Player Matchup

Yemoja
Yemoja
Kanian88
Yemoja
Level 27
God Stats
7W - 8L
1,480 SR
Queue Stats
71W - 84L
1,450 Elo+
Solo
Camazotz
Camazotz
KevDeK8ng
Camazotz
Level 22
God Stats
7W - 5L
1,538 SR
Queue Stats
64W - 63L
1,444 Elo+
Solo
Serqet
Serqet
blasphemu
Serqet
Level 29
God Stats
52W - 69L
1,484 SR
Queue Stats
75W - 97L
1,426 Elo+
Solo
Ra
Ra
stoopidskunk
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,156 Elo+
Solo
Sol
Sol
ttv_imcrakd_
Sol
Level 8
God Stats
0W - 2L
1,337 SR
Queue Stats
2W - 7L
1,364 Elo+
Solo
Team Averages
Level 18
1,468 SR
1,368 Elo+

VS

Team Averages
Level 20
1,515 SR
1,371 Elo+
Ares
Ares
ContraWagon
Ares
Level 29
God Stats
7W - 7L
1,540 SR
Queue Stats
34W - 43L
1,491 Elo+
Solo
Arachne
Arachne
FlavHasBadAIDS
Arachne
Level 6
God Stats
10W - 1L
1,264 SR
Queue Stats
14W - 2L
1,187 Elo+
Solo
Neith
Neith
JaChrispy5
Neith
Level 29
God Stats
17W - 10L
1,572 SR
Queue Stats
98W - 95L
1,385 Elo+
Solo
Nike
Nike
PrototypeJ
Nike
Level 27
God Stats
9W - 6L
1,698 SR
Queue Stats
233W - 261L
1,401 Elo+
Solo
Olorun
Olorun
TopShotaa00
Olorun
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 79L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Kanian88
Yemoja
10
1 / 6 / 0
6,411
427
2,944
10,019
6,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Camazotz
KevDeK8ng
Camazotz
6
0 / 10 / 0
4,798
320
2,978
9,350
1,970
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Serqet
blasphemu
Serqet
9
0 / 1 / 0
5,780
385
744
7,287
2,086
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 12 / 0
5,511
367
2,029
9,285
2,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 1
6,651
443
10,568
9,879
2,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 11
8,349
557
5,657
9,798
9,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
15 / 0 / 2
10,145
676
15,243
9,681
5,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
14
9 / 0 / 3
9,165
611
6,664
5,861
2,185
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 0 / 3
8,698
580
3,311
7,845
5,331
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
12
1 / 2 / 2
7,489
499
2,896
10,586
3,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
53
2
Kills
32
32
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
0
11
8.5
W
15
0
2
16
W
Neith
9
0
3
10.5
L
Yemoja
Kanian88
Yemoja
1
6
0
0.17
L
Camazotz
KevDeK8ng
Camazotz
0
10
0
0
W
4
0
3
5.5
W
Olorun
1
2
2
1
L
Serqet
blasphemu
Serqet
0
1
0
0
L
0
12
0
0
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,263
Damage
33,771
45,820
Taken
43,771
15,469
Mitigated
25,733
10,804
Healing
15,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,657
82
284
2,079
9,798
9,484
1,488
3,198
6,258
18,757
0
W
15,243
9,840
0
5,272
9,681
5,009
1,097
2,833
6,618
0
78,757
W
Neith
6,664
2,507
0
1,254
5,861
2,185
4,110
1,358
4,457
0
58,505
L
Yemoja
Kanian88
Yemoja
2,944
591
284
604
10,019
6,326
493
2,562
7,457
16,687
0
L
Camazotz
KevDeK8ng
Camazotz
2,978
1,088
0
1,609
9,350
1,970
0
923
8,427
0
10,888
W
3,311
629
0
1,650
7,845
5,331
1,250
823
6,986
0
49,189
W
Olorun
2,896
1,213
14
5,373
10,586
3,724
2,695
6,183
3,911
35,204
0
L
Serqet
blasphemu
Serqet
744
67
0
2,345
7,287
2,086
0
157
7,130
0
24,269
L
2,029
544
71
621
9,285
2,153
757
1,315
7,970
24,942
0
L
10,568
2,788
0
5,270
9,879
2,934
44
3,596
6,283
42,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,151
Gold Earned
43,846
248
Minions Killed
426
0
Camps Cleared
0
1,238,592
Distance Traveled
1,384,290
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,349
557
28
2
0
281,488
0
W
Arachne
10,145
676
127
8
0
370,019
1
W
Neith
9,165
611
115
8
0
225,306
1
L
Yemoja
6,411
427
36
2
0
251,868
3
L
Camazotz
4,798
320
18
1
0
238,449
0
W
Nike
8,698
580
97
6
0
241,583
1
W
Olorun
7,489
499
59
4
0
265,894
0
L
Serqet
5,780
385
59
4
0
264,163
0
L
Ra
5,511
367
44
3
0
232,596
0
L
Sol
6,651
443
91
6
0
251,516
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role