Player Matchup

Da Ji
Da Ji
Desibira
Da Ji
Level 28
God Stats
10W - 15L
1,396 SR
Queue Stats
136W - 178L
1,303 Elo+
Party 2
Danzaburou
Danzaburou
Doom_Fist_69
Danzaburou
Level 26
God Stats
3W - 2L
1,524 SR
Queue Stats
245W - 218L
1,491 Elo+
Solo
Ymir
Ymir
SvenTheMan97
Ymir
Level 5
God Stats
1W - 3L
1,280 SR
Queue Stats
5W - 6L
1,383 Elo+
Solo
Freya
Freya
barry_B_benson37
Freya
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 356L
1,258 Elo+
Party 2
Anubis
Anubis
nightwulf667
Anubis
Level 10
God Stats
1W - 1L
1,707 SR
Queue Stats
20W - 11L
1,526 Elo+
Solo
Team Averages
Level 17
1,481 SR
1,392 Elo+

VS

Team Averages
Level 24
1,432 SR
1,381 Elo+
Loki
Loki
GrandmaZombie
Loki
Level 25
God Stats
6W - 0L
1,865 SR
Queue Stats
157W - 156L
1,440 Elo+
Party 1
Ao Kuang
Ao Kuang
SFAkuma
Ao Kuang
Level 25
God Stats
5W - 1L
1,588 SR
Queue Stats
35W - 46L
1,305 Elo+
Solo
Jing Wei
Jing Wei
Scriptise
Jing Wei
Level 18
God Stats
7W - 8L
1,009 SR
Queue Stats
49W - 52L
1,202 Elo+
Solo
Scylla
Scylla
TrimGatherer
Scylla
Level 25
God Stats
4W - 5L
1,265 SR
Queue Stats
143W - 153L
1,497 Elo+
Party 1
Ymir
Ymir
eduserafina
Ymir
Level 26
God Stats
10W - 16L
1,432 SR
Queue Stats
52W - 97L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Desibira
Da Ji
10
3 / 2 / 0
5,954
541
3,454
6,448
1,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
Doom_Fist_69
Danzaburou
1
0 / 0 / 0
2,219
202
0
0
0
9
1 / 3 / 2
5,814
529
2,288
7,938
4,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

6
0 / 1 / 2
4,413
401
1,121
2,460
618
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
13
5 / 2 / 0
7,343
668
8,712
7,234
3,387
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 2
7,465
679
7,155
6,153
1,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
SFAkuma
Ao Kuang
10
2 / 3 / 1
6,333
576
1,838
9,222
2,174
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
Scriptise
Jing Wei
8
1 / 2 / 0
5,273
479
2,305
4,705
1,184
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
10
0 / 4 / 2
5,755
523
1,041
4,377
821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 5
6,197
563
2,316
5,119
3,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
9
Kills
8
8
Deaths
10
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Desibira
Da Ji
3
2
0
1.5
L
Danzaburou
Doom_Fist_69
Danzaburou
0
0
0
0
W
5
0
2
6
W
Ao Kuang
SFAkuma
Ao Kuang
2
3
1
0.83
W
Jing Wei
Scriptise
Jing Wei
1
2
0
0.5
L
1
3
2
0.67
W
Scylla
0
4
2
0.25
L
0
1
2
1
W
0
1
5
2.5
L
Anubis
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,575
Damage
14,655
24,080
Taken
29,576
10,415
Mitigated
9,378
6,618
Healing
9,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Desibira
Da Ji
3,454
608
0
2,314
6,448
1,806
244
908
5,540
0
30,366
L
Danzaburou
Doom_Fist_69
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
7,155
2,608
0
2,710
6,153
1,739
0
1,950
4,203
0
35,932
W
Ao Kuang
SFAkuma
Ao Kuang
1,838
425
0
3,190
9,222
2,174
1,185
4,372
4,850
26,823
0
W
Jing Wei
Scriptise
Jing Wei
2,305
1,577
0
1,325
4,705
1,184
969
1,303
3,402
0
17,001
L
2,288
248
0
878
7,938
4,604
0
2,203
5,735
19,558
0
W
Scylla
1,041
265
0
500
4,377
821
298
2,719
1,658
18,717
0
L
1,121
401
0
400
2,460
618
0
179
2,281
4,686
0
W
2,316
184
0
1,880
5,119
3,460
29
1,843
3,276
17,833
0
L
Anubis
8,712
223
0
3,026
7,234
3,387
190
1,905
5,329
48,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,743
Gold Earned
31,023
204
Minions Killed
235
0
Camps Cleared
0
804,007
Distance Traveled
1,032,607
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,954
541
61
6
0
256,499
1
L
Danzaburou
2,219
202
0
0
0
0
0
W
Loki
7,465
679
68
6
0
242,851
0
W
Ao Kuang
6,333
576
62
6
0
230,024
1
W
Jing Wei
5,273
479
37
3
0
177,900
0
L
Ymir
5,814
529
26
2
0
179,168
1
W
Scylla
5,755
523
33
3
0
174,648
1
L
Freya
4,413
401
11
1
0
187,655
0
W
Ymir
6,197
563
35
3
0
207,184
0
L
Anubis
7,343
668
106
10
0
180,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role