Player Matchup

Danzaburou
Danzaburou
CarinhaSemNome
Danzaburou
Level 10
God Stats
5W - 12L
1,240 SR
Queue Stats
12W - 26L
1,070 Elo+
Party 2
Hades
Hades
FBISlayer9029
Hades
Level 13
God Stats
3W - 4L
1,694 SR
Queue Stats
4W - 15L
1,104 Elo+
Party 2
Kukulkan
Kukulkan
S7ARSCR33M
Kukulkan
Level 29
God Stats
25W - 32L
1,381 SR
Queue Stats
64W - 89L
1,318 Elo+
Solo
Guan Yu
Guan Yu
anythingbutanfps
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
vale0859
Hel
Level 18
God Stats
1W - 2L
1,257 SR
Queue Stats
140W - 205L
1,286 Elo+
Solo
Team Averages
Level 15
1,415 SR
1,256 Elo+

VS

Team Averages
Level 12
1,387 SR
1,347 Elo+
Da Ji
Da Ji
CrimsonWolf88
Da Ji
Level 24
God Stats
5W - 8L
1,658 SR
Queue Stats
23W - 28L
1,190 Elo+
Solo
Amaterasu
Amaterasu
Ricky4prez20
Amaterasu
Level 18
God Stats
2W - 1L
1,085 SR
Queue Stats
17W - 11L
1,333 Elo+
Solo
Athena
Athena
TurboIntingBot
Athena
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
sugimama
Jing Wei
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Cupid
Cupid
zPedrooPB
Cupid
Level 9
God Stats
3W - 4L
1,193 SR
Queue Stats
14W - 16L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CarinhaSemNome
Danzaburou
13
5 / 9 / 5
8,921
446
11,464
13,396
4,297
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 8 / 8
8,542
427
12,082
15,058
6,084
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
S7ARSCR33M
Kukulkan
16
5 / 6 / 1
9,685
484
12,896
11,352
5,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
2 / 8 / 3
8,439
422
6,185
16,694
18,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 15 / 2
7,827
391
4,392
15,712
3,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 6
10,474
524
9,195
11,268
4,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Ricky4prez20
Amaterasu
15
2 / 4 / 4
9,799
490
5,230
13,943
8,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 4 / 14
9,462
473
5,082
18,527
16,819
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jing Wei
sugimama
Jing Wei
14
5 / 6 / 8
9,853
493
10,677
12,632
4,954
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
zPedrooPB
Cupid
20
27 / 1 / 2
13,751
688
28,720
16,385
6,609
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
79
17
Kills
45
46
Deaths
18
19
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CarinhaSemNome
Danzaburou
5
9
5
0.83
W
7
3
6
3.33
L
3
8
8
0.88
W
Amaterasu
Ricky4prez20
Amaterasu
2
4
4
1
L
Kukulkan
S7ARSCR33M
Kukulkan
5
6
1
0.92
W
4
4
14
2.75
L
2
8
3
0.44
W
Jing Wei
sugimama
Jing Wei
5
6
8
1.5
L
2
15
2
0.2
W
Cupid
zPedrooPB
Cupid
27
1
2
28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,019
Damage
58,904
72,212
Taken
72,755
38,154
Mitigated
41,802
8,655
Healing
21,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CarinhaSemNome
Danzaburou
11,464
6,017
0
724
13,396
4,297
0
1,757
11,639
0
44,608
W
9,195
1,765
0
1,406
11,268
4,819
1,973
3,421
7,807
0
53,531
L
12,082
2,095
241
2,325
15,058
6,084
0
1,742
13,316
23,912
0
W
Amaterasu
Ricky4prez20
Amaterasu
5,230
1,515
0
6,110
13,943
8,601
2,381
5,979
7,964
0
45,536
L
Kukulkan
S7ARSCR33M
Kukulkan
12,896
1,666
0
753
11,352
5,079
564
109
11,243
56,971
4,119
W
5,082
2,331
0
0
18,527
16,819
781
6,880
11,535
9,085
0
L
6,185
701
362
2,552
16,694
18,780
178
531
16,163
0
21,655
W
Jing Wei
sugimama
Jing Wei
10,677
5,949
0
2,041
12,632
4,954
3,444
5,709
6,923
0
50,226
L
4,392
761
446
1,252
15,712
3,914
132
943
14,769
16,626
0
W
Cupid
zPedrooPB
Cupid
28,720
19,469
0
12,042
16,385
6,609
7,594
6,427
9,617
0
98,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,414
Gold Earned
53,339
266
Minions Killed
408
0
Camps Cleared
0
1,529,425
Distance Traveled
1,742,219
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,921
446
77
4
0
307,962
0
W
Da Ji
10,474
524
83
4
0
372,432
2
L
Hades
8,542
427
27
1
0
291,189
2
W
Amaterasu
9,799
490
79
4
0
364,674
9
L
Kukulkan
9,685
484
118
6
0
301,001
3
W
Athena
9,462
473
5
0
0
372,786
3
L
Guan Yu
8,439
422
21
1
0
360,187
1
W
Jing Wei
9,853
493
86
4
0
302,479
0
L
Hel
7,827
391
23
1
0
269,086
0
W
Cupid
13,751
688
155
8
0
329,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role