Player Matchup

Ne Zha
Ne Zha
Baby Prior
Ne Zha
Level 156
God Stats
4W - 11L
1,426 SR
Queue Stats
221W - 263L
1,456 Elo+
Party 1
Thor
Thor
Badudi
Thor
Level 126
God Stats
1W - 1L
1,177 SR
Queue Stats
170W - 196L
1,430 Elo+
Party 1
Bellona
Bellona
Maryjane4205331
Bellona
Level 82
God Stats
53W - 44L
1,559 SR
Queue Stats
352W - 323L
1,492 Elo+
Solo
He Bo
He Bo
TrueMixedMan
He Bo
Level 80
God Stats
1W - 0L
1,456 SR
Queue Stats
55W - 75L
1,482 Elo+
Party 1
Vulcan
Vulcan
crosspo1
Vulcan
Level 157
God Stats
1W - 0L
1,533 SR
Queue Stats
235W - 268L
1,472 Elo+
Party 1
Team Averages
Level 120
1,430 SR
1,467 Elo+

VS

Team Averages
Level 112
1,434 SR
1,535 Elo+
Athena
Athena
Ethereagle
Athena
Level 124
God Stats
78W - 72L
1,606 SR
Queue Stats
244W - 239L
1,554 Elo+
Party 2
Janus
Janus
JoshGoCrazyy
Janus
Level 85
God Stats
0W - 2L
1,483 SR
Queue Stats
126W - 126L
1,566 Elo+
Solo
Bellona
Bellona
Kn1ght_O_Gold6
Bellona
Level 154
God Stats
15W - 12L
1,550 SR
Queue Stats
504W - 479L
1,550 Elo+
Party 2
Fenrir
Fenrir
Qezsy
Fenrir
Level 87
God Stats
2W - 5L
1,346 SR
Queue Stats
18W - 27L
1,332 Elo+
Solo
Skadi
Skadi
Silver_Mist__
Skadi
Level 108
God Stats
9W - 10L
1,187 SR
Queue Stats
367W - 286L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Baby Prior
Ne Zha
6
0 / 0 / 2
3,596
599
2,353
2,271
478
Thor
Badudi
Thor
4
0 / 2 / 0
3,375
563
150
3,179
736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 0 / 0
4,974
829
1,092
2,241
1,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
1 / 1 / 0
3,788
631
954
3,145
758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
crosspo1
Vulcan
6
2 / 1 / 0
3,916
653
3,505
1,694
408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Ethereagle
Athena
5
0 / 1 / 1
3,529
588
1,091
4,149
1,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
2 / 0 / 0
4,345
724
1,195
1,415
309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

3
0 / 1 / 0
3,052
509
618
1,373
791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
Qezsy
Fenrir
7
1 / 1 / 1
4,142
690
880
3,116
809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 1 / 0
3,420
570
1,138
3,984
987
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
4
Kills
3
4
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Baby Prior
Ne Zha
0
0
2
1
W
Thor
Badudi
Thor
0
2
0
0
L
Athena
Ethereagle
Athena
0
1
1
0.5
L
2
0
0
2
L
0
1
0
0
W
1
0
0
1
L
Fenrir
Qezsy
Fenrir
1
1
1
1.5
L
0
1
0
0
W
1
1
0
1
W
Vulcan
crosspo1
Vulcan
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,054
Damage
4,922
12,530
Taken
14,037
3,797
Mitigated
4,833
4,880
Healing
4,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Baby Prior
Ne Zha
2,353
92
0
673
2,271
478
179
523
1,748
0
8,753
W
Thor
Badudi
Thor
150
0
0
1,176
3,179
736
0
116
3,039
0
7,356
L
Athena
Ethereagle
Athena
1,091
500
156
1,225
4,149
1,937
0
1,969
2,006
8,858
0
L
1,195
0
0
715
1,415
309
96
436
849
22,579
0
L
618
348
0
77
1,373
791
0
0
1,373
0
4,463
W
1,092
539
0
1,325
2,241
1,417
37
0
2,241
0
26,273
L
Fenrir
Qezsy
Fenrir
880
0
0
1,624
3,116
809
0
401
2,675
0
15,351
L
1,138
240
0
500
3,984
987
0
1,179
2,675
0
13,029
W
954
0
0
1,270
3,145
758
0
981
2,090
10,846
0
W
Vulcan
crosspo1
Vulcan
3,505
1,308
0
436
1,694
408
189
568
1,126
16,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,649
Gold Earned
18,488
168
Minions Killed
135
0
Camps Cleared
0
562,356
Distance Traveled
532,596
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
3,596
599
13
2
0
116,425
0
W
Thor
3,375
563
22
4
0
86,756
2
L
Athena
3,529
588
14
2
0
128,130
2
L
Janus
4,345
724
36
6
0
130,118
1
L
Bellona
3,052
509
17
3
0
43,535
0
W
Bellona
4,974
829
72
12
0
137,530
2
L
Fenrir
4,142
690
38
6
0
126,229
4
L
Skadi
3,420
570
30
5
0
104,584
0
W
He Bo
3,788
631
24
4
0
98,488
1
W
Vulcan
3,916
653
37
6
0
123,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role