Player Matchup

Chaac
Chaac
 
Chaac
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Alpacayourlunch
Danzaburou
Level 89
God Stats
105W - 103L
1,493 SR
Queue Stats
313W - 359L
1,380 Elo+
Party 3
Anubis
Anubis
Beren14
Anubis
Level 43
God Stats
4W - 2L
1,624 SR
Queue Stats
37W - 48L
1,303 Elo+
Party 3
Cthulhu
Cthulhu
Bored-Gamer0401
Cthulhu
Level 29
God Stats
21W - 15L
1,546 SR
Queue Stats
92W - 114L
1,299 Elo+
Party 1
Ao Kuang
Ao Kuang
Ethanolo
Ao Kuang
Level 46
God Stats
6W - 10L
1,321 SR
Queue Stats
52W - 73L
1,297 Elo+
Party 3
Team Averages
Level 63
1,497 SR
1,356 Elo+

VS

Team Averages
Level 45
1,479 SR
1,264 Elo+
Bellona
Bellona
DaLaneMane
Bellona
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 73L
1,255 Elo+
Party 2
Cliodhna
Cliodhna
ImDirtyDan8043
Cliodhna
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 58L
1,237 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PreRunner FJ
Tsukuyomi
Level 29
God Stats
20W - 27L
1,381 SR
Queue Stats
38W - 43L
1,327 Elo+
Party 2
Ymir
Ymir
Z-Man146
Ymir
Level 57
God Stats
18W - 13L
1,308 SR
Queue Stats
240W - 268L
1,261 Elo+
Party 4
Skadi
Skadi
jdvoss88
Skadi
Level 47
God Stats
0W - 1L
1,707 SR
Queue Stats
194W - 212L
1,239 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
8 / 2 / 18
13,204
508
21,532
34,200
47,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Alpacayourlunch
Danzaburou
20
14 / 0 / 8
14,883
572
18,994
9,226
3,813
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Beren14
Anubis
18
5 / 5 / 12
11,778
453
20,868
19,088
9,275
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 6 / 10
12,490
480
15,091
24,580
35,273
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
Ethanolo
Ao Kuang
2
0 / 0 / 0
6,911
266
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DaLaneMane
Bellona
18
1 / 3 / 5
10,878
418
11,866
19,686
20,379
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
17
3 / 5 / 2
10,533
405
12,478
17,779
6,684
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
PreRunner FJ
Tsukuyomi
15
3 / 7 / 0
10,346
398
15,386
18,360
6,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
14
2 / 8 / 5
9,670
372
7,763
24,438
27,394
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Skadi
jdvoss88
Skadi
15
3 / 10 / 4
10,315
397
10,040
17,134
5,506
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
28
33
Kills
12
13
Deaths
33
48
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
2
18
8.5
W
Danzaburou
Alpacayourlunch
Danzaburou
14
0
8
18
W
Anubis
Beren14
Anubis
5
5
12
2.2
W
6
6
10
1.83
L
Bellona
DaLaneMane
Bellona
1
3
5
1.17
W
Ao Kuang
Ethanolo
Ao Kuang
0
0
0
0
L
Cliodhna
3
5
2
0.8
L
Tsukuyomi
PreRunner FJ
Tsukuyomi
3
7
0
0.43
L
Ymir
2
8
5
0.56
L
Skadi
jdvoss88
Skadi
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,485
Damage
57,533
87,094
Taken
97,397
96,318
Mitigated
66,138
34,071
Healing
13,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
21,532
3,182
969
14,819
34,200
47,957
963
3,636
30,564
0
100,247
W
Danzaburou
Alpacayourlunch
Danzaburou
18,994
11,098
0
4,497
9,226
3,813
4,429
576
8,650
0
119,352
W
Anubis
Beren14
Anubis
20,868
387
0
7,967
19,088
9,275
920
2,505
16,583
60,260
0
W
15,091
92
1,363
4,456
24,580
35,273
582
2,650
21,930
76,152
0
L
Bellona
DaLaneMane
Bellona
11,866
2,458
342
2,352
19,686
20,379
1,280
7,890
11,796
8,804
60,456
W
Ao Kuang
Ethanolo
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
L
Cliodhna
12,478
2,430
0
4,113
17,779
6,684
458
4,267
13,512
0
60,091
L
Tsukuyomi
PreRunner FJ
Tsukuyomi
15,386
4,187
0
1,909
18,360
6,175
1,953
9,492
8,868
0
66,958
L
Ymir
7,763
546
900
3,152
24,438
27,394
190
9,729
14,709
36,660
0
L
Skadi
jdvoss88
Skadi
10,040
4,950
348
530
17,134
5,506
450
4,581
12,553
0
36,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,266
Gold Earned
51,742
548
Minions Killed
408
0
Camps Cleared
0
1,906,540
Distance Traveled
2,371,061
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,204
508
120
5
0
487,706
0
W
Danzaburou
14,883
572
181
7
0
521,984
1
W
Anubis
11,778
453
108
4
0
433,954
5
W
Cthulhu
12,490
480
139
5
0
462,896
2
L
Bellona
10,878
418
105
4
0
534,190
0
W
Ao Kuang
6,911
266
0
0
0
0
0
L
Cliodhna
10,533
405
86
3
0
526,195
0
L
Tsukuyomi
10,346
398
112
4
0
489,594
2
L
Ymir
9,670
372
47
2
0
395,559
3
L
Skadi
10,315
397
58
2
0
425,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role