Player Matchup

Sobek
Sobek
Depth Voltage
Sobek
Level 108
God Stats
0W - 2L
1,282 SR
Queue Stats
18W - 18L
1,532 Elo+
Party 1
Chaac
Chaac
Ethann OG
Chaac
Level 138
God Stats
0W - 1L
1,592 SR
Queue Stats
32W - 25L
1,537 Elo+
Party 1
Vamana
Vamana
Offline dash
Vamana
Level 106
God Stats
1W - 1L
1,637 SR
Queue Stats
61W - 63L
1,512 Elo+
Party 1
Izanami
Izanami
Silenthunter895
Izanami
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,448 Elo+
Party 1
Ne Zha
Ne Zha
XAfroSamuraiX98
Ne Zha
Level 149
God Stats
0W - 2L
1,548 SR
Queue Stats
98W - 85L
1,548 Elo+
Party 1
Team Averages
Level 110
1,512 SR
1,516 Elo+

VS

Team Averages
Level 120
1,743 SR
1,553 Elo+
Geb
Geb
Crown30
Geb
Level 128
God Stats
1W - 1L
2,001 SR
Queue Stats
88W - 97L
1,502 Elo+
Solo
Scylla
Scylla
Dyster_NostaIgi
Scylla
Level 159
God Stats
2W - 1L
1,776 SR
Queue Stats
62W - 53L
1,788 Elo+
Party 2
Awilix
Awilix
Pl4gueBrInger__
Awilix
Level 31
God Stats
1W - 0L
1,612 SR
Queue Stats
1W - 3L
1,175 Elo+
Solo
Medusa
Medusa
egrew
Medusa
Level 122
God Stats
1W - 0L
1,640 SR
Queue Stats
8W - 2L
1,749 Elo+
Party 2
Cthulhu
Cthulhu
godless6heathen
Cthulhu
Level 158
God Stats
5W - 0L
1,685 SR
Queue Stats
288W - 293L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 9 / 14
11,575
723
10,607
33,413
34,415
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chaac
Ethann OG
Chaac
19
6 / 7 / 12
12,494
781
21,823
30,419
39,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
20
9 / 8 / 8
14,402
900
20,051
29,201
19,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 11 / 8
10,874
680
9,646
16,901
6,424
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 11 / 6
9,970
623
5,732
18,021
7,212
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
20
5 / 5 / 26
12,549
784
16,333
17,919
31,682
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
24 / 4 / 20
15,214
951
32,839
17,917
9,683
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 7 / 19
11,218
701
11,635
12,203
6,441
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
egrew
Medusa
20
11 / 6 / 23
13,095
818
27,334
17,666
9,820
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
3 / 4 / 29
12,011
751
16,956
27,905
29,789
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
163
24
Kills
46
46
Deaths
26
48
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Geb
5
5
26
3.6
L
3
9
14
1.11
W
24
4
20
8.5
L
Chaac
Ethann OG
Chaac
6
7
12
1.71
L
Vamana
9
8
8
1.63
W
3
7
19
1.79
L
3
11
8
0.64
L
3
11
6
0.55
W
Medusa
egrew
Medusa
11
6
23
3.75
W
3
4
29
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,859
Damage
105,097
127,955
Taken
93,610
107,642
Mitigated
87,415
44,245
Healing
30,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
16,333
1,253
1,019
1,977
17,919
31,682
501
2,684
15,029
26,867
0
L
10,607
634
2,013
9,739
33,413
34,415
235
14,496
18,917
18,743
0
W
32,839
4,434
1,572
5,239
17,917
9,683
1,232
2,332
15,254
59,717
0
L
Chaac
Ethann OG
Chaac
21,823
2,947
1,702
13,231
30,419
39,873
871
12,488
17,931
0
41,398
L
Vamana
20,051
8,360
1,419
8,860
29,201
19,718
1,643
15,373
13,828
0
42,234
W
11,635
5,551
0
0
12,203
6,441
1,340
1,760
10,307
0
17,950
L
9,646
4,654
887
1,754
16,901
6,424
1,859
11,122
5,779
0
20,156
L
5,732
990
1,253
3,387
18,021
7,212
830
12,649
5,372
0
14,226
W
Medusa
egrew
Medusa
27,334
15,989
1,050
5,847
17,666
9,820
2,117
1,555
15,567
0
38,003
W
16,956
1,601
3,244
10,691
27,905
29,789
361
2,276
25,258
34,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,315
Gold Earned
64,087
136
Minions Killed
153
0
Camps Cleared
0
1,296,967
Distance Traveled
1,513,563
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,549
784
16
1
0
323,180
0
L
Sobek
11,575
723
14
1
0
271,022
2
W
Scylla
15,214
951
66
4
0
300,533
0
L
Chaac
12,494
781
37
2
0
255,619
0
L
Vamana
14,402
900
47
3
0
262,258
0
W
Awilix
11,218
701
14
1
0
281,502
0
L
Izanami
10,874
680
23
1
0
247,013
0
L
Ne Zha
9,970
623
15
1
0
261,055
0
W
Medusa
13,095
818
26
2
0
283,117
1
W
Cthulhu
12,011
751
31
2
0
325,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role