460 Elo+
Party 2
Merlin
Merlin
Gorfaton
Merlin
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 81L
1,417 Elo+
Party 2
Fafnir
Fafnir
itsHessym8
Fafnir
Level 27
God Stats
5W - 4L
1,568 SR
Queue Stats
124W - 203L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CamTheCan
Morgan Le Fay
17
8 / 4 / 10
13,006
723
15,844
13,561
5,765
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
CornbreadFtw
Cliodhna
16
9 / 10 / 8
13,042
725
23,788
13,193
4,852
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nike
Jakoven
Nike
15
3 / 5 / 14
12,128
674
7,645
15,702
8,644
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
17
11 / 9 / 6
13,930
774
12,786
15,848
7,025
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
Gorfaton
Merlin
17
6 / 6 / 8
13,428
746
14,817
13,135
3,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fafnir
itsHessym8
Fafnir
16
1 / 5 / 15
12,482
693
8,848
27,429
34,134
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
47
20
Kills
18
19
Deaths
20
32
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CamTheCan
Morgan Le Fay
8
4
10
3.25
L
Cliodhna
CornbreadFtw
Cliodhna
9
10
8
1.3
W
Cliodhna
11
9
6
1.56
W
Merlin
Gorfaton
Merlin
6
6
8
1.67
L
Nike
Jakoven
Nike
3
5
14
2
W
Fafnir
itsHessym8
Fafnir
1
5
15
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,277
Damage
36,451
42,456
Taken
56,412
19,261
Mitigated
44,857
2,670
Healing
8,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CamTheCan
Morgan Le Fay
15,844
2,159
0
930
13,561
5,765
1,104
6,252
7,309
57,490
0
L
Cliodhna
CornbreadFtw
Cliodhna
23,788
2,704
0
1,536
13,193
4,852
25
6,497
6,696
0
38,267
W
Cliodhna
12,786
2,391
0
2,442
15,848
7,025
1,746
4,770
11,078
0
33,730
W
Merlin
Gorfaton
Merlin
14,817
714
192
1,692
13,135
3,698
456
3,116
10,019
64,579
0
L
Nike
Jakoven
Nike
7,645
2,448
0
204
15,702
8,644
286
11,236
4,466
0
20,485
W
Fafnir
itsHessym8
Fafnir
8,848
2,200
638
3,596
27,429
34,134
413
8,891
18,538
31,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,176
Gold Earned
39,840
178
Minions Killed
194
6
Camps Cleared
8
873,628
Distance Traveled
907,591
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
13,006
723
108
6
6
295,980
1
L
Cliodhna
13,042
725
39
2
0
276,387
4
W
Cliodhna
13,930
774
45
3
4
288,501
1
W
Merlin
13,428
746
112
6
3
297,172
3
L
Nike
12,128
674
31
2
0
301,261
4
W
Fafnir
12,482
693
37
2
1
321,918
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role