Player Matchup

Hun Batz
Hun Batz
MothTTV
Hun Batz
Level 69
God Stats
1W - 3L
1,360 SR
Queue Stats
306W - 286L
1,559 Elo+
Party 2
Skadi
Skadi
Queen Kalifa549
Skadi
Level 38
God Stats
158W - 129L
1,546 SR
Queue Stats
162W - 136L
1,497 Elo+
Solo
Sol
Sol
TheOneTrueMyth
Sol
Level 155
God Stats
4W - 3L
1,634 SR
Queue Stats
489W - 480L
1,530 Elo+
Party 2
Chang'e
Chang'e
dudelebowski169
Chang'e
Level 123
God Stats
2W - 3L
1,381 SR
Queue Stats
149W - 153L
1,514 Elo+
Party 2
Sobek
Sobek
mrcaplin
Sobek
Level 80
God Stats
0W - 3L
1,587 SR
Queue Stats
24W - 32L
1,480 Elo+
Party 2
Team Averages
Level 93
1,501 SR
1,516 Elo+

VS

Team Averages
Level 88
1,574 SR
1,508 Elo+
Neith
Neith
BTrigss2
Neith
Level 126
God Stats
11W - 14L
1,569 SR
Queue Stats
202W - 167L
1,549 Elo+
Party 1
Poseidon
Poseidon
DopeThings
Poseidon
Level 109
God Stats
11W - 9L
1,542 SR
Queue Stats
281W - 271L
1,482 Elo+
Party 1
Pele
Pele
Joohnyz
Pele
Level 32
God Stats
8W - 5L
1,730 SR
Queue Stats
238W - 259L
1,524 Elo+
Solo
Sun Wukong
Sun Wukong
PapiiQueso
Sun Wukong
Level 108
God Stats
83W - 75L
1,529 SR
Queue Stats
318W - 296L
1,467 Elo+
Party 1
Bacchus
Bacchus
bobbypriv
Bacchus
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 38L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
MothTTV
Hun Batz
14
4 / 4 / 1
8,658
509
8,050
12,802
4,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
3 / 2 / 0
7,828
460
7,072
8,650
3,157
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 5 / 2
8,271
487
6,640
10,454
4,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 6 / 4
7,833
461
5,237
12,272
3,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sobek
mrcaplin
Sobek
11
1 / 5 / 2
7,143
420
4,690
13,411
13,385
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BTrigss2
Neith
17
7 / 4 / 5
10,747
632
10,328
12,873
5,536
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
DopeThings
Poseidon
16
3 / 1 / 5
9,817
577
6,883
7,627
2,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pele
Joohnyz
Pele
16
6 / 2 / 7
9,898
582
10,884
13,927
5,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sun Wukong
PapiiQueso
Sun Wukong
17
2 / 1 / 7
10,237
602
9,617
12,204
9,352
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
bobbypriv
Bacchus
12
4 / 4 / 8
8,782
517
7,898
14,165
17,580
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
10
Kills
22
22
Deaths
12
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Neith
BTrigss2
Neith
7
4
5
2.38
W
Poseidon
DopeThings
Poseidon
3
1
5
5.5
W
Pele
Joohnyz
Pele
6
2
7
4.75
L
Hun Batz
MothTTV
Hun Batz
4
4
1
1.13
W
Sun Wukong
PapiiQueso
Sun Wukong
2
1
7
5.5
L
3
2
0
1.5
L
2
5
2
0.6
W
Bacchus
bobbypriv
Bacchus
4
4
8
2
L
0
6
4
0.33
L
Sobek
mrcaplin
Sobek
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,689
Damage
45,610
57,589
Taken
60,796
28,823
Mitigated
40,248
15,545
Healing
20,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BTrigss2
Neith
10,328
5,782
0
5,774
12,873
5,536
5,753
3,258
9,615
0
78,547
W
Poseidon
DopeThings
Poseidon
6,883
641
272
2,264
7,627
2,711
416
1,378
6,249
61,500
0
W
Pele
Joohnyz
Pele
10,884
1,971
0
5,696
13,927
5,069
776
4,623
9,304
0
63,434
L
Hun Batz
MothTTV
Hun Batz
8,050
2,321
0
3,551
12,802
4,777
0
3,393
9,307
0
47,438
W
Sun Wukong
PapiiQueso
Sun Wukong
9,617
638
0
5,256
12,204
9,352
0
2,955
9,249
0
63,702
L
7,072
2,080
0
1,494
8,650
3,157
0
1,206
7,404
0
45,335
L
6,640
1,526
0
2,811
10,454
4,002
1,168
2,780
7,501
46,509
4,829
W
Bacchus
bobbypriv
Bacchus
7,898
634
0
1,127
14,165
17,580
95
3,946
10,219
19,730
0
L
5,237
376
1,378
3,141
12,272
3,502
369
3,562
8,562
46,209
0
L
Sobek
mrcaplin
Sobek
4,690
283
334
2,836
13,411
13,385
0
3,316
9,871
18,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,733
Gold Earned
49,481
414
Minions Killed
523
0
Camps Cleared
0
1,513,212
Distance Traveled
1,795,248
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,747
632
150
9
0
307,019
5
W
Poseidon
9,817
577
123
7
0
353,575
2
W
Pele
9,898
582
95
6
0
412,404
3
L
Hun Batz
8,658
509
105
6
0
343,426
5
W
Sun Wukong
10,237
602
136
8
0
388,331
6
L
Skadi
7,828
460
88
5
0
307,264
2
L
Sol
8,271
487
111
7
0
294,401
1
W
Bacchus
8,782
517
19
1
0
333,919
3
L
Chang'e
7,833
461
85
5
0
287,058
6
L
Sobek
7,143
420
25
1
0
281,063
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role