Player Matchup

Bacchus
Bacchus
A Tripler A
Bacchus
Level 28
God Stats
3W - 0L
1,690 SR
Queue Stats
151W - 95L
1,572 Elo+
Party 3
Osiris
Osiris
KiingCE
Osiris
Level 148
God Stats
4W - 1L
1,749 SR
Queue Stats
210W - 100L
1,730 Elo+
Party 3
Hun Batz
Hun Batz
KiyaKage
Hun Batz
Level 144
God Stats
2W - 1L
1,491 SR
Queue Stats
211W - 121L
1,589 Elo+
Party 3
Janus
Janus
Work4F00D
Janus
Level 144
God Stats
8W - 7L
1,519 SR
Queue Stats
288W - 141L
1,649 Elo+
Party 3
Thoth
Thoth
tinykage
Thoth
Level 49
God Stats
5W - 1L
1,683 SR
Queue Stats
278W - 131L
1,696 Elo+
Party 3
Team Averages
Level 103
1,626 SR
1,647 Elo+

VS

Team Averages
Level 88
1,563 SR
1,526 Elo+
Tiamat
Tiamat
 
Tiamat
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
GT23669
Amaterasu
Level 87
God Stats
1W - 2L
1,524 SR
Queue Stats
264W - 213L
1,613 Elo+
Party 1
Kuzenbo
Kuzenbo
PkTurtle
Kuzenbo
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 42L
1,451 Elo+
Party 2
Ah Puch
Ah Puch
RazielsAgony
Ah Puch
Level 160
God Stats
11W - 6L
1,788 SR
Queue Stats
446W - 450L
1,470 Elo+
Party 2
Sol
Sol
TechKnowlogy
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
A Tripler A
Bacchus
16
3 / 2 / 19
9,598
800
7,073
10,785
16,416
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
KiingCE
Osiris
16
6 / 4 / 18
9,924
827
10,986
13,265
17,306
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hun Batz
KiyaKage
Hun Batz
17
11 / 4 / 12
11,069
922
18,765
11,501
6,564
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Work4F00D
Janus
15
7 / 3 / 10
9,706
809
13,159
6,766
2,641
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
tinykage
Thoth
19
5 / 0 / 21
11,169
931
13,002
10,856
4,155
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
3 / 5 / 8
8,838
737
7,871
12,920
13,630
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
GT23669
Amaterasu
14
1 / 6 / 8
8,271
689
6,077
15,486
13,573
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
PkTurtle
Kuzenbo
16
4 / 5 / 5
9,435
786
6,185
15,854
19,172
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Puch
RazielsAgony
Ah Puch
17
3 / 5 / 5
9,972
831
13,567
9,631
4,113
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 11 / 5
8,093
674
4,239
14,924
7,404
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
43
32
Kills
12
13
Deaths
32
80
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
5
8
1.4
W
Bacchus
A Tripler A
Bacchus
3
2
19
6.25
L
Amaterasu
GT23669
Amaterasu
1
6
8
0.83
W
Osiris
KiingCE
Osiris
6
4
18
3.75
W
Hun Batz
KiyaKage
Hun Batz
11
4
12
4.25
L
Kuzenbo
PkTurtle
Kuzenbo
4
5
5
1.3
L
Ah Puch
RazielsAgony
Ah Puch
3
5
5
1.1
L
1
11
5
0.32
W
Janus
Work4F00D
Janus
7
3
10
4
W
Thoth
tinykage
Thoth
5
0
21
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,985
Damage
37,939
53,173
Taken
68,815
47,082
Mitigated
57,892
19,319
Healing
16,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,871
337
1,171
3,504
12,920
13,630
0
5,698
7,222
15,155
0
W
Bacchus
A Tripler A
Bacchus
7,073
488
1,414
1,709
10,785
16,416
200
6,475
4,310
12,141
0
L
Amaterasu
GT23669
Amaterasu
6,077
2,395
1,407
4,935
15,486
13,573
0
8,054
7,432
0
10,757
W
Osiris
KiingCE
Osiris
10,986
3,082
1,401
2,016
13,265
17,306
26
5,349
7,916
64
19,283
W
Hun Batz
KiyaKage
Hun Batz
18,765
4,890
3,165
2,664
11,501
6,564
849
6,173
5,328
0
28,037
L
Kuzenbo
PkTurtle
Kuzenbo
6,185
1,123
448
2,317
15,854
19,172
0
8,214
7,640
11,866
0
L
Ah Puch
RazielsAgony
Ah Puch
13,567
446
834
1,420
9,631
4,113
0
2,256
7,375
38,212
0
L
4,239
1,080
119
559
14,924
7,404
0
9,076
5,848
10,578
0
W
Janus
Work4F00D
Janus
13,159
431
2,542
364
6,766
2,641
942
5,741
1,025
21,799
0
W
Thoth
tinykage
Thoth
13,002
921
367
3,677
10,856
4,155
1,312
8,124
2,732
46,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,466
Gold Earned
44,609
172
Minions Killed
109
0
Camps Cleared
0
1,185,599
Distance Traveled
1,084,851
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,838
737
8
1
0
218,912
1
W
Bacchus
9,598
800
8
1
0
263,446
0
L
Amaterasu
8,271
689
14
1
0
245,326
0
W
Osiris
9,924
827
20
2
0
214,890
1
W
Hun Batz
11,069
922
34
3
0
228,260
0
L
Kuzenbo
9,435
786
13
1
0
221,029
0
L
Ah Puch
9,972
831
65
5
0
236,359
0
L
Sol
8,093
674
9
1
0
163,225
0
W
Janus
9,706
809
27
2
0
227,995
0
W
Thoth
11,169
931
83
7
0
251,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role