Player Matchup

Medusa
Medusa
Silver I
XFader
Medusa
Silver I
Level 32
God Stats
3W - 2L
1,596 SR
Queue Stats
9W - 7L
1,639 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 32
1,596 SR
1,639 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 144
1,658 SR
1,593 MMR
Achilles
Achilles
Silver III
TheLooneyLion93
Achilles
Silver III
Level 144
God Stats
0W - 1L
1,658 SR
Queue Stats
7W - 11L
1,593 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
XFader
Medusa
16
6 / 3 / 0
10,818
902
17,015
11,655
4,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
Ah Muzen CabUllrKaliSkadiBakasura

VS

Bans
IzanamiChronosNemesisPoseidonBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
2 / 6 / 0
9,119
760
8,560
20,262
17,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
6
Kills
2
3
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Achilles
2
6
0
0.33
W
Medusa
XFader
Medusa
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,015
Damage
8,560
11,655
Taken
20,262
4,802
Mitigated
17,335
1,493
Healing
4,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
8,560
1,772
0
4,138
20,262
17,335
0
367
19,895
1,054
47,533
W
Medusa
XFader
Medusa
17,015
8,795
0
1,493
11,655
4,802
2,470
174
11,481
0
76,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,818
Gold Earned
9,119
128
Minions Killed
89
7
Camps Cleared
3
196,769
Distance Traveled
228,206
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,119
760
89
7
3
228,206
4
W
Medusa
10,818
902
128
11
7
196,769
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role