Player Matchup

Agni
Agni
AsianBanshee
Agni
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,224 Elo+
Solo
King Arthur
King Arthur
DemonicSlayer7
King Arthur
Level 16
God Stats
2W - 1L
1,849 SR
Queue Stats
12W - 21L
1,533 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Godzofwar
Kumbhakarna
Level 113
God Stats
2W - 6L
1,534 SR
Queue Stats
177W - 153L
1,563 Elo+
Party 3
Loki
Loki
GrogsDisciple
Loki
Level 4
God Stats
1W - 1L
1,762 SR
Queue Stats
2W - 2L
1,716 Elo+
Solo
Danzaburou
Danzaburou
LemurDBeamer
Danzaburou
Level 8
God Stats
2W - 3L
1,678 SR
Queue Stats
3W - 3L
1,608 Elo+
Party 3
Team Averages
Level 29
1,665 SR
1,529 Elo+

VS

Team Averages
Level 27
1,527 SR
1,478 Elo+
Sun Wukong
Sun Wukong
Archfyre
Sun Wukong
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 30L
1,550 Elo+
Party 1
Cliodhna
Cliodhna
WackaWacka90
Cliodhna
Level 29
God Stats
10W - 5L
1,740 SR
Queue Stats
35W - 39L
1,529 Elo+
Party 1
Cerberus
Cerberus
WelintonQuiwEC
Cerberus
Level 23
God Stats
19W - 14L
1,503 SR
Queue Stats
25W - 22L
1,388 Elo+
Party 2
Chronos
Chronos
ajb30
Chronos
Level 27
God Stats
7W - 4L
1,370 SR
Queue Stats
60W - 52L
1,532 Elo+
Solo
Charybdis
Charybdis
xXMrObama69xX
Charybdis
Level 29
God Stats
51W - 55L
1,522 SR
Queue Stats
77W - 90L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 10 / 2
5,179
398
6,603
7,741
2,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
DemonicSlayer7
King Arthur
10
1 / 2 / 0
5,869
451
2,913
7,759
2,986
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kumbhakarna
Godzofwar
Kumbhakarna
9
2 / 4 / 1
6,451
496
2,757
11,832
9,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 3 / 3
6,833
526
5,512
9,429
2,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
LemurDBeamer
Danzaburou
9
1 / 6 / 2
5,724
440
6,348
7,184
1,834
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Archfyre
Sun Wukong
13
2 / 1 / 2
7,769
598
3,526
6,283
3,532
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
WackaWacka90
Cliodhna
13
6 / 3 / 7
8,063
620
8,979
9,552
2,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
10
3 / 0 / 7
7,068
544
5,115
10,322
6,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos
ajb30
Chronos
12
9 / 2 / 3
8,533
656
8,129
10,128
4,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charybdis
xXMrObama69xX
Charybdis
10
5 / 0 / 5
6,930
533
5,935
5,477
1,761
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
6
Kills
25
25
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Archfyre
Sun Wukong
2
1
2
3
L
0
10
2
0.1
L
King Arthur
DemonicSlayer7
King Arthur
1
2
0
0.5
L
Kumbhakarna
Godzofwar
Kumbhakarna
2
4
1
0.63
L
2
3
3
1.17
L
Danzaburou
LemurDBeamer
Danzaburou
1
6
2
0.33
W
Cliodhna
WackaWacka90
Cliodhna
6
3
7
3.17
W
Cerberus
3
0
7
6.5
W
Chronos
ajb30
Chronos
9
2
3
5.25
W
Charybdis
xXMrObama69xX
Charybdis
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,133
Damage
31,684
43,945
Taken
41,762
18,584
Mitigated
19,282
7,320
Healing
11,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Archfyre
Sun Wukong
3,526
661
0
1,414
6,283
3,532
578
145
6,132
3,072
36,790
L
6,603
1,261
0
226
7,741
2,222
0
4,311
3,430
16,935
0
L
King Arthur
DemonicSlayer7
King Arthur
2,913
385
0
1,734
7,759
2,986
0
1,021
6,738
0
26,344
L
Kumbhakarna
Godzofwar
Kumbhakarna
2,757
644
0
1,581
11,832
9,046
0
4,172
7,660
16,837
0
L
5,512
1,554
0
2,498
9,429
2,496
0
1,327
8,102
0
37,507
L
Danzaburou
LemurDBeamer
Danzaburou
6,348
3,366
0
1,281
7,184
1,834
0
2,230
4,954
0
26,607
W
Cliodhna
WackaWacka90
Cliodhna
8,979
1,579
0
3,193
9,552
2,984
0
3,156
6,206
0
46,187
W
Cerberus
5,115
429
0
2,703
10,322
6,788
120
1,688
8,540
25,510
0
W
Chronos
ajb30
Chronos
8,129
2,681
0
2,772
10,128
4,217
918
2,885
6,939
40,437
4,196
W
Charybdis
xXMrObama69xX
Charybdis
5,935
2,306
0
1,593
5,477
1,761
808
932
4,533
0
31,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,056
Gold Earned
38,363
243
Minions Killed
343
0
Camps Cleared
0
1,171,959
Distance Traveled
1,267,025
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,769
598
76
6
0
258,237
2
L
Agni
5,179
398
29
2
0
204,312
0
L
King Arthur
5,869
451
61
5
0
259,590
1
L
Kumbhakarna
6,451
496
15
1
0
214,644
1
L
Loki
6,833
526
72
6
0
280,480
0
L
Danzaburou
5,724
440
66
5
0
212,933
0
W
Cliodhna
8,063
620
84
6
0
274,879
2
W
Cerberus
7,068
544
33
3
0
250,899
4
W
Chronos
8,533
656
89
7
0
240,630
3
W
Charybdis
6,930
533
61
5
0
242,380
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role