Player Matchup

Gilgamesh
Gilgamesh
Kukamonga G
Gilgamesh
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,414 Elo+
Solo
Cernunnos
Cernunnos
LER Fantom 9
Cernunnos
Level 123
God Stats
29W - 42L
1,397 SR
Queue Stats
479W - 499L
1,493 Elo+
Solo
Merlin
Merlin
SmacklEmUp
Merlin
Level 101
God Stats
169W - 173L
1,450 SR
Queue Stats
463W - 485L
1,404 Elo+
Solo
Sobek
Sobek
dadbodninja
Sobek
Level 106
God Stats
3W - 3L
1,513 SR
Queue Stats
510W - 540L
1,483 Elo+
Solo
Fenrir
Fenrir
killerFRANK18
Fenrir
Level 67
God Stats
1W - 4L
1,500 SR
Queue Stats
153W - 138L
1,451 Elo+
Solo
Team Averages
Level 111
1,472 SR
1,449 Elo+

VS

Team Averages
Level 83
1,594 SR
1,494 Elo+
Bellona
Bellona
CHOAS241
Bellona
Level 47
God Stats
3W - 2L
1,596 SR
Queue Stats
20W - 26L
1,399 Elo+
Solo
Bastet
Bastet
CrEmyCuttlefish
Bastet
Level 112
God Stats
47W - 27L
1,648 SR
Queue Stats
414W - 359L
1,550 Elo+
Party 1
Jormungandr
Jormungandr
DJ JonahD
Jormungandr
Level 41
God Stats
34W - 21L
1,647 SR
Queue Stats
276W - 241L
1,540 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RamzaBel
Morgan Le Fay
Level 135
God Stats
30W - 31L
1,481 SR
Queue Stats
951W - 972L
1,414 Elo+
Solo
Zhong Kui
Zhong Kui
TurnTables69
Zhong Kui
Level 82
God Stats
82W - 57L
1,598 SR
Queue Stats
531W - 491L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kukamonga G
Gilgamesh
19
3 / 6 / 3
12,406
954
11,949
22,913
17,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
LER Fantom 9
Cernunnos
20
1 / 6 / 8
12,996
1,000
14,137
16,373
5,754
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
SmacklEmUp
Merlin
19
3 / 2 / 7
12,951
996
25,222
13,658
3,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
1 / 5 / 9
12,213
939
9,850
23,086
34,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
6 / 5 / 4
13,586
1,045
16,862
20,111
8,732
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

122

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CHOAS241
Bellona
17
1 / 1 / 3
10,412
801
1,545
2,806
1,315
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
10 / 3 / 13
13,818
1,063
26,691
18,555
8,770
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
DJ JonahD
Jormungandr
20
5 / 2 / 16
13,723
1,056
14,254
27,604
38,742
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
RamzaBel
Morgan Le Fay
19
4 / 5 / 14
13,043
1,003
21,121
15,481
7,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
TurnTables69
Zhong Kui
20
4 / 3 / 17
12,742
980
25,754
19,614
15,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
87
14
Kills
24
24
Deaths
14
31
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Bellona
CHOAS241
Bellona
1
1
3
2.5
L
10
3
13
5.5
L
Jormungandr
DJ JonahD
Jormungandr
5
2
16
6.5
W
Gilgamesh
Kukamonga G
Gilgamesh
3
6
3
0.75
W
Cernunnos
LER Fantom 9
Cernunnos
1
6
8
0.83
L
Morgan Le Fay
RamzaBel
Morgan Le Fay
4
5
14
2.2
W
Merlin
SmacklEmUp
Merlin
3
2
7
3.25
L
Zhong Kui
TurnTables69
Zhong Kui
4
3
17
4.17
W
1
5
9
1.1
W
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,020
Damage
89,365
96,141
Taken
84,060
70,387
Mitigated
71,583
10,494
Healing
13,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CHOAS241
Bellona
1,545
580
0
110
2,806
1,315
0
282
2,358
0
2,692
L
26,691
5,249
199
850
18,555
8,770
0
6,821
11,310
0
50,644
L
Jormungandr
DJ JonahD
Jormungandr
14,254
2,211
409
3,680
27,604
38,742
0
10,816
15,844
57,418
0
W
Gilgamesh
Kukamonga G
Gilgamesh
11,949
2,202
0
731
22,913
17,747
0
15,902
7,011
0
22,064
W
Cernunnos
LER Fantom 9
Cernunnos
14,137
6,201
0
1,457
16,373
5,754
0
8,473
7,900
0
60,194
L
Morgan Le Fay
RamzaBel
Morgan Le Fay
21,121
3,498
0
1,452
15,481
7,622
0
7,317
7,931
41,453
0
W
Merlin
SmacklEmUp
Merlin
25,222
506
336
1,402
13,658
3,993
0
7,829
5,829
50,693
0
L
Zhong Kui
TurnTables69
Zhong Kui
25,754
2,732
0
6,795
19,614
15,134
0
8,454
10,478
35,081
0
W
9,850
271
0
3,539
23,086
34,161
0
15,325
7,761
25,059
0
W
16,862
3,241
79
2,950
20,111
8,732
0
13,600
6,511
0
34,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,152
Gold Earned
63,738
265
Minions Killed
234
10
Camps Cleared
3
1,292,295
Distance Traveled
1,158,604
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,412
801
2
0
1
71,915
1
L
Bastet
13,818
1,063
60
5
1
321,218
0
L
Jormungandr
13,723
1,056
76
6
1
274,272
1
W
Gilgamesh
12,406
954
22
2
2
245,336
1
W
Cernunnos
12,996
1,000
108
8
0
234,202
3
L
Morgan Le Fay
13,043
1,003
68
5
0
227,615
0
W
Merlin
12,951
996
72
6
1
268,063
2
L
Zhong Kui
12,742
980
28
2
0
263,584
1
W
Sobek
12,213
939
40
3
1
256,419
1
W
Fenrir
13,586
1,045
23
2
6
288,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role