Player Matchup

Amaterasu
Amaterasu
JuannithoRG
Amaterasu
Level 28
God Stats
5W - 6L
1,483 SR
Queue Stats
56W - 64L
1,465 Elo+
Solo
Hou Yi
Hou Yi
MattSm00th
Hou Yi
Level 8
God Stats
0W - 1L
1,794 SR
Queue Stats
1W - 2L
1,446 Elo+
Solo
Scylla
Scylla
TazosDeMrBean
Scylla
Level 8
God Stats
3W - 2L
1,785 SR
Queue Stats
14W - 11L
1,461 Elo+
Solo
Cthulhu
Cthulhu
TheGr8Max
Cthulhu
Level 10
God Stats
0W - 1L
1,279 SR
Queue Stats
1W - 2L
1,460 Elo+
Solo
Jing Wei
Jing Wei
Thoma1412
Jing Wei
Level 26
God Stats
0W - 2L
1,305 SR
Queue Stats
66W - 63L
1,569 Elo+
Solo
Team Averages
Level 16
1,529 SR
1,480 Elo+

VS

Team Averages
Level 25
1,557 SR
1,532 Elo+
King Arthur
King Arthur
AtLeastImNotAdam
King Arthur
Level 10
God Stats
2W - 1L
1,601 SR
Queue Stats
71W - 85L
1,568 Elo+
Party 1
Thor
Thor
Flishy-
Thor
Level 27
God Stats
9W - 7L
1,321 SR
Queue Stats
99W - 100L
1,510 Elo+
Solo
Vulcan
Vulcan
Hi Im Stevo8937
Vulcan
Level 28
God Stats
5W - 4L
1,606 SR
Queue Stats
94W - 95L
1,520 Elo+
Solo
Ah Puch
Ah Puch
joneman
Ah Puch
Level 47
God Stats
7W - 5L
1,493 SR
Queue Stats
135W - 143L
1,492 Elo+
Party 1
Ares
Ares
themanthedude
Ares
Level 13
God Stats
7W - 6L
1,763 SR
Queue Stats
62W - 75L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JuannithoRG
Amaterasu
15
6 / 3 / 0
9,487
499
15,436
16,684
11,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
MattSm00th
Hou Yi
8
0 / 8 / 0
6,327
333
906
7,977
2,444
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
2 / 2 / 0
6,819
359
2,812
4,438
1,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
TheGr8Max
Cthulhu
12
0 / 6 / 2
7,055
371
5,365
17,293
6,889
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
Thoma1412
Jing Wei
14
0 / 4 / 1
8,262
435
8,033
14,381
4,253
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AtLeastImNotAdam
King Arthur
16
0 / 4 / 3
9,833
518
5,332
12,081
7,571
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
Flishy-
Thor
16
3 / 2 / 3
9,932
523
4,623
12,919
5,895
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
11 / 2 / 0
11,755
619
14,901
10,196
4,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
joneman
Ah Puch
16
7 / 0 / 1
10,050
529
12,365
10,510
4,577
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
2 / 0 / 7
9,964
524
13,532
17,051
20,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
8
Kills
23
23
Deaths
8
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AtLeastImNotAdam
King Arthur
0
4
3
0.38
W
Thor
Flishy-
Thor
3
2
3
2.25
W
11
2
0
5.5
L
Amaterasu
JuannithoRG
Amaterasu
6
3
0
2
L
Hou Yi
MattSm00th
Hou Yi
0
8
0
0
L
2
2
0
1
L
Cthulhu
TheGr8Max
Cthulhu
0
6
2
0.17
L
Jing Wei
Thoma1412
Jing Wei
0
4
1
0.13
W
Ah Puch
joneman
Ah Puch
7
0
1
7.5
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,552
Damage
50,753
60,773
Taken
62,757
26,153
Mitigated
43,377
8,823
Healing
17,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AtLeastImNotAdam
King Arthur
5,332
1,007
0
2,921
12,081
7,571
704
643
11,438
0
52,027
W
Thor
Flishy-
Thor
4,623
983
0
1,235
12,919
5,895
2,380
1,091
11,828
0
69,809
W
14,901
3,594
0
2,910
10,196
4,831
2,025
2,491
7,705
86,245
0
L
Amaterasu
JuannithoRG
Amaterasu
15,436
7,903
0
3,634
16,684
11,466
738
8,367
8,275
0
57,694
L
Hou Yi
MattSm00th
Hou Yi
906
282
0
22
7,977
2,444
0
5,635
2,240
0
10,347
L
2,812
567
0
1,000
4,438
1,101
0
2,385
1,902
17,110
0
L
Cthulhu
TheGr8Max
Cthulhu
5,365
448
46
1,131
17,293
6,889
0
13,664
3,441
30,881
0
L
Jing Wei
Thoma1412
Jing Wei
8,033
5,894
0
2,990
14,381
4,253
1,112
10,190
4,117
0
53,881
W
Ah Puch
joneman
Ah Puch
12,365
2,218
259
7,973
10,510
4,577
1,302
1,221
9,289
61,220
0
W
13,532
1,558
0
1,851
17,051
20,503
1,316
2,731
14,320
36,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,950
Gold Earned
51,534
316
Minions Killed
517
0
Camps Cleared
0
1,516,069
Distance Traveled
1,900,934
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,833
518
117
6
0
363,754
0
W
Thor
9,932
523
117
6
0
403,123
1
W
Vulcan
11,755
619
144
8
0
393,331
4
L
Amaterasu
9,487
499
101
5
0
381,497
2
L
Hou Yi
6,327
333
32
2
0
232,367
0
L
Scylla
6,819
359
19
1
0
154,460
0
L
Cthulhu
7,055
371
49
3
0
380,195
0
L
Jing Wei
8,262
435
115
6
0
367,550
1
W
Ah Puch
10,050
529
105
6
0
340,594
1
W
Ares
9,964
524
34
2
0
400,132
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role