Player Matchup

Ymir
Ymir
AOmie10
Ymir
Level 25
God Stats
26W - 13L
1,708 SR
Queue Stats
73W - 65L
1,416 Elo+
Party 3
Jing Wei
Jing Wei
DAD3456918
Jing Wei
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,512 Elo+
Party 3
Kali
Kali
Drewshmexy
Kali
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 93L
1,316 Elo+
Party 2
Nu Wa
Nu Wa
HeadBeforBed
Nu Wa
Level 28
God Stats
8W - 17L
1,386 SR
Queue Stats
77W - 83L
1,362 Elo+
Party 2
Tsukuyomi
Tsukuyomi
mrlovehandle289
Tsukuyomi
Level 24
God Stats
7W - 10L
1,496 SR
Queue Stats
70W - 57L
1,439 Elo+
Party 3
Team Averages
Level 24
1,518 SR
1,409 Elo+

VS

Team Averages
Level 18
1,547 SR
1,401 Elo+
Ra
Ra
DJ_Shazam111
Ra
Level 16
God Stats
2W - 1L
1,321 SR
Queue Stats
81W - 104L
1,366 Elo+
Solo
Skadi
Skadi
IEATbrass7682
Skadi
Level 15
God Stats
18W - 13L
1,550 SR
Queue Stats
30W - 35L
1,500 Elo+
Party 1
Ymir
Ymir
LolfZMind
Ymir
Level 26
God Stats
52W - 72L
1,496 SR
Queue Stats
150W - 214L
1,387 Elo+
Party 1
Neith
Neith
Wade_Da_G
Neith
Level 28
God Stats
53W - 79L
1,668 SR
Queue Stats
72W - 109L
1,388 Elo+
Party 1
Kukulkan
Kukulkan
Xiavania
Kukulkan
Level 7
God Stats
6W - 6L
1,702 SR
Queue Stats
9W - 13L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AOmie10
Ymir
10
0 / 2 / 2
6,869
404
1,084
4,863
2,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
DAD3456918
Jing Wei
10
1 / 7 / 1
6,513
383
4,420
8,118
1,759
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 9 / 0
6,829
402
4,851
17,715
7,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
0 / 6 / 1
7,119
419
6,580
10,326
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
mrlovehandle289
Tsukuyomi
12
6 / 3 / 1
8,204
483
7,341
11,241
3,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 9
8,583
505
3,293
5,365
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
18 / 1 / 2
11,226
660
16,733
9,018
3,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ymir
14
3 / 1 / 15
9,834
578
6,972
10,619
5,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
Wade_Da_G
Neith
15
4 / 1 / 5
9,426
554
4,612
9,701
3,497
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Xiavania
Kukulkan
12
1 / 5 / 2
7,671
451
4,273
9,236
2,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
59
8
Kills
26
27
Deaths
8
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ymir
AOmie10
Ymir
0
2
2
0.5
L
Jing Wei
DAD3456918
Jing Wei
1
7
1
0.21
W
0
0
9
4.5
L
1
9
0
0.11
L
0
6
1
0.08
W
18
1
2
19
W
Ymir
3
1
15
10.5
W
Neith
Wade_Da_G
Neith
4
1
5
6.5
W
Kukulkan
Xiavania
Kukulkan
1
5
2
0.4
L
Tsukuyomi
mrlovehandle289
Tsukuyomi
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,276
Damage
35,883
52,263
Taken
43,939
17,439
Mitigated
16,445
8,865
Healing
13,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
AOmie10
Ymir
1,084
56
0
804
4,863
2,211
0
1,015
3,808
19,394
0
L
Jing Wei
DAD3456918
Jing Wei
4,420
3,944
0
402
8,118
1,759
516
2,530
5,548
0
22,092
W
3,293
240
654
1,892
5,365
1,807
618
1,889
3,476
40,301
0
L
4,851
2,210
0
3,297
17,715
7,741
0
4,519
12,818
0
30,604
L
6,580
474
201
1,578
10,326
2,327
0
2,627
7,417
43,039
0
W
16,733
7,438
0
4,590
9,018
3,178
3,199
1,108
7,910
0
80,188
W
Ymir
6,972
755
0
2,823
10,619
5,138
1,585
2,555
8,064
29,911
0
W
Neith
Wade_Da_G
Neith
4,612
2,336
0
3,757
9,701
3,497
2,256
1,174
8,527
0
62,367
W
Kukulkan
Xiavania
Kukulkan
4,273
999
0
0
9,236
2,825
964
991
8,245
24,985
0
L
Tsukuyomi
mrlovehandle289
Tsukuyomi
7,341
1,991
0
2,583
11,241
3,401
0
2,911
8,134
0
42,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,534
Gold Earned
46,740
306
Minions Killed
431
0
Camps Cleared
0
1,501,590
Distance Traveled
1,538,720
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,869
404
35
2
0
300,350
6
L
Jing Wei
6,513
383
52
3
0
325,287
0
W
Ra
8,583
505
82
5
0
308,363
0
L
Kali
6,829
402
51
3
0
263,390
0
L
Nu Wa
7,119
419
85
5
0
276,142
5
W
Skadi
11,226
660
132
8
0
342,632
2
W
Ymir
9,834
578
53
3
0
287,842
0
W
Neith
9,426
554
107
6
0
282,497
0
W
Kukulkan
7,671
451
57
3
0
317,386
0
L
Tsukuyomi
8,204
483
83
5
0
336,421
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role