Player Matchup

Neith
Neith
Dude Meister221
Neith
Level 47
God Stats
19W - 17L
1,540 SR
Queue Stats
32W - 35L
1,426 Elo+
Party 1
Tsukuyomi
Tsukuyomi
IDubbTheeLunch
Tsukuyomi
Level 107
God Stats
2W - 2L
1,419 SR
Queue Stats
110W - 103L
1,447 Elo+
Party 3
Chaac
Chaac
XFireFighter21X
Chaac
Level 84
God Stats
5W - 1L
1,850 SR
Queue Stats
50W - 47L
1,367 Elo+
Party 3
Jormungandr
Jormungandr
circusfreak70
Jormungandr
Level 62
God Stats
4W - 9L
1,281 SR
Queue Stats
91W - 98L
1,446 Elo+
Party 1
Ra
Ra
skirmisherx44
Ra
Level 125
God Stats
8W - 7L
1,596 SR
Queue Stats
165W - 167L
1,489 Elo+
Party 1
Team Averages
Level 85
1,537 SR
1,435 Elo+

VS

Team Averages
Level 76
1,444 SR
1,347 Elo+
Morgan Le Fay
Morgan Le Fay
HahaFTW
Morgan Le Fay
Level 32
God Stats
10W - 7L
1,335 SR
Queue Stats
36W - 46L
1,323 Elo+
Party 2
Vamana
Vamana
JTEvans02
Vamana
Level 141
God Stats
3W - 4L
1,422 SR
Queue Stats
59W - 76L
1,380 Elo+
Party 2
Danzaburou
Danzaburou
KAPUSMC9
Danzaburou
Level 16
God Stats
4W - 3L
1,338 SR
Queue Stats
11W - 14L
1,259 Elo+
Party 2
Cthulhu
Cthulhu
alexarriaza10
Cthulhu
Level 67
God Stats
1W - 3L
1,359 SR
Queue Stats
234W - 292L
1,396 Elo+
Solo
Gilgamesh
Gilgamesh
nothingelse666
Gilgamesh
Level 126
God Stats
1W - 1L
1,768 SR
Queue Stats
237W - 240L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 7
8,260
413
7,091
12,617
4,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
IDubbTheeLunch
Tsukuyomi
20
9 / 1 / 9
12,107
605
14,698
13,775
6,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
2 / 4 / 0
9,717
486
6,779
14,812
13,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
circusfreak70
Jormungandr
16
8 / 0 / 5
10,337
517
17,190
18,671
20,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
6 / 5 / 9
11,139
557
15,247
17,506
7,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HahaFTW
Morgan Le Fay
14
3 / 6 / 0
8,991
450
10,588
14,922
4,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
JTEvans02
Vamana
17
3 / 3 / 3
10,485
524
16,678
19,507
16,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
KAPUSMC9
Danzaburou
13
0 / 8 / 4
8,201
410
6,853
15,514
4,742
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
14
4 / 3 / 0
8,663
433
7,460
16,345
9,407
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
nothingelse666
Gilgamesh
17
5 / 6 / 1
10,110
506
10,385
18,036
8,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
26
Kills
15
15
Deaths
26
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
5
7
0.9
L
Morgan Le Fay
HahaFTW
Morgan Le Fay
3
6
0
0.5
W
Tsukuyomi
IDubbTheeLunch
Tsukuyomi
9
1
9
13.5
L
Vamana
JTEvans02
Vamana
3
3
3
1.5
L
Danzaburou
KAPUSMC9
Danzaburou
0
8
4
0.25
W
2
4
0
0.5
L
Cthulhu
4
3
0
1.33
W
Jormungandr
circusfreak70
Jormungandr
8
0
5
10.5
L
Gilgamesh
nothingelse666
Gilgamesh
5
6
1
0.92
W
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,005
Damage
51,964
77,381
Taken
84,324
51,620
Mitigated
43,595
26,634
Healing
26,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,091
2,416
690
3,573
12,617
4,724
1,282
3,216
9,401
0
38,131
L
Morgan Le Fay
HahaFTW
Morgan Le Fay
10,588
2,274
0
4,168
14,922
4,781
1,070
7,020
7,711
51,635
0
W
Tsukuyomi
IDubbTheeLunch
Tsukuyomi
14,698
3,195
0
4,869
13,775
6,167
0
1,000
12,775
0
93,029
L
Vamana
JTEvans02
Vamana
16,678
9,437
0
9,464
19,507
16,202
83
4,160
14,342
0
74,597
L
Danzaburou
KAPUSMC9
Danzaburou
6,853
2,080
0
4,644
15,514
4,742
0
5,932
8,827
0
46,195
W
6,779
1,945
0
5,693
14,812
13,014
782
0
14,812
0
52,592
L
Cthulhu
7,460
455
27
3,533
16,345
9,407
0
7,438
8,136
41,192
0
W
Jormungandr
circusfreak70
Jormungandr
17,190
3,198
323
2,956
18,671
20,542
593
7,550
11,121
64,804
0
L
Gilgamesh
nothingelse666
Gilgamesh
10,385
2,531
0
4,845
18,036
8,463
0
5,883
11,886
0
78,390
W
15,247
2,697
1,469
7,061
17,506
7,173
1,137
6,282
11,224
68,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,560
Gold Earned
46,450
518
Minions Killed
496
0
Camps Cleared
0
2,018,075
Distance Traveled
1,779,483
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,260
413
67
3
0
341,426
0
L
Morgan Le Fay
8,991
450
79
4
0
336,899
0
W
Tsukuyomi
12,107
605
141
7
0
496,453
2
L
Vamana
10,485
524
136
7
0
338,980
3
L
Danzaburou
8,201
410
74
4
0
338,616
0
W
Chaac
9,717
486
101
5
0
398,009
0
L
Cthulhu
8,663
433
75
4
0
373,068
1
W
Jormungandr
10,337
517
105
5
0
363,697
0
L
Gilgamesh
10,110
506
132
7
0
391,920
1
W
Ra
11,139
557
104
5
0
418,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role