Player Matchup

Ah Puch
Ah Puch
TuViejinha
Ah Puch
Level 14
God Stats
1W - 1L
1,647 SR
Queue Stats
3W - 5L
1,256 Elo+
Party 1
Cthulhu
Cthulhu
Zakens
Cthulhu
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,336 Elo+
Party 1
Neith
Neith
renzoo1998
Neith
Level 104
God Stats
1W - 1L
1,757 SR
Queue Stats
4W - 4L
1,307 Elo+
Party 1
Team Averages
Level 65
1,634 SR
1,300 Elo+

VS

Team Averages
Level 62
1,688 SR
1,709 Elo+
Odin
Odin
Rikinnoran
Odin
Level 10
God Stats
4W - 2L
1,453 SR
Queue Stats
7W - 8L
1,349 Elo+
Solo
Cupid
Cupid
SebasJøker
Cupid
Level 159
God Stats
17W - 5L
1,762 SR
Queue Stats
293W - 74L
1,851 Elo+
Party 2
Tiamat
Tiamat
iTunesss
Tiamat
Level 18
God Stats
12W - 0L
1,850 SR
Queue Stats
132W - 17L
1,928 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
TuViejinha
Ah Puch
12
2 / 8 / 3
9,203
657
8,192
12,966
3,899
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
Zakens
Cthulhu
13
3 / 6 / 2
9,796
700
9,433
20,349
20,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
11
0 / 8 / 2
8,025
573
6,986
13,296
4,346
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 14
10,176
727
10,604
11,964
8,750
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
15 / 3 / 6
11,596
828
22,834
11,987
5,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
iTunesss
Tiamat
15
3 / 0 / 12
9,993
714
8,906
8,205
5,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
5
Kills
22
22
Deaths
5
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
4
2
14
5.5
W
15
3
6
6
L
Ah Puch
TuViejinha
Ah Puch
2
8
3
0.44
L
Cthulhu
Zakens
Cthulhu
3
6
2
0.67
W
Tiamat
iTunesss
Tiamat
3
0
12
9
L
Neith
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,611
Damage
42,344
46,611
Taken
32,156
29,079
Mitigated
19,038
2,696
Healing
5,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,604
3,273
0
820
11,964
8,750
323
5,961
5,543
0
22,752
W
22,834
13,548
0
1,629
11,987
5,248
2,226
5,847
5,752
0
66,328
L
Ah Puch
TuViejinha
Ah Puch
8,192
608
0
713
12,966
3,899
0
1,486
11,480
27,515
0
L
Cthulhu
Zakens
Cthulhu
9,433
477
0
1,001
20,349
20,834
0
3,964
16,385
24,230
0
W
Tiamat
iTunesss
Tiamat
8,906
787
122
2,782
8,205
5,040
0
5,026
2,913
36,278
0
L
Neith
6,986
3,040
0
982
13,296
4,346
0
3,535
9,761
0
28,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,024
Gold Earned
31,765
143
Minions Killed
189
3
Camps Cleared
9
633,829
Distance Traveled
762,948
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,176
727
23
2
1
250,955
1
W
Cupid
11,596
828
107
8
4
229,542
1
L
Ah Puch
9,203
657
49
4
3
186,481
2
L
Cthulhu
9,796
700
41
3
0
232,437
2
W
Tiamat
9,993
714
59
4
4
282,451
3
L
Neith
8,025
573
53
4
0
214,911
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role