Player Matchup

Ra
Ra
MyhotPocket
Ra
Level 24
God Stats
3W - 4L
1,311 SR
Queue Stats
221W - 180L
1,598 Elo+
Solo
Ymir
Ymir
Roseshot86
Ymir
Level 160
God Stats
1W - 3L
1,367 SR
Queue Stats
67W - 73L
1,472 Elo+
Party 2
Neith
Neith
The Demon Ciel
Neith
Level 7
God Stats
4W - 4L
1,556 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
YxMANDOxY
Cthulhu
Level 7
God Stats
2W - 3L
1,242 SR
Queue Stats
7W - 13L
1,372 Elo+
Party 2
Anubis
Anubis
proshot86
Anubis
Level 160
God Stats
2W - 0L
1,710 SR
Queue Stats
90W - 91L
1,537 Elo+
Party 2
Team Averages
Level 72
1,437 SR
1,496 Elo+

VS

Team Averages
Level 17
1,528 SR
1,456 Elo+
Sol
Sol
FadedElite420
Sol
Level 7
God Stats
5W - 2L
1,664 SR
Queue Stats
5W - 10L
1,372 Elo+
Solo
Kukulkan
Kukulkan
Kenzuke05
Kukulkan
Level 29
God Stats
0W - 1L
1,418 SR
Queue Stats
37W - 37L
1,623 Elo+
Party 1
Yemoja
Yemoja
MarioUwUr
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,177 Elo+
Party 1
Artemis
Artemis
XxAthenaxX2222
Artemis
Level 28
God Stats
74W - 54L
1,592 SR
Queue Stats
229W - 227L
1,429 Elo+
Solo
Ymir
Ymir
veloz152druida
Ymir
Level 17
God Stats
3W - 4L
1,465 SR
Queue Stats
25W - 19L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 26
12,295
1,118
17,189
9,692
3,912
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 1 / 5
10,972
997
4,351
10,088
4,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
12 / 4 / 6
12,257
1,114
21,544
15,909
5,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
YxMANDOxY
Cthulhu
18
1 / 5 / 16
11,313
1,028
9,309
14,356
15,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Anubis
proshot86
Anubis
19
16 / 1 / 10
13,726
1,248
21,002
12,430
6,469
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

288

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 12 / 2
9,546
868
7,070
17,723
4,154
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
Kenzuke05
Kukulkan
17
6 / 7 / 4
12,034
1,094
18,391
17,540
4,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
MarioUwUr
Yemoja
17
1 / 3 / 7
11,727
1,066
6,256
13,562
6,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

17
4 / 10 / 4
10,699
973
20,138
20,757
5,955
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
0 / 3 / 5
9,903
900
4,341
9,597
8,828
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
34
35
Kills
12
12
Deaths
35
63
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
12
2
0.17
L
Kukulkan
Kenzuke05
Kukulkan
6
7
4
1.14
L
Yemoja
MarioUwUr
Yemoja
1
3
7
1.5
W
2
1
26
15
W
4
1
5
6.5
W
12
4
6
3.75
L
4
10
4
0.6
W
Cthulhu
YxMANDOxY
Cthulhu
1
5
16
1.8
W
Anubis
proshot86
Anubis
16
1
10
21
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,395
Damage
56,196
62,475
Taken
79,179
36,623
Mitigated
30,599
20,852
Healing
5,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,070
2,055
0
1,141
17,723
4,154
0
11,903
5,594
20,183
0
L
Kukulkan
Kenzuke05
Kukulkan
18,391
1,603
11
506
17,540
4,787
0
13,612
3,644
46,471
0
L
Yemoja
MarioUwUr
Yemoja
6,256
1,362
1,396
702
13,562
6,875
0
7,480
5,991
10,248
0
W
17,189
2,058
3,232
4,843
9,692
3,912
0
7,309
2,383
40,378
0
W
4,351
156
0
145
10,088
4,915
0
4,190
5,898
22,358
0
W
21,544
16,273
0
4,248
15,909
5,670
0
10,692
5,217
0
38,572
L
20,138
12,584
0
1,344
20,757
5,955
0
11,963
8,576
0
41,951
W
Cthulhu
YxMANDOxY
Cthulhu
9,309
395
274
288
14,356
15,657
0
7,638
6,534
18,914
0
W
Anubis
proshot86
Anubis
21,002
805
0
7,822
12,430
6,469
0
6,045
6,385
41,404
0
L
4,341
903
0
0
9,597
8,828
0
5,844
3,523
6,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,563
Gold Earned
53,909
218
Minions Killed
145
5
Camps Cleared
5
889,629
Distance Traveled
830,270
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,546
868
21
2
0
128,763
3
L
Kukulkan
12,034
1,094
72
7
2
201,784
0
L
Yemoja
11,727
1,066
4
0
0
211,793
0
W
Ra
12,295
1,118
63
6
1
217,945
0
W
Ymir
10,972
997
51
5
1
151,806
0
W
Neith
12,257
1,114
33
3
0
163,269
0
L
Artemis
10,699
973
41
4
3
156,387
0
W
Cthulhu
11,313
1,028
27
2
0
157,423
0
W
Anubis
13,726
1,248
44
4
3
199,186
2
L
Ymir
9,903
900
7
1
0
131,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role