Player Matchup

Janus
Janus
Cobkee
Janus
Level 153
God Stats
4W - 8L
1,468 SR
Queue Stats
122W - 113L
1,528 Elo+
Party 1
Achilles
Achilles
KPLuke
Achilles
Level 124
God Stats
2W - 10L
1,457 SR
Queue Stats
210W - 218L
1,513 Elo+
Party 1
Heimdallr
Heimdallr
LeNoizy
Heimdallr
Level 141
God Stats
5W - 10L
1,470 SR
Queue Stats
205W - 229L
1,488 Elo+
Party 1
Team Averages
Level 139
1,465 SR
1,510 Elo+

VS

Team Averages
Level 103
1,559 SR
1,530 Elo+
Aphrodite
Aphrodite
LaddieNoDaddy
Aphrodite
Level 109
God Stats
9W - 7L
1,632 SR
Queue Stats
65W - 58L
1,548 Elo+
Party 2
Hou Yi
Hou Yi
PatriotEAGLE98
Hou Yi
Level 71
God Stats
4W - 2L
1,633 SR
Queue Stats
58W - 50L
1,507 Elo+
Party 2
Cthulhu
Cthulhu
UncleDidz
Cthulhu
Level 129
God Stats
1W - 2L
1,411 SR
Queue Stats
234W - 203L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cobkee
Janus
15
2 / 3 / 3
10,800
568
12,669
12,934
4,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
KPLuke
Achilles
14
2 / 4 / 2
10,584
557
9,930
21,065
20,745
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
LeNoizy
Heimdallr
15
1 / 4 / 3
10,633
560
11,271
16,377
6,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
LaddieNoDaddy
Aphrodite
15
1 / 4 / 7
11,482
604
10,470
15,251
13,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 1 / 3
11,938
628
13,654
13,977
4,884
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
UncleDidz
Cthulhu
16
4 / 0 / 7
12,193
642
18,812
18,940
18,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
5
Kills
11
11
Deaths
5
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Janus
Cobkee
Janus
2
3
3
1.17
L
Achilles
KPLuke
Achilles
2
4
2
0.75
W
Aphrodite
LaddieNoDaddy
Aphrodite
1
4
7
1.13
L
Heimdallr
LeNoizy
Heimdallr
1
4
3
0.63
W
6
1
3
7.5
W
Cthulhu
UncleDidz
Cthulhu
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,870
Damage
42,936
50,376
Taken
48,168
31,193
Mitigated
37,005
10,853
Healing
24,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Cobkee
Janus
12,669
291
124
1,998
12,934
4,188
0
9,211
2,973
47,620
0
L
Achilles
KPLuke
Achilles
9,930
2,077
0
6,038
21,065
20,745
0
9,336
10,906
0
29,491
W
Aphrodite
LaddieNoDaddy
Aphrodite
10,470
2,347
7,849
8,545
15,251
13,340
1,041
4,415
10,574
48,405
0
L
Heimdallr
LeNoizy
Heimdallr
11,271
3,650
0
2,693
16,377
6,260
0
8,971
6,959
0
59,438
W
13,654
7,927
0
3,118
13,977
4,884
1,708
3,896
9,821
0
44,766
W
Cthulhu
UncleDidz
Cthulhu
18,812
455
844
4,324
18,940
18,781
227
4,226
14,318
46,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,017
Gold Earned
35,613
206
Minions Killed
191
10
Camps Cleared
5
1,086,595
Distance Traveled
1,181,577
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,800
568
76
4
3
367,111
3
L
Achilles
10,584
557
29
2
3
392,793
1
W
Aphrodite
11,482
604
90
5
3
355,458
0
L
Heimdallr
10,633
560
101
5
4
326,691
0
W
Hou Yi
11,938
628
48
3
1
404,709
2
W
Cthulhu
12,193
642
53
3
1
421,410
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role