Player Matchup

Janus
Janus
AFishWithoutFins
Janus
Level 129
God Stats
7W - 11L
1,423 SR
Queue Stats
194W - 160L
1,514 Elo+
Party 1
Mercury
Mercury
NukedGod
Mercury
Level 129
God Stats
2W - 1L
1,506 SR
Queue Stats
329W - 361L
1,543 Elo+
Solo
Nike
Nike
VK_2710
Nike
Level 157
God Stats
8W - 3L
1,626 SR
Queue Stats
408W - 362L
1,538 Elo+
Party 1
Team Averages
Level 138
1,518 SR
1,532 Elo+

VS

Team Averages
Level 100
1,474 SR
1,529 Elo+
Nemesis
Nemesis
Azuerah
Nemesis
Level 105
God Stats
0W - 1L
1,478 SR
Queue Stats
69W - 67L
1,476 Elo+
Party 2
Cthulhu
Cthulhu
Skaarde
Cthulhu
Level 119
God Stats
0W - 1L
1,205 SR
Queue Stats
96W - 98L
1,479 Elo+
Party 2
Janus
Janus
fishchair
Janus
Level 77
God Stats
1W - 1L
1,739 SR
Queue Stats
6W - 4L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 4
8,911
685
11,947
6,567
2,520
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
NukedGod
Mercury
12
4 / 3 / 7
8,741
672
10,090
8,452
3,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nike
VK_2710
Nike
12
4 / 2 / 6
8,540
657
10,341
11,559
10,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Azuerah
Nemesis
10
1 / 4 / 4
7,741
595
5,018
12,819
5,022
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Skaarde
Cthulhu
12
1 / 3 / 4
8,295
638
8,636
15,902
13,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
fishchair
Janus
13
4 / 5 / 2
8,770
675
5,847
8,156
2,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
12
Kills
6
6
Deaths
12
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
L
Nemesis
Azuerah
Nemesis
1
4
4
0.75
W
Mercury
NukedGod
Mercury
4
3
7
2.5
L
Cthulhu
Skaarde
Cthulhu
1
3
4
1
W
Nike
VK_2710
Nike
4
2
6
3.5
L
Janus
fishchair
Janus
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,378
Damage
19,501
26,578
Taken
36,877
16,628
Mitigated
20,905
3,068
Healing
6,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,947
830
0
1,127
6,567
2,520
201
4,774
1,687
42,241
0
L
Nemesis
Azuerah
Nemesis
5,018
1,712
0
1,155
12,819
5,022
0
4,744
7,518
0
17,778
W
Mercury
NukedGod
Mercury
10,090
4,684
0
391
8,452
3,627
0
4,862
3,361
0
27,655
L
Cthulhu
Skaarde
Cthulhu
8,636
689
744
3,377
15,902
13,329
0
6,477
8,989
25,647
0
W
Nike
VK_2710
Nike
10,341
706
0
1,550
11,559
10,481
64
4,845
6,509
0
21,233
L
Janus
fishchair
Janus
5,847
308
0
1,167
8,156
2,554
0
773
7,170
20,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,192
Gold Earned
24,806
146
Minions Killed
122
7
Camps Cleared
3
739,726
Distance Traveled
685,746
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,911
685
85
7
1
238,190
2
L
Nemesis
7,741
595
27
2
1
246,432
2
W
Mercury
8,741
672
48
4
4
260,411
2
L
Cthulhu
8,295
638
40
3
1
234,101
2
W
Nike
8,540
657
13
1
2
241,125
6
L
Janus
8,770
675
55
4
1
205,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role