Player Matchup

Izanami
Izanami
A Green Kirby
Izanami
Level 64
God Stats
3W - 2L
1,676 SR
Queue Stats
320W - 234L
1,639 Elo+
Party 3
Kukulkan
Kukulkan
Coro505
Kukulkan
Level 19
God Stats
3W - 1L
1,914 SR
Queue Stats
11W - 12L
1,428 Elo+
Party 2
Geb
Geb
MilesXDTails
Geb
Level 16
God Stats
25W - 15L
1,548 SR
Queue Stats
69W - 45L
1,426 Elo+
Party 3
Gilgamesh
Gilgamesh
Perma97
Gilgamesh
Level 122
God Stats
1W - 2L
1,223 SR
Queue Stats
45W - 41L
1,508 Elo+
Party 2
Ah Puch
Ah Puch
icupbot9000
Ah Puch
Level 96
God Stats
2W - 0L
1,575 SR
Queue Stats
116W - 60L
1,637 Elo+
Party 3
Team Averages
Level 63
1,587 SR
1,528 Elo+

VS

Team Averages
Level 56
1,313 SR
1,405 Elo+
Jing Wei
Jing Wei
Bee93
Jing Wei
Level 48
God Stats
1W - 7L
1,225 SR
Queue Stats
134W - 229L
1,256 Elo+
Party 1
Nu Wa
Nu Wa
BrainWorms420
Nu Wa
Level 149
God Stats
0W - 1L
1,308 SR
Queue Stats
14W - 19L
1,456 Elo+
Party 4
Bellona
Bellona
canbrave
Bellona
Level 27
God Stats
0W - 6L
996 SR
Queue Stats
98W - 163L
1,263 Elo+
Party 1
Cthulhu
Cthulhu
iKosmicViperzZ
Cthulhu
Level 45
God Stats
0W - 2L
1,272 SR
Queue Stats
60W - 52L
1,522 Elo+
Solo
Ra
Ra
reyadh6
Ra
Level 13
God Stats
4W - 2L
1,764 SR
Queue Stats
20W - 21L
1,525 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
18
6 / 2 / 9
11,918
1,083
15,507
10,711
4,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Coro505
Kukulkan
19
3 / 3 / 18
11,585
1,053
14,354
6,870
3,172
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 2 / 11
10,179
925
4,456
9,397
8,695
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
Perma97
Gilgamesh
19
10 / 1 / 10
13,036
1,185
14,011
12,242
10,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
icupbot9000
Ah Puch
18
8 / 1 / 11
12,186
1,108
14,789
6,330
2,390
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

217

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bee93
Jing Wei
17
1 / 5 / 3
10,247
932
7,898
9,235
2,874
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
3 / 1 / 4
11,258
1,023
14,182
8,255
2,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
canbrave
Bellona
16
2 / 8 / 3
9,910
901
4,539
17,496
15,546
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
1 / 4 / 4
10,420
947
8,537
18,686
18,825
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 9 / 3
10,219
929
4,818
13,607
4,847
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
25
27
Kills
8
9
Deaths
27
59
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
6
2
9
5.25
L
Jing Wei
Bee93
Jing Wei
1
5
3
0.5
L
3
1
4
5
W
Kukulkan
Coro505
Kukulkan
3
3
18
4
W
0
2
11
2.75
W
Gilgamesh
Perma97
Gilgamesh
10
1
10
15
L
Bellona
canbrave
Bellona
2
8
3
0.44
L
1
4
4
0.75
W
Ah Puch
icupbot9000
Ah Puch
8
1
11
13.5
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,117
Damage
39,974
45,550
Taken
67,279
29,595
Mitigated
44,968
8,202
Healing
4,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
15,507
11,773
0
1,944
10,711
4,589
0
7,591
3,120
0
46,662
L
Jing Wei
Bee93
Jing Wei
7,898
3,542
0
0
9,235
2,874
0
4,918
4,317
0
22,892
L
14,182
3,208
0
1,054
8,255
2,876
0
4,779
3,476
36,544
0
W
Kukulkan
Coro505
Kukulkan
14,354
2,749
0
148
6,870
3,172
0
5,449
1,421
38,156
0
W
4,456
337
0
1,063
9,397
8,695
0
3,509
4,904
19,796
0
W
Gilgamesh
Perma97
Gilgamesh
14,011
4,470
1,916
1,656
12,242
10,749
0
7,248
4,994
3,028
21,952
L
Bellona
canbrave
Bellona
4,539
1,063
0
15
17,496
15,546
0
9,910
7,586
230
13,263
L
8,537
505
453
418
18,686
18,825
0
7,444
11,242
32,255
0
W
Ah Puch
icupbot9000
Ah Puch
14,789
974
0
1,475
6,330
2,390
0
3,890
2,440
41,209
0
L
4,818
299
1,593
478
13,607
4,847
0
7,619
5,988
29,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,904
Gold Earned
52,054
251
Minions Killed
225
10
Camps Cleared
5
1,087,102
Distance Traveled
1,005,618
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,918
1,083
91
8
3
195,630
0
L
Jing Wei
10,247
932
29
3
1
191,108
3
L
Nu Wa
11,258
1,023
49
4
2
198,703
0
W
Kukulkan
11,585
1,053
56
5
0
217,905
1
W
Geb
10,179
925
18
2
6
216,057
1
W
Gilgamesh
13,036
1,185
22
2
1
230,127
1
L
Bellona
9,910
901
13
1
0
163,072
0
L
Cthulhu
10,420
947
66
6
2
248,437
0
W
Ah Puch
12,186
1,108
64
6
0
227,383
1
L
Ra
10,219
929
68
6
0
204,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role