Player Matchup

Neith
Neith
ColDD9
Neith
Level 16
God Stats
2W - 2L
1,716 SR
Queue Stats
24W - 19L
1,554 Elo+
Party 1
Ra
Ra
abacatecatecate
Ra
Level 49
God Stats
4W - 2L
1,563 SR
Queue Stats
66W - 49L
1,531 Elo+
Party 1
Bakasura
Bakasura
byDRAGON
Bakasura
Level 46
God Stats
3W - 2L
1,716 SR
Queue Stats
61W - 46L
1,532 Elo+
Party 1
Hercules
Hercules
bySlayer
Hercules
Level 11
God Stats
18W - 9L
1,649 SR
Queue Stats
25W - 13L
1,601 Elo+
Party 1
Ymir
Ymir
playerk
Ymir
Level 12
God Stats
3W - 2L
1,716 SR
Queue Stats
8W - 9L
1,487 Elo+
Party 1
Team Averages
Level 27
1,672 SR
1,541 Elo+

VS

Team Averages
Level 35
1,367 SR
1,354 Elo+
Ao Kuang
Ao Kuang
Kauehenricok0723
Ao Kuang
Level 27
God Stats
7W - 27L
1,218 SR
Queue Stats
83W - 192L
1,283 Elo+
Party 2
Skadi
Skadi
Mega_GamerBr13
Skadi
Level 18
God Stats
2W - 9L
1,279 SR
Queue Stats
96W - 201L
1,249 Elo+
Party 2
Artio
Artio
jaggedmichael
Artio
Level 89
God Stats
1W - 4L
1,314 SR
Queue Stats
243W - 346L
1,405 Elo+
Party 2
Chaac
Chaac
zMacroz-_-
Chaac
Level 23
God Stats
9W - 15L
1,522 SR
Queue Stats
53W - 104L
1,348 Elo+
Party 2
Thoth
Thoth
кєуℓα
Thoth
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 58L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ColDD9
Neith
10
6 / 0 / 5
6,237
624
6,484
4,938
1,474
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

10
8 / 0 / 6
6,543
654
7,973
4,974
1,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
byDRAGON
Bakasura
10
2 / 2 / 6
5,864
586
3,633
7,293
2,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hercules
bySlayer
Hercules
10
5 / 1 / 1
6,094
609
5,090
5,946
2,954
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
playerk
Ymir
7
0 / 2 / 6
5,101
510
982
6,322
3,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 1
4,197
420
2,428
6,323
1,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
2 / 4 / 0
4,930
493
4,243
5,250
1,503
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

6
0 / 4 / 3
4,532
453
3,195
10,378
7,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
7
1 / 5 / 1
4,712
471
3,996
7,430
3,126
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 4 / 1
5,544
554
2,480
5,438
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
21
Kills
4
5
Deaths
22
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
ColDD9
Neith
6
0
5
8.5
L
0
5
1
0.1
L
2
4
0
0.5
W
8
0
6
11
W
Bakasura
byDRAGON
Bakasura
2
2
6
2.5
W
Hercules
bySlayer
Hercules
5
1
1
5.5
L
0
4
3
0.38
W
Ymir
playerk
Ymir
0
2
6
1.5
L
Chaac
1
5
1
0.3
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,162
Damage
16,342
29,473
Taken
34,819
11,845
Mitigated
15,252
12,560
Healing
5,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ColDD9
Neith
6,484
3,957
476
2,094
4,938
1,474
390
1,587
3,345
0
27,920
L
2,428
934
0
355
6,323
1,590
0
807
5,414
13,781
0
L
4,243
2,140
0
493
5,250
1,503
104
876
4,204
0
20,019
W
7,973
1,960
405
2,837
4,974
1,492
0
2,660
2,154
29,414
0
W
Bakasura
byDRAGON
Bakasura
3,633
2,941
0
3,494
7,293
2,165
54
2,139
5,046
0
20,617
W
Hercules
bySlayer
Hercules
5,090
2,578
164
2,593
5,946
2,954
661
912
5,034
0
24,859
L
3,195
650
332
2,514
10,378
7,405
236
2,631
7,463
10,990
0
W
Ymir
playerk
Ymir
982
256
0
497
6,322
3,760
72
531
5,791
7,260
0
L
Chaac
3,996
551
0
752
7,430
3,126
20
1,572
5,625
0
12,926
L
2,480
0
0
1,261
5,438
1,628
0
2,567
2,583
28,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,839
Gold Earned
23,915
242
Minions Killed
159
0
Camps Cleared
0
982,450
Distance Traveled
959,906
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,237
624
52
5
0
162,236
0
L
Ao Kuang
4,197
420
27
3
0
198,219
0
L
Skadi
4,930
493
33
3
0
182,358
1
W
Ra
6,543
654
50
5
0
199,910
2
W
Bakasura
5,864
586
64
6
0
229,865
0
W
Hercules
6,094
609
60
6
0
216,133
0
L
Artio
4,532
453
20
2
0
176,668
0
W
Ymir
5,101
510
16
2
0
174,306
2
L
Chaac
4,712
471
14
1
0
208,128
0
L
Thoth
5,544
554
65
7
0
194,533
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role