Player Matchup

Cliodhna
Cliodhna
Candyman731
Cliodhna
Level 28
God Stats
7W - 3L
1,769 SR
Queue Stats
29W - 19L
1,464 Elo+
Party 4
Sobek
Sobek
RagingSumo
Sobek
Level 27
God Stats
2W - 0L
1,699 SR
Queue Stats
47W - 64L
1,411 Elo+
Party 2
Anubis
Anubis
SameAsDiscord
Anubis
Level 30
God Stats
17W - 16L
1,485 SR
Queue Stats
43W - 60L
1,367 Elo+
Party 2
Izanami
Izanami
StrangeKiller
Izanami
Level 105
God Stats
2W - 3L
1,353 SR
Queue Stats
35W - 47L
1,429 Elo+
Party 2
Artio
Artio
SuperiorInsane
Artio
Level 42
God Stats
8W - 1L
1,677 SR
Queue Stats
17W - 15L
1,437 Elo+
Party 4
Team Averages
Level 46
1,597 SR
1,421 Elo+

VS

Team Averages
Level 65
1,476 SR
1,379 Elo+
Cliodhna
Cliodhna
Carmine2033
Cliodhna
Level 25
God Stats
33W - 21L
1,597 SR
Queue Stats
117W - 132L
1,398 Elo+
Party 1
Izanami
Izanami
DarKTroD
Izanami
Level 96
God Stats
35W - 28L
1,569 SR
Queue Stats
161W - 167L
1,416 Elo+
Party 1
Chaac
Chaac
DeadArisen
Chaac
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,324 Elo+
Party 3
Hel
Hel
KrutoiPocanhick
Hel
Level 14
God Stats
0W - 2L
1,206 SR
Queue Stats
6W - 10L
1,311 Elo+
Party 3
Ares
Ares
WIZz o THUNDER
Ares
Level 119
God Stats
87W - 87L
1,510 SR
Queue Stats
321W - 337L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Candyman731
Cliodhna
14
13 / 3 / 4
9,072
648
11,004
9,058
3,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
11
1 / 1 / 9
7,162
512
3,503
11,053
6,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 1 / 3
7,387
528
2,309
4,709
1,702
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
12
5 / 1 / 3
7,418
530
8,361
8,307
1,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 1 / 9
8,760
626
12,510
12,890
10,979
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Carmine2033
Cliodhna
8
1 / 9 / 1
5,822
416
3,343
11,464
3,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
DarKTroD
Izanami
12
2 / 3 / 2
7,506
536
11,124
8,160
2,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
10
0 / 6 / 2
6,115
437
6,689
15,109
9,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 8 / 0
6,013
430
5,975
9,262
2,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 3 / 2
7,852
561
5,247
11,318
10,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
28
Kills
7
7
Deaths
29
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Candyman731
Cliodhna
13
3
4
5
L
Cliodhna
Carmine2033
Cliodhna
1
9
1
0.17
L
Izanami
DarKTroD
Izanami
2
3
2
1
L
Chaac
0
6
2
0.17
L
1
8
0
0.13
W
Sobek
1
1
9
5.5
W
2
1
3
3.5
W
Izanami
5
1
3
6.5
W
7
1
9
11.5
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,687
Damage
32,378
46,017
Taken
55,313
24,179
Mitigated
28,228
20,710
Healing
15,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Candyman731
Cliodhna
11,004
1,429
0
2,413
9,058
3,492
0
1,923
7,031
0
52,339
L
Cliodhna
Carmine2033
Cliodhna
3,343
364
0
1,695
11,464
3,013
0
1,277
10,187
0
26,778
L
Izanami
DarKTroD
Izanami
11,124
8,567
0
2,933
8,160
2,694
0
1,620
6,540
0
58,601
L
Chaac
6,689
1,633
0
4,689
15,109
9,938
317
8,955
6,154
0
34,220
L
5,975
114
1,459
2,077
9,262
2,364
0
3,875
5,387
16,242
0
W
Sobek
3,503
152
0
5,039
11,053
6,008
224
3,936
6,954
9,892
0
W
2,309
49
0
2,115
4,709
1,702
941
1,050
3,339
40,054
0
W
Izanami
8,361
6,588
0
4,122
8,307
1,998
414
1,813
6,392
0
49,725
W
12,510
1,238
565
6,456
12,890
10,979
356
1,785
10,151
45,225
0
L
5,247
29
0
2,271
11,318
10,219
0
2,595
8,723
20,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,799
Gold Earned
33,308
357
Minions Killed
284
0
Camps Cleared
0
1,407,865
Distance Traveled
1,259,361
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,072
648
88
6
0
309,294
1
L
Cliodhna
5,822
416
52
4
0
246,413
0
L
Izanami
7,506
536
123
9
0
249,149
2
L
Chaac
6,115
437
58
4
0
245,643
0
L
Hel
6,013
430
29
2
0
243,570
0
W
Sobek
7,162
512
12
1
0
292,956
3
W
Anubis
7,387
528
76
5
0
262,785
3
W
Izanami
7,418
530
93
7
0
261,556
3
W
Artio
8,760
626
88
6
0
281,274
3
L
Ares
7,852
561
22
2
0
274,586
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role