Player Matchup

Cliodhna
Cliodhna
IqYakhi
Cliodhna
Level 18
God Stats
19W - 21L
1,454 SR
Queue Stats
73W - 77L
1,397 Elo+
Solo
Baron Samedi
Baron Samedi
Konchita31
Baron Samedi
Level 11
God Stats
4W - 4L
1,534 SR
Queue Stats
65W - 80L
1,531 Elo+
Party 2
Hades
Hades
Zalupazevsa
Hades
Level 12
God Stats
9W - 10L
1,561 SR
Queue Stats
39W - 32L
1,495 Elo+
Party 2
Sol
Sol
ZannaFrancy
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 40L
1,258 Elo+
Solo
Athena
Athena
tulitulibigfan
Athena
Level 23
God Stats
18W - 16L
1,510 SR
Queue Stats
44W - 32L
1,410 Elo+
Solo
Team Averages
Level 16
1,512 SR
1,418 Elo+

VS

Team Averages
Level 18
1,540 SR
1,409 Elo+
Charybdis
Charybdis
Chiriari
Charybdis
Level 18
God Stats
14W - 11L
1,509 SR
Queue Stats
53W - 54L
1,349 Elo+
Party 1
Baron Samedi
Baron Samedi
ChungusThicc
Baron Samedi
Level 20
God Stats
3W - 3L
1,840 SR
Queue Stats
64W - 69L
1,235 Elo+
Party 1
Hou Yi
Hou Yi
Fiendr
Hou Yi
Level 18
God Stats
1W - 3L
1,203 SR
Queue Stats
10W - 10L
1,519 Elo+
Solo
Loki
Loki
TubTub09
Loki
Level 24
God Stats
7W - 8L
1,650 SR
Queue Stats
84W - 74L
1,461 Elo+
Solo
Sun Wukong
Sun Wukong
ggd00d
Sun Wukong
Level 9
God Stats
5W - 5L
1,497 SR
Queue Stats
62W - 49L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
IqYakhi
Cliodhna
1
0 / 1 / 0
3,447
345
0
844
234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Baron Samedi
Konchita31
Baron Samedi
8
0 / 4 / 1
4,681
468
1,345
6,243
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 6 / 0
4,635
464
2,279
7,406
2,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 3 / 1
5,038
504
4,859
4,972
938
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 0 / 2
5,078
508
2,075
5,799
3,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Chiriari
Charybdis
7
1 / 2 / 0
4,641
464
2,783
7,872
2,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
ChungusThicc
Baron Samedi
10
2 / 1 / 0
5,863
586
4,052
4,794
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Fiendr
Hou Yi
10
2 / 0 / 1
5,812
581
2,023
3,210
1,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
10
3 / 0 / 4
6,170
617
4,210
4,841
1,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
ggd00d
Sun Wukong
12
5 / 0 / 0
7,168
717
4,669
5,436
2,558
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
3
Kills
13
14
Deaths
3
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Chiriari
Charybdis
1
2
0
0.5
W
Baron Samedi
ChungusThicc
Baron Samedi
2
1
0
2
W
Hou Yi
Fiendr
Hou Yi
2
0
1
2.5
L
Cliodhna
IqYakhi
Cliodhna
0
1
0
0
L
Baron Samedi
Konchita31
Baron Samedi
0
4
1
0.13
W
Loki
3
0
4
5
L
0
6
0
0
L
2
3
1
0.83
W
Sun Wukong
ggd00d
Sun Wukong
5
0
0
5
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,558
Damage
17,737
25,264
Taken
26,153
8,968
Mitigated
9,075
5,745
Healing
12,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Chiriari
Charybdis
2,783
2,105
0
3,437
7,872
2,172
0
4,874
2,998
0
19,378
W
Baron Samedi
ChungusThicc
Baron Samedi
4,052
197
0
1,345
4,794
2,006
831
2,073
2,721
31,585
0
W
Hou Yi
Fiendr
Hou Yi
2,023
639
0
2,271
3,210
1,001
0
1,040
2,170
0
28,725
L
Cliodhna
IqYakhi
Cliodhna
0
0
0
33
844
234
0
0
844
0
1,355
L
Baron Samedi
Konchita31
Baron Samedi
1,345
237
0
1,444
6,243
2,059
0
2,879
3,364
19,273
0
W
Loki
4,210
1,297
0
3,292
4,841
1,338
0
830
4,011
0
32,185
L
2,279
223
0
1,124
7,406
2,640
0
0
7,406
18,431
0
L
4,859
2,032
0
1,859
4,972
938
1,152
504
4,468
16,863
0
W
Sun Wukong
ggd00d
Sun Wukong
4,669
933
0
2,320
5,436
2,558
638
1,741
3,695
0
44,676
L
2,075
911
0
1,285
5,799
3,097
0
669
5,130
14,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,879
Gold Earned
29,654
123
Minions Killed
309
0
Camps Cleared
0
718,455
Distance Traveled
888,452
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
4,641
464
32
3
0
146,422
0
W
Baron Samedi
5,863
586
54
5
0
156,107
0
W
Hou Yi
5,812
581
59
6
0
165,493
0
L
Cliodhna
3,447
345
2
0
0
24,478
0
L
Baron Samedi
4,681
468
32
3
0
165,275
0
W
Loki
6,170
617
71
7
0
219,185
0
L
Hades
4,635
464
35
4
0
171,243
0
L
Sol
5,038
504
33
3
0
166,067
2
W
Sun Wukong
7,168
717
93
9
0
201,245
2
L
Athena
5,078
508
21
2
0
191,392
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role