Player Matchup

Ra
Ra
DSY_Rage_Quit
Ra
Level 29
God Stats
18W - 31L
1,206 SR
Queue Stats
139W - 178L
1,272 Elo+
Party 2
Amaterasu
Amaterasu
Hagane Yari
Amaterasu
Level 4
God Stats
2W - 0L
1,707 SR
Queue Stats
2W - 0L
1,646 Elo+
Party 3
Izanami
Izanami
Vivid Caf
Izanami
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,704 Elo+
Party 3
Baron Samedi
Baron Samedi
Wit3Chocolat369
Baron Samedi
Level 138
God Stats
2W - 0L
1,766 SR
Queue Stats
123W - 123L
1,424 Elo+
Party 3
Kali
Kali
ghillieusn
Kali
Level 8
God Stats
15W - 14L
1,534 SR
Queue Stats
29W - 32L
1,339 Elo+
Party 2
Team Averages
Level 41
1,542 SR
1,477 Elo+

VS

Team Averages
Level 20
1,630 SR
1,438 Elo+
Cliodhna
Cliodhna
AOmie10
Cliodhna
Level 25
God Stats
9W - 11L
1,771 SR
Queue Stats
73W - 65L
1,425 Elo+
Party 1
Odin
Odin
DAD3456918
Odin
Level 13
God Stats
1W - 1L
1,865 SR
Queue Stats
16W - 8L
1,539 Elo+
Party 1
Scylla
Scylla
LunaNova3933
Scylla
Level 29
God Stats
7W - 12L
1,513 SR
Queue Stats
56W - 52L
1,577 Elo+
Solo
Mulan
Mulan
MamaBearP
Mulan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,200 Elo+
Solo
Cthulhu
Cthulhu
mrlovehandle289
Cthulhu
Level 24
God Stats
1W - 4L
1,500 SR
Queue Stats
70W - 57L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 0 / 7
10,605
624
16,252
12,412
4,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
Hagane Yari
Amaterasu
17
8 / 1 / 5
11,039
649
10,632
12,072
9,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
Vivid Caf
Izanami
16
3 / 1 / 6
10,345
609
5,106
10,311
3,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
Wit3Chocolat369
Baron Samedi
15
8 / 2 / 3
9,704
571
7,675
12,377
6,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 0 / 3
9,222
542
448
9,773
5,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AOmie10
Cliodhna
9
0 / 8 / 1
6,223
366
4,492
9,743
3,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 4 / 1
6,191
364
2,858
10,039
6,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
13
3 / 7 / 0
8,304
488
7,442
9,669
3,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
MamaBearP
Mulan
8
0 / 12 / 1
5,512
324
2,894
12,307
5,648
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 1 / 1
6,486
382
6,094
9,952
7,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
7
32
Kills
3
4
Deaths
32
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
AOmie10
Cliodhna
0
8
1
0.06
L
0
4
1
0.13
W
13
0
7
16.5
W
Amaterasu
Hagane Yari
Amaterasu
8
1
5
10.5
L
Scylla
3
7
0
0.43
L
Mulan
MamaBearP
Mulan
0
12
1
0.04
W
Izanami
Vivid Caf
Izanami
3
1
6
6
W
Baron Samedi
Wit3Chocolat369
Baron Samedi
8
2
3
4.75
W
0
0
3
1.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,113
Damage
23,780
56,945
Taken
51,710
29,743
Mitigated
25,150
30,040
Healing
3,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
AOmie10
Cliodhna
4,492
486
0
1,090
9,743
3,263
0
4,556
5,071
0
24,881
L
2,858
761
0
483
10,039
6,123
0
1,379
8,640
0
18,049
W
16,252
2,324
2,712
8,400
12,412
4,966
2,464
4,639
7,693
59,465
0
W
Amaterasu
Hagane Yari
Amaterasu
10,632
4,473
0
5,712
12,072
9,783
780
3,053
8,428
201
66,989
L
Scylla
7,442
745
0
400
9,669
3,001
0
3,754
5,855
44,682
0
L
Mulan
MamaBearP
Mulan
2,894
961
0
195
12,307
5,648
0
8,706
3,215
0
11,791
W
Izanami
Vivid Caf
Izanami
5,106
3,985
0
3,103
10,311
3,608
4,563
1,617
8,637
0
77,090
W
Baron Samedi
Wit3Chocolat369
Baron Samedi
7,675
484
1,155
3,808
12,377
6,316
256
2,600
9,516
56,328
0
W
448
160
0
5,150
9,773
5,070
0
1,212
8,495
0
70,232
L
6,094
348
84
1,355
9,952
7,115
0
4,876
4,821
24,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,915
Gold Earned
32,716
602
Minions Killed
207
0
Camps Cleared
0
1,650,561
Distance Traveled
1,465,739
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,223
366
52
3
0
327,313
6
L
Odin
6,191
364
35
2
0
328,664
1
W
Ra
10,605
624
114
7
0
349,999
1
W
Amaterasu
11,039
649
122
7
0
306,735
6
L
Scylla
8,304
488
77
5
0
283,539
12
L
Mulan
5,512
324
16
1
0
247,045
2
W
Izanami
10,345
609
142
8
0
299,170
7
W
Baron Samedi
9,704
571
107
6
0
320,750
1
W
Kali
9,222
542
117
7
0
373,907
0
L
Cthulhu
6,486
382
27
2
0
279,178
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role