Player Matchup

Gilgamesh
Gilgamesh
BipKid
Gilgamesh
Level 24
God Stats
7W - 9L
1,558 SR
Queue Stats
39W - 28L
1,585 Elo+
Party 4
Izanami
Izanami
HystShadow
Izanami
Level 16
God Stats
4W - 7L
1,505 SR
Queue Stats
11W - 11L
1,515 Elo+
Party 1
Hera
Hera
Kon3z
Hera
Level 55
God Stats
0W - 1L
1,830 SR
Queue Stats
87W - 54L
1,634 Elo+
Party 4
Charybdis
Charybdis
ThickChan
Charybdis
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,554 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Yert777
Kumbhakarna
Level 42
God Stats
2W - 3L
1,648 SR
Queue Stats
106W - 60L
1,637 Elo+
Party 4
Team Averages
Level 50
1,608 SR
1,585 Elo+

VS

Team Averages
Level 54
1,687 SR
1,558 Elo+
Nu Wa
Nu Wa
AnEpicCivillian
Nu Wa
Level 75
God Stats
96W - 90L
1,502 SR
Queue Stats
412W - 435L
1,482 Elo+
Solo
Izanami
Izanami
LillyBillyNilly
Izanami
Level 47
God Stats
24W - 8L
1,731 SR
Queue Stats
157W - 79L
1,584 Elo+
Party 2
Fenrir
Fenrir
Roscoe61
Fenrir
Level 47
God Stats
1W - 0L
1,783 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
SABERWOLF257
Cliodhna
Level 80
God Stats
5W - 4L
1,559 SR
Queue Stats
262W - 150L
1,722 Elo+
Party 2
Zhong Kui
Zhong Kui
Solbrah
Zhong Kui
Level 22
God Stats
1W - 0L
1,862 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BipKid
Gilgamesh
16
2 / 10 / 8
9,702
970
8,185
21,436
14,278
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
HystShadow
Izanami
15
2 / 4 / 7
9,376
938
5,055
6,452
2,119
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
Kon3z
Hera
16
1 / 5 / 10
9,921
992
13,947
15,148
4,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
ThickChan
Charybdis
16
5 / 10 / 4
10,880
1,088
14,756
17,391
7,415
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
Yert777
Kumbhakarna
17
3 / 6 / 9
11,652
1,165
4,689
24,725
29,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

97

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 22
10,733
1,073
14,430
3,959
1,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 1 / 14
11,935
1,194
19,503
7,606
3,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
Roscoe61
Fenrir
17
7 / 6 / 11
10,877
1,088
8,108
14,706
11,799
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cliodhna
SABERWOLF257
Cliodhna
18
13 / 3 / 15
12,618
1,262
22,785
10,974
5,675
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
Solbrah
Zhong Kui
18
6 / 3 / 21
11,624
1,162
14,010
13,013
22,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
118
13
Kills
35
35
Deaths
13
38
Assists
83
Player
Kills
Deaths
Assists
KDA
W
2
0
22
13
L
Gilgamesh
BipKid
Gilgamesh
2
10
8
0.6
L
Izanami
HystShadow
Izanami
2
4
7
1.38
L
Hera
Kon3z
Hera
1
5
10
1.2
W
7
1
14
14
W
Fenrir
Roscoe61
Fenrir
7
6
11
2.08
W
Cliodhna
SABERWOLF257
Cliodhna
13
3
15
6.83
W
Zhong Kui
Solbrah
Zhong Kui
6
3
21
5.5
L
Charybdis
ThickChan
Charybdis
5
10
4
0.7
L
Kumbhakarna
Yert777
Kumbhakarna
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,632
Damage
78,836
85,152
Taken
50,258
58,529
Mitigated
45,353
4,168
Healing
4,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,430
5,140
513
437
3,959
1,575
0
1,872
2,087
32,850
0
L
Gilgamesh
BipKid
Gilgamesh
8,185
2,758
0
1,151
21,436
14,278
0
6,683
14,514
0
25,648
L
Izanami
HystShadow
Izanami
5,055
4,118
0
0
6,452
2,119
0
2,601
3,723
0
12,491
L
Hera
Kon3z
Hera
13,947
4,155
0
952
15,148
4,759
0
8,353
6,658
44,867
0
W
19,503
13,849
0
352
7,606
3,890
0
2,309
5,297
0
71,407
W
Fenrir
Roscoe61
Fenrir
8,108
1,089
0
207
14,706
11,799
0
5,935
8,771
0
14,272
W
Cliodhna
SABERWOLF257
Cliodhna
22,785
3,909
0
552
10,974
5,675
0
2,505
8,469
0
34,259
W
Zhong Kui
Solbrah
Zhong Kui
14,010
731
0
2,602
13,013
22,414
0
6,015
6,998
24,432
0
L
Charybdis
ThickChan
Charybdis
14,756
8,586
0
5
17,391
7,415
0
5,001
12,067
0
40,519
L
Kumbhakarna
Yert777
Kumbhakarna
4,689
203
288
1,772
24,725
29,958
0
4,677
19,750
26,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,531
Gold Earned
57,787
207
Minions Killed
216
4
Camps Cleared
10
773,579
Distance Traveled
933,199
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,733
1,073
27
3
0
165,722
2
L
Gilgamesh
9,702
970
26
3
0
159,072
0
L
Izanami
9,376
938
20
2
2
76,250
0
L
Hera
9,921
992
60
6
0
177,529
0
W
Izanami
11,935
1,194
118
12
4
175,974
0
W
Fenrir
10,877
1,088
10
1
0
197,168
0
W
Cliodhna
12,618
1,262
30
3
4
210,046
1
W
Zhong Kui
11,624
1,162
31
3
2
184,289
0
L
Charybdis
10,880
1,088
65
7
2
170,983
0
L
Kumbhakarna
11,652
1,165
36
4
0
189,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role