Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chronos
Chronos
Lfgamer8
Chronos
Level 105
God Stats
11W - 15L
1,536 SR
Queue Stats
348W - 390L
1,418 Elo+
Solo
Rama
Rama
RafinhaEgito
Rama
Level 99
God Stats
1W - 0L
1,393 SR
Queue Stats
19W - 14L
1,523 Elo+
Party 3
Ratatoskr
Ratatoskr
Takeuspa_B
Ratatoskr
Level 50
God Stats
13W - 19L
1,493 SR
Queue Stats
343W - 361L
1,392 Elo+
Solo
Team Averages
Level 91
1,484 SR
1,467 Elo+

VS

Team Averages
Level 99
1,451 SR
1,437 Elo+
Arachne
Arachne
 
Arachne
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
FeusNocera
Achilles
Level 122
God Stats
6W - 10L
1,075 SR
Queue Stats
398W - 510L
1,425 Elo+
Party 2
Izanami
Izanami
GihBaptista
Izanami
Level 108
God Stats
84W - 76L
1,550 SR
Queue Stats
250W - 305L
1,397 Elo+
Party 2
Chaac
Chaac
LawDog2021
Chaac
Level 26
God Stats
0W - 1L
1,686 SR
Queue Stats
28W - 35L
1,436 Elo+
Party 1
Chang'e
Chang'e
NandaNocera
Chang'e
Level 134
God Stats
7W - 14L
1,444 SR
Queue Stats
425W - 548L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 0 / 2
7,535
580
9,966
3,039
764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Geb
 
Geb
10
0 / 0 / 7
6,170
475
3,218
6,823
4,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
Lfgamer8
Chronos
12
3 / 2 / 4
7,359
566
7,126
6,921
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
4 / 0 / 2
7,952
612
4,510
5,735
1,740
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ratatoskr
Takeuspa_B
Ratatoskr
11
3 / 0 / 2
7,055
543
3,846
6,439
1,910
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
0 / 1 / 1
6,493
499
2,029
10,470
4,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
FeusNocera
Achilles
13
0 / 0 / 0
7,340
565
2,217
9,295
7,788
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
GihBaptista
Izanami
12
0 / 2 / 0
6,959
535
2,467
7,402
2,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
9
0 / 3 / 0
5,232
402
1,467
7,421
4,210
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
NandaNocera
Chang'e
11
2 / 4 / 0
6,935
533
7,016
10,439
3,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
10
Kills
2
2
Deaths
10
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
2
1
W
Geb
 
Geb
0
0
7
3.5
L
Arachne
 
Arachne
0
1
1
0.5
L
Achilles
FeusNocera
Achilles
0
0
0
0
L
Izanami
GihBaptista
Izanami
0
2
0
0
L
Chaac
0
3
0
0
W
Chronos
Lfgamer8
Chronos
3
2
4
2.5
L
Chang'e
NandaNocera
Chang'e
2
4
0
0.5
W
4
0
2
5
W
Ratatoskr
Takeuspa_B
Ratatoskr
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,666
Damage
15,196
28,957
Taken
45,027
10,684
Mitigated
21,514
9,223
Healing
16,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,966
4,070
0
633
3,039
764
13
0
3,039
51,019
0
W
Geb
 
Geb
3,218
254
0
1,147
6,823
4,072
0
1,452
5,277
16,289
0
L
Arachne
 
Arachne
2,029
963
0
5,398
10,470
4,091
0
3,804
6,666
0
38,852
L
Achilles
FeusNocera
Achilles
2,217
68
0
3,995
9,295
7,788
0
5,906
3,389
0
52,549
L
Izanami
GihBaptista
Izanami
2,467
2,247
0
2,375
7,402
2,170
1,254
2,028
5,374
0
57,742
L
Chaac
1,467
152
0
766
7,421
4,210
24
2,718
4,703
0
7,175
W
Chronos
Lfgamer8
Chronos
7,126
3,162
0
1,783
6,921
2,198
1,063
4,037
2,710
47,330
0
L
Chang'e
NandaNocera
Chang'e
7,016
598
354
3,475
10,439
3,255
0
5,854
4,585
39,156
0
W
4,510
3,578
0
2,244
5,735
1,740
1,047
726
4,993
0
61,570
W
Ratatoskr
Takeuspa_B
Ratatoskr
3,846
800
0
3,416
6,439
1,910
91
779
5,552
0
35,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,071
Gold Earned
32,959
418
Minions Killed
400
0
Camps Cleared
0
1,250,891
Distance Traveled
1,264,144
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,535
580
101
8
0
215,847
2
W
Geb
6,170
475
11
1
0
271,468
10
L
Arachne
6,493
499
74
6
0
279,365
2
L
Achilles
7,340
565
112
9
0
250,891
5
L
Izanami
6,959
535
128
10
0
239,858
5
L
Chaac
5,232
402
13
1
0
258,327
3
W
Chronos
7,359
566
85
7
0
232,314
2
L
Chang'e
6,935
533
73
6
0
235,703
4
W
Rama
7,952
612
136
10
0
240,983
3
W
Ratatoskr
7,055
543
85
7
0
290,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role