Player Matchup

Eset
Eset
DrunkenMouse11
Eset
Level 69
God Stats
1W - 2L
1,889 SR
Queue Stats
89W - 48L
1,697 Elo+
Party 1
Arachne
Arachne
Ljdog17
Arachne
Level 44
God Stats
19W - 10L
1,747 SR
Queue Stats
114W - 77L
1,652 Elo+
Party 1
Guan Yu
Guan Yu
Wulkenstein
Guan Yu
Level 5
God Stats
5W - 2L
1,785 SR
Queue Stats
7W - 4L
1,595 Elo+
Party 1
Neith
Neith
jocoso_tigre431
Neith
Level 47
God Stats
2W - 2L
1,461 SR
Queue Stats
2W - 2L
1,796 Elo+
Solo
Bastet
Bastet
naykid7
Bastet
Level 76
God Stats
7W - 5L
1,829 SR
Queue Stats
96W - 58L
1,687 Elo+
Party 1
Team Averages
Level 48
1,742 SR
1,685 Elo+

VS

Team Averages
Level 39
1,522 SR
1,596 Elo+
Kali
Kali
Ishiweewee
Kali
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 124L
1,539 Elo+
Party 2
Horus
Horus
VitaSnake
Horus
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
324W - 211L
1,607 Elo+
Party 2
Izanami
Izanami
WaifuBeater51
Izanami
Level 27
God Stats
7W - 6L
1,413 SR
Queue Stats
81W - 74L
1,539 Elo+
Party 2
Ra
Ra
YG4Hunny
Ra
Level 47
God Stats
1W - 4L
1,584 SR
Queue Stats
111W - 94L
1,608 Elo+
Solo
Kuzenbo
Kuzenbo
slothlord16
Kuzenbo
Level 28
God Stats
33W - 19L
1,615 SR
Queue Stats
183W - 78L
1,687 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 4 / 1
5,339
485
2,879
4,247
1,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Ljdog17
Arachne
7
2 / 4 / 3
5,342
486
3,749
7,010
2,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Guan Yu
Wulkenstein
Guan Yu
9
2 / 4 / 1
5,426
493
2,857
8,959
5,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 3 / 0
4,789
435
1,723
4,275
1,097
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
naykid7
Bastet
5
0 / 1 / 2
4,400
400
875
2,452
479
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
6,098
554
2,008
6,314
2,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
VitaSnake
Horus
10
5 / 0 / 4
6,439
585
4,008
5,817
3,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
10
1 / 1 / 4
6,478
589
2,525
3,361
933
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
3 / 2 / 3
7,026
639
2,437
5,417
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
slothlord16
Kuzenbo
10
5 / 1 / 4
6,562
597
5,880
5,919
6,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
6
Kills
15
16
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
1
2
2
1
L
Arachne
Ljdog17
Arachne
2
4
3
0.88
W
Horus
VitaSnake
Horus
5
0
4
7
W
Izanami
1
1
4
3
L
Guan Yu
Wulkenstein
Guan Yu
2
4
1
0.63
W
3
2
3
2.25
L
0
3
0
0
L
Bastet
naykid7
Bastet
0
1
2
1
W
Kuzenbo
slothlord16
Kuzenbo
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,083
Damage
16,858
26,943
Taken
26,828
10,513
Mitigated
15,312
4,598
Healing
8,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,879
635
76
825
4,247
1,217
167
1,152
3,054
17,545
0
W
2,008
697
0
2,562
6,314
2,506
0
307
5,921
0
33,473
L
Arachne
Ljdog17
Arachne
3,749
2,617
0
1,082
7,010
2,030
0
1,637
5,244
0
18,935
W
Horus
VitaSnake
Horus
4,008
2,144
428
2,200
5,817
3,145
410
1,386
4,301
0
18,821
W
Izanami
2,525
1,730
0
394
3,361
933
1,459
350
2,854
0
32,428
L
Guan Yu
Wulkenstein
Guan Yu
2,857
81
0
1,409
8,959
5,690
10
3,428
5,427
3,384
10,841
W
2,437
329
281
1,974
5,417
1,808
0
696
4,679
44,077
0
L
1,723
589
0
1,021
4,275
1,097
301
1,455
2,624
0
18,393
L
Bastet
naykid7
Bastet
875
343
0
185
2,452
479
0
207
2,128
0
5,380
W
Kuzenbo
slothlord16
Kuzenbo
5,880
2,322
0
1,001
5,919
6,920
539
1,208
4,636
19,408
2,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,296
Gold Earned
32,603
142
Minions Killed
306
0
Camps Cleared
0
893,870
Distance Traveled
1,083,119
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,339
485
40
4
0
141,214
2
W
Kali
6,098
554
70
6
0
209,538
0
L
Arachne
5,342
486
33
3
0
200,197
0
W
Horus
6,439
585
53
5
0
206,313
2
W
Izanami
6,478
589
70
6
0
217,585
5
L
Guan Yu
5,426
493
20
2
0
238,036
1
W
Ra
7,026
639
90
8
0
231,400
3
L
Neith
4,789
435
36
3
0
186,335
0
L
Bastet
4,400
400
13
1
0
128,088
0
W
Kuzenbo
6,562
597
23
2
0
218,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role