Player Matchup

Chronos
Chronos
ArekkuSimpai
Chronos
Level 50
God Stats
1W - 3L
1,535 SR
Queue Stats
207W - 206L
1,508 Elo+
Party 2
Erlang Shen
Erlang Shen
CH33T4H
Erlang Shen
Level 109
God Stats
17W - 11L
1,702 SR
Queue Stats
102W - 94L
1,543 Elo+
Party 2
Set
Set
Charmio
Set
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 218L
1,529 Elo+
Party 2
Terra
Terra
Charouwo
Terra
Level 17
God Stats
4W - 2L
1,912 SR
Queue Stats
4W - 2L
1,829 Elo+
Party 2
Chernobog
Chernobog
ValoricP
Chernobog
Level 40
God Stats
6W - 4L
1,726 SR
Queue Stats
9W - 11L
1,465 Elo+
Party 2
Team Averages
Level 65
1,675 SR
1,575 Elo+

VS

Team Averages
Level 59
1,551 SR
1,533 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
BossFlicks
Sun Wukong
Level 47
God Stats
62W - 49L
1,601 SR
Queue Stats
337W - 301L
1,544 Elo+
Party 1
Sol
Sol
McRub
Sol
Level 69
God Stats
107W - 79L
1,567 SR
Queue Stats
494W - 481L
1,582 Elo+
Party 3
Izanami
Izanami
frickvape4206969
Izanami
Level 45
God Stats
1W - 2L
1,574 SR
Queue Stats
82W - 78L
1,508 Elo+
Solo
Sobek
Sobek
holdingdaisies
Sobek
Level 49
God Stats
26W - 39L
1,514 SR
Queue Stats
267W - 315L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ArekkuSimpai
Chronos
9
1 / 8 / 1
5,965
459
3,754
13,473
3,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
CH33T4H
Erlang Shen
13
1 / 3 / 0
7,595
584
8,618
13,068
7,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Set
12
2 / 2 / 1
7,134
549
2,530
8,852
3,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Terra
Charouwo
Terra
10
2 / 1 / 2
6,179
475
2,632
9,404
5,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chernobog
ValoricP
Chernobog
9
1 / 5 / 2
5,725
440
3,817
7,647
1,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
8 / 0 / 4
8,669
667
10,369
5,763
2,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
BossFlicks
Sun Wukong
12
0 / 1 / 1
6,344
488
4,108
9,630
6,001
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sol
McRub
Sol
15
7 / 2 / 1
9,299
715
9,986
7,772
2,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
4 / 1 / 3
7,551
581
11,619
6,713
1,952
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 3
6,292
484
2,807
12,023
9,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
7
Kills
19
19
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
8
0
4
10
L
Chronos
ArekkuSimpai
Chronos
1
8
1
0.19
W
Sun Wukong
BossFlicks
Sun Wukong
0
1
1
0.5
L
Erlang Shen
CH33T4H
Erlang Shen
1
3
0
0.33
L
Set
2
2
1
1.25
L
Terra
Charouwo
Terra
2
1
2
3
W
Sol
McRub
Sol
7
2
1
3.75
L
Chernobog
ValoricP
Chernobog
1
5
2
0.4
W
4
1
3
5.5
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,351
Damage
38,889
52,444
Taken
41,901
22,451
Mitigated
22,327
15,596
Healing
16,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
10,369
2,474
0
2,442
5,763
2,555
469
221
5,542
44,032
8,707
L
Chronos
ArekkuSimpai
Chronos
3,754
1,896
0
2,083
13,473
3,492
216
11,595
1,878
28,352
0
W
Sun Wukong
BossFlicks
Sun Wukong
4,108
703
0
3,057
9,630
6,001
0
0
9,630
4,989
26,180
L
Erlang Shen
CH33T4H
Erlang Shen
8,618
4,626
0
6,608
13,068
7,994
0
4,017
9,051
0
55,096
L
Set
2,530
880
0
1,872
8,852
3,571
0
3,410
5,442
0
46,272
L
Terra
Charouwo
Terra
2,632
336
451
3,503
9,404
5,455
0
2,280
7,124
13,845
0
W
Sol
McRub
Sol
9,986
3,502
0
3,867
7,772
2,715
2,428
3,573
4,199
64,990
0
L
Chernobog
ValoricP
Chernobog
3,817
2,487
300
779
7,647
1,939
0
1,148
6,499
0
27,252
W
11,619
8,370
0
3,088
6,713
1,952
2,139
1,430
5,283
0
61,908
W
2,807
158
0
4,027
12,023
9,104
176
1,162
10,861
12,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,598
Gold Earned
38,155
316
Minions Killed
404
0
Camps Cleared
0
1,289,378
Distance Traveled
1,306,135
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,669
667
93
7
0
266,420
8
L
Chronos
5,965
459
42
3
0
236,116
2
W
Sun Wukong
6,344
488
60
5
0
238,960
2
L
Erlang Shen
7,595
584
114
9
0
255,290
0
L
Set
7,134
549
93
7
0
287,759
0
L
Terra
6,179
475
20
2
0
265,418
5
W
Sol
9,299
715
120
9
0
263,771
3
L
Chernobog
5,725
440
47
4
0
244,795
0
W
Izanami
7,551
581
117
9
0
261,081
0
W
Sobek
6,292
484
14
1
0
275,903
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role