Player Matchup

Nu Wa
Nu Wa
darkmoon9977
Nu Wa
Level 60
God Stats
1W - 0L
1,374 SR
Queue Stats
2W - 1L
1,418 Elo+
Solo
Guan Yu
Guan Yu
fluctuatio
Guan Yu
Level 108
God Stats
1W - 1L
1,857 SR
Queue Stats
36W - 27L
1,785 Elo+
Solo
Loki
Loki
ÇarpıBalankue
Loki
Level 127
God Stats
11W - 4L
1,665 SR
Queue Stats
152W - 81L
1,705 Elo+
Solo
Team Averages
Level 98
1,632 SR
1,636 Elo+

VS

Team Averages
Level 111
1,683 SR
1,580 Elo+
Serqet
Serqet
Hades119
Serqet
Level 114
God Stats
0W - 2L
1,252 SR
Queue Stats
42W - 56L
1,402 Elo+
Solo
Zeus
Zeus
Kossay
Zeus
Level 69
God Stats
67W - 33L
1,857 SR
Queue Stats
186W - 89L
1,851 Elo+
Solo
Terra
Terra
alkhnfriksa
Terra
Level 149
God Stats
1W - 1L
1,941 SR
Queue Stats
159W - 204L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 6
9,787
652
9,772
6,540
1,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
fluctuatio
Guan Yu
15
5 / 0 / 6
10,459
697
7,757
15,172
14,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 3 / 6
10,366
691
12,148
11,224
7,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Hades119
Serqet
12
2 / 4 / 2
9,027
602
6,183
11,285
5,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zeus
Kossay
Zeus
14
1 / 3 / 3
9,178
612
13,210
7,759
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 4 / 1
8,757
584
4,833
14,147
9,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
11
Kills
4
4
Deaths
11
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Serqet
Hades119
Serqet
2
4
2
0.75
L
Zeus
Kossay
Zeus
1
3
3
0.83
L
1
4
1
0.38
W
2
1
6
5
W
Guan Yu
fluctuatio
Guan Yu
5
0
6
8
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,677
Damage
24,226
32,936
Taken
33,191
23,613
Mitigated
16,369
12,899
Healing
8,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Hades119
Serqet
6,183
1,731
0
804
11,285
5,211
0
3,061
7,685
0
9,492
L
Zeus
Kossay
Zeus
13,210
973
0
824
7,759
1,987
0
1,748
5,404
68,832
0
L
4,833
1,180
2,578
3,931
14,147
9,171
0
5,368
7,928
15,460
1,027
W
9,772
2,107
0
1,241
6,540
1,955
1,788
3,778
2,358
48,350
0
W
Guan Yu
fluctuatio
Guan Yu
7,757
1,281
2,257
7,635
15,172
14,276
495
7,740
6,918
0
22,153
W
12,148
2,117
0
1,766
11,224
7,382
361
6,275
3,582
0
36,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,612
Gold Earned
26,962
159
Minions Killed
173
7
Camps Cleared
6
894,547
Distance Traveled
805,863
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,027
602
16
1
1
280,965
2
L
Zeus
9,178
612
126
8
3
279,355
6
L
Terra
8,757
584
31
2
2
245,543
4
W
Nu Wa
9,787
652
79
5
2
277,329
4
W
Guan Yu
10,459
697
31
2
2
309,119
3
W
Loki
10,366
691
49
3
3
308,099
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role