Player Matchup

Fenrir
Fenrir
Silver II
A High Saiyan
Fenrir
Silver II
Level 159
God Stats
1W - 3L
1,570 SR
Queue Stats
146W - 165L
1,040 MMR
Party 1
Tyr
Tyr
Gold V
LIV3 NAK3D
Tyr
Gold V
Level 158
God Stats
3W - 5L
1,435 SR
Queue Stats
120W - 130L
1,278 MMR
Party 1
Charybdis
Charybdis
Silver II
Original_Dmoney
Charybdis
Silver II
Level 118
God Stats
0W - 6L
1,437 SR
Queue Stats
163W - 192L
1,012 MMR
Solo
Nu Wa
Nu Wa
Bronze I
Spartiatwolf
Nu Wa
Bronze I
Level 89
God Stats
5W - 3L
1,532 SR
Queue Stats
63W - 85L
621 MMR
Solo
Geb
Geb
Silver IV
ThtOgCat
Geb
Silver IV
Level 110
God Stats
2W - 5L
1,335 SR
Queue Stats
40W - 50L
835 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 127
1,462 SR
957 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,475 SR
952 MMR
Chiron
Chiron
Silver II
EntitldAmerican
Chiron
Silver II
Level 160
God Stats
29W - 35L
1,364 SR
Queue Stats
289W - 305L
864 MMR
Solo
Loki
Loki
Silver I
JerryBiersack
Loki
Silver I
Level 122
God Stats
181W - 147L
1,615 SR
Queue Stats
549W - 544L
1,247 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
vonsort
Ao Kuang
Silver II
Level 107
God Stats
14W - 11L
1,393 SR
Queue Stats
183W - 190L
837 MMR
Solo
Guan Yu
Guan Yu
Silver IV
xT__Fuuuury
Guan Yu
Silver IV
Level 85
God Stats
2W - 2L
1,406 SR
Queue Stats
259W - 303L
629 MMR
Solo
Agni
Agni
Silver I
xXXrush2252XXx
Agni
Silver I
Level 155
God Stats
15W - 6L
1,595 SR
Queue Stats
179W - 191L
1,186 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 6 / 7
13,572
543
17,287
20,753
9,451
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
5 / 6 / 4
13,307
532
13,301
19,767
15,639
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charybdis
Original_Dmoney
Charybdis
19
1 / 3 / 9
12,260
490
9,543
17,802
6,605
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
6 / 4 / 8
12,877
515
20,590
9,861
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 5 / 7
11,313
453
7,561
19,311
20,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AthenaTiamatMorgan Le FayArtioChaac

VS

Bans
GilgameshPersephoneDanzaburouArtemisYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 2
13,727
549
9,980
17,402
6,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
5 / 8 / 6
13,408
536
12,984
20,349
6,995
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
vonsort
Ao Kuang
20
5 / 7 / 7
13,275
531
11,918
26,158
9,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
xT__Fuuuury
Guan Yu
17
0 / 4 / 13
11,789
472
5,524
26,153
26,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
9 / 3 / 6
14,993
600
19,815
13,006
4,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
57
25
Kills
23
24
Deaths
25
35
Assists
34
Player
Kills
Deaths
Assists
KDA
L
11
6
7
2.42
W
4
3
2
1.67
W
5
8
6
1
L
5
6
4
1.17
L
Charybdis
Original_Dmoney
Charybdis
1
3
9
1.83
L
6
4
8
2.5
L
2
5
7
1.1
W
Ao Kuang
vonsort
Ao Kuang
5
7
7
1.21
W
Guan Yu
xT__Fuuuury
Guan Yu
0
4
13
1.63
W
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,282
Damage
60,221
87,494
Taken
103,068
55,885
Mitigated
53,829
16,783
Healing
35,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,287
3,847
0
2,670
20,753
9,451
0
6,017
14,736
0
94,375
W
9,980
3,900
700
5,987
17,402
6,626
5,935
5,028
12,374
0
126,065
W
12,984
5,183
0
4,808
20,349
6,995
1,776
4,165
16,184
0
88,426
L
13,301
2,817
0
4,679
19,767
15,639
466
8,797
10,970
0
80,753
L
Charybdis
Original_Dmoney
Charybdis
9,543
4,858
0
6,451
17,802
6,605
1,199
3,795
14,007
0
117,414
L
20,590
3,474
268
1,633
9,861
3,249
15
6,614
3,247
90,284
0
L
7,561
730
0
1,082
19,311
20,941
0
6,854
12,457
30,734
0
W
Ao Kuang
vonsort
Ao Kuang
11,918
3,344
0
12,393
26,158
9,823
2,133
5,140
21,018
79,033
0
W
Guan Yu
xT__Fuuuury
Guan Yu
5,524
845
1,381
6,325
26,153
26,227
557
8,280
17,318
0
38,593
W
19,815
896
311
3,742
13,006
4,158
1,256
6,437
6,569
114,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,329
Gold Earned
67,192
648
Minions Killed
727
0
Camps Cleared
0
2,235,720
Distance Traveled
2,233,188
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,572
543
129
5
0
472,657
1
W
Chiron
13,727
549
203
8
0
421,176
0
W
Loki
13,408
536
148
6
0
423,993
5
L
Tyr
13,307
532
156
6
0
433,801
1
L
Charybdis
12,260
490
178
7
0
435,192
2
L
Nu Wa
12,877
515
144
6
0
370,752
2
L
Geb
11,313
453
41
2
0
523,318
0
W
Ao Kuang
13,275
531
118
5
0
446,723
1
W
Guan Yu
11,789
472
66
3
0
450,787
1
W
Agni
14,993
600
192
8
0
490,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role