Player Matchup

Loki
Loki
AshKaliMain
Loki
Level 29
God Stats
25W - 29L
1,568 SR
Queue Stats
127W - 118L
1,636 Elo+
Solo
Geb
Geb
Chompy Chibi
Geb
Level 17
God Stats
1W - 2L
1,548 SR
Queue Stats
10W - 4L
1,812 Elo+
Party 1
Merlin
Merlin
El_Lagueadisimo
Merlin
Level 18
God Stats
0W - 1L
1,139 SR
Queue Stats
2W - 3L
1,659 Elo+
Solo
Baron Samedi
Baron Samedi
FOWAYBUCK
Baron Samedi
Level 16
God Stats
3W - 5L
1,608 SR
Queue Stats
23W - 15L
1,727 Elo+
Solo
Izanami
Izanami
FluffyFawn38
Izanami
Level 17
God Stats
3W - 1L
1,909 SR
Queue Stats
34W - 9L
1,835 Elo+
Party 1
Team Averages
Level 19
1,554 SR
1,734 Elo+

VS

Team Averages
Level 19
1,725 SR
1,667 Elo+
Hel
Hel
Aphrospimp
Hel
Level 25
God Stats
18W - 7L
1,795 SR
Queue Stats
105W - 47L
1,748 Elo+
Solo
Hachiman
Hachiman
MookieMocha
Hachiman
Level 19
God Stats
9W - 7L
1,859 SR
Queue Stats
151W - 114L
1,693 Elo+
Solo
Hercules
Hercules
NamelessTress
Hercules
Level 29
God Stats
4W - 0L
1,726 SR
Queue Stats
283W - 215L
1,635 Elo+
Solo
Ah Puch
Ah Puch
josett2021
Ah Puch
Level 8
God Stats
7W - 1L
1,515 SR
Queue Stats
46W - 30L
1,642 Elo+
Solo
Fenrir
Fenrir
yeahboy96
Fenrir
Level 14
God Stats
2W - 2L
1,731 SR
Queue Stats
59W - 47L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
942
188
0
0
0
6
0 / 0 / 0
3,237
647
630
2,798
902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 3 / 0
3,199
640
585
2,863
865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
FOWAYBUCK
Baron Samedi
7
1 / 0 / 0
3,926
785
1,399
2,930
958
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
FluffyFawn38
Izanami
6
0 / 1 / 0
3,485
697
1,997
2,483
397
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 0 / 0
4,140
828
2,820
1,643
490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
MookieMocha
Hachiman
5
0 / 0 / 1
3,175
635
1,336
2,265
399
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
NamelessTress
Hercules
5
1 / 0 / 0
3,358
672
481
2,385
783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Puch
josett2021
Ah Puch
6
0 / 0 / 0
3,482
696
1,087
2,197
621
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
yeahboy96
Fenrir
6
0 / 1 / 1
3,483
697
761
2,852
792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
4
4
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
L
0
0
0
0
L
0
0
0
0
L
0
3
0
0
L
Baron Samedi
FOWAYBUCK
Baron Samedi
1
0
0
1
L
Izanami
FluffyFawn38
Izanami
0
1
0
0
W
Hachiman
MookieMocha
Hachiman
0
0
1
0.5
W
Hercules
NamelessTress
Hercules
1
0
0
1
W
Ah Puch
josett2021
Ah Puch
0
0
0
0
W
Fenrir
yeahboy96
Fenrir
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,611
Damage
6,485
11,074
Taken
11,342
3,122
Mitigated
3,085
4,137
Healing
6,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,820
302
293
1,140
1,643
490
0
858
667
15,884
0
L
0
0
0
0
0
0
0
0
0
0
0
L
630
42
0
1,000
2,798
902
0
896
1,902
12,284
0
L
585
41
0
745
2,863
865
0
1,924
939
10,363
0
L
Baron Samedi
FOWAYBUCK
Baron Samedi
1,399
74
0
1,688
2,930
958
0
1,087
1,843
16,772
0
L
Izanami
FluffyFawn38
Izanami
1,997
1,139
0
704
2,483
397
90
0
2,483
0
16,327
W
Hachiman
MookieMocha
Hachiman
1,336
605
0
1,539
2,265
399
0
0
2,265
0
12,365
W
Hercules
NamelessTress
Hercules
481
237
0
852
2,385
783
0
0
2,385
0
6,307
W
Ah Puch
josett2021
Ah Puch
1,087
0
0
1,246
2,197
621
0
1,039
1,158
13,771
0
W
Fenrir
yeahboy96
Fenrir
761
162
0
1,384
2,852
792
0
553
2,253
0
12,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,789
Gold Earned
17,638
132
Minions Killed
131
0
Camps Cleared
0
363,926
Distance Traveled
456,926
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
4,140
828
31
6
0
102,213
0
L
Loki
942
188
0
0
0
0
0
L
Geb
3,237
647
28
6
0
99,519
1
L
Merlin
3,199
640
26
5
0
88,705
0
L
Baron Samedi
3,926
785
42
8
0
80,076
0
L
Izanami
3,485
697
36
7
0
95,626
1
W
Hachiman
3,175
635
25
5
0
79,498
1
W
Hercules
3,358
672
10
2
0
73,872
1
W
Ah Puch
3,482
696
32
6
0
85,095
0
W
Fenrir
3,483
697
33
7
0
116,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role