Player Matchup

Da Ji
Da Ji
Eckio202
Da Ji
Level 28
God Stats
4W - 0L
1,741 SR
Queue Stats
163W - 80L
1,664 Elo+
Solo
Kukulkan
Kukulkan
FeelyBonds
Kukulkan
Level 19
God Stats
2W - 3L
1,640 SR
Queue Stats
49W - 30L
1,637 Elo+
Solo
Arachne
Arachne
Johan200419
Arachne
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,478 Elo+
Solo
Neith
Neith
MattyPwarr
Neith
Level 4
God Stats
3W - 1L
1,791 SR
Queue Stats
4W - 2L
1,600 Elo+
Solo
Ganesha
Ganesha
PrecastCloud444
Ganesha
Level 13
God Stats
12W - 7L
1,603 SR
Queue Stats
28W - 30L
1,573 Elo+
Solo
Team Averages
Level 14
1,655 SR
1,590 Elo+

VS

Team Averages
Level 40
1,619 SR
1,557 Elo+
Rama
Rama
 
Rama
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Crimson232
Thoth
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,632 Elo+
Solo
Amaterasu
Amaterasu
IAmIgo123
Amaterasu
Level 29
God Stats
1W - 1L
1,752 SR
Queue Stats
64W - 50L
1,578 Elo+
Solo
Fenrir
Fenrir
Nizmoh
Fenrir
Level 8
God Stats
7W - 2L
1,843 SR
Queue Stats
10W - 4L
1,695 Elo+
Party 1
Cthulhu
Cthulhu
sueno-firme
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 165L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Eckio202
Da Ji
20
28 / 2 / 3
24,466
741
41,124
33,766
18,392
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
FeelyBonds
Kukulkan
20
15 / 8 / 11
21,216
643
32,122
24,474
12,872
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
Johan200419
Arachne
20
3 / 3 / 8
16,175
490
6,991
15,702
11,672
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
6
0 / 0 / 0
11,188
339
0
21
3
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
1 / 5 / 17
16,427
498
12,562
29,837
23,533
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
7 / 9 / 6
17,189
521
25,149
28,996
10,238
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
7
0 / 7 / 1
8,759
265
1,572
7,044
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
IAmIgo123
Amaterasu
20
4 / 8 / 8
16,908
512
17,187
30,168
26,941
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Nizmoh
Fenrir
20
6 / 8 / 6
15,547
471
5,618
23,582
11,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
sueno-firme
Cthulhu
17
1 / 16 / 1
11,643
353
6,248
34,151
23,216
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
40
47
Kills
18
18
Deaths
48
39
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
7
9
6
1.11
L
Thoth
0
7
1
0.07
W
Da Ji
Eckio202
Da Ji
28
2
3
14.75
W
Kukulkan
FeelyBonds
Kukulkan
15
8
11
2.56
L
Amaterasu
IAmIgo123
Amaterasu
4
8
8
1
W
Arachne
Johan200419
Arachne
3
3
8
2.33
W
Neith
0
0
0
0
L
Fenrir
Nizmoh
Fenrir
6
8
6
1.13
W
1
5
17
1.9
L
Cthulhu
sueno-firme
Cthulhu
1
16
1
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,799
Damage
55,774
103,800
Taken
123,941
66,472
Mitigated
74,412
42,933
Healing
22,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
25,149
18,174
0
7,142
28,996
10,238
452
8,559
20,243
0
158,952
L
Thoth
1,572
163
0
250
7,044
2,229
245
4,446
2,344
10,610
0
W
Da Ji
Eckio202
Da Ji
41,124
14,556
0
19,237
33,766
18,392
9,074
2,983
30,783
0
273,583
W
Kukulkan
FeelyBonds
Kukulkan
32,122
2,230
0
7,884
24,474
12,872
9,219
4,029
20,289
196,942
0
L
Amaterasu
IAmIgo123
Amaterasu
17,187
3,622
0
6,434
30,168
26,941
535
14,867
15,217
18,247
110,827
W
Arachne
Johan200419
Arachne
6,991
4,962
0
3,860
15,702
11,672
1,223
2,418
13,284
0
72,923
W
Neith
0
0
0
0
21
3
0
0
21
0
539
L
Fenrir
Nizmoh
Fenrir
5,618
1,465
0
5,933
23,582
11,788
0
5,296
18,156
0
84,087
W
12,562
1,192
0
11,952
29,837
23,533
1,234
5,900
23,897
76,053
0
L
Cthulhu
sueno-firme
Cthulhu
6,248
1,002
0
2,476
34,151
23,216
845
10,676
23,297
60,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,472
Gold Earned
70,046
763
Minions Killed
708
0
Camps Cleared
0
2,561,559
Distance Traveled
2,513,382
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
17,189
521
258
8
0
549,116
4
L
Thoth
8,759
265
24
1
0
173,303
3
W
Da Ji
24,466
741
270
8
0
725,982
5
W
Kukulkan
21,216
643
275
8
0
586,644
6
L
Amaterasu
16,908
512
194
6
0
654,861
2
W
Arachne
16,175
490
132
4
0
657,319
0
W
Neith
11,188
339
1
0
0
25,269
0
L
Fenrir
15,547
471
148
4
0
632,827
0
W
Ganesha
16,427
498
85
3
0
566,345
3
L
Cthulhu
11,643
353
84
3
0
503,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role