Player Matchup

Danzaburou
Danzaburou
BunchaNuts
Danzaburou
Level 88
God Stats
2W - 3L
1,575 SR
Queue Stats
49W - 61L
1,440 Elo+
Party 2
Cliodhna
Cliodhna
DarkSage264
Cliodhna
Level 91
God Stats
2W - 0L
1,862 SR
Queue Stats
38W - 41L
1,510 Elo+
Party 2
Persephone
Persephone
F4M3HAWK
Persephone
Level 38
God Stats
3W - 2L
1,460 SR
Queue Stats
123W - 121L
1,481 Elo+
Party 2
Tyr
Tyr
NeZhaIsFemale
Tyr
Level 110
God Stats
2W - 0L
1,758 SR
Queue Stats
30W - 39L
1,467 Elo+
Party 2
Artio
Artio
Sardonique
Artio
Level 109
God Stats
1W - 0L
1,478 SR
Queue Stats
37W - 43L
1,498 Elo+
Party 2
Team Averages
Level 87
1,627 SR
1,479 Elo+

VS

Team Averages
Level 54
1,504 SR
1,479 Elo+
Agni
Agni
AaronL6e6e6
Agni
Level 49
God Stats
12W - 7L
1,721 SR
Queue Stats
315W - 278L
1,463 Elo+
Party 3
Anhur
Anhur
ArtemisiaofCaria
Anhur
Level 33
God Stats
1W - 2L
1,358 SR
Queue Stats
24W - 21L
1,515 Elo+
Party 1
Vamana
Vamana
GOD Veleford
Vamana
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
266W - 267L
1,428 Elo+
Party 3
Pele
Pele
MaxwellGreen7u7
Pele
Level 119
God Stats
0W - 2L
1,439 SR
Queue Stats
308W - 281L
1,459 Elo+
Party 3
Aphrodite
Aphrodite
lightfang142
Aphrodite
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BunchaNuts
Danzaburou
13
7 / 1 / 2
8,366
598
11,647
8,494
2,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Cliodhna
DarkSage264
Cliodhna
14
7 / 1 / 2
8,525
609
8,659
12,539
4,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
F4M3HAWK
Persephone
13
0 / 4 / 2
7,650
546
3,246
7,232
2,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
3 / 1 / 4
7,956
568
7,070
11,501
7,916
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artio
10
1 / 1 / 6
6,707
479
3,530
10,982
4,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 0
7,851
561
11,952
8,593
2,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 5 / 0
6,569
469
7,234
11,140
2,801
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
9
0 / 5 / 1
5,695
407
785
5,938
2,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 2 / 2
6,878
491
4,956
10,819
4,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
lightfang142
Aphrodite
9
0 / 3 / 1
6,284
449
4,400
9,687
4,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
18
Kills
8
8
Deaths
19
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
5
4
0
1.25
L
2
5
0
0.4
W
Danzaburou
BunchaNuts
Danzaburou
7
1
2
8
W
Cliodhna
DarkSage264
Cliodhna
7
1
2
8
W
Persephone
F4M3HAWK
Persephone
0
4
2
0.25
L
Vamana
0
5
1
0.1
L
1
2
2
1
W
3
1
4
5
W
Artio
1
1
6
4
L
Aphrodite
lightfang142
Aphrodite
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,152
Damage
29,327
50,748
Taken
46,177
21,112
Mitigated
16,867
21,126
Healing
12,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,952
879
0
1,311
8,593
2,844
128
2,210
6,227
44,912
0
L
7,234
4,899
0
1,902
11,140
2,801
75
1,922
9,218
0
44,146
W
Danzaburou
BunchaNuts
Danzaburou
11,647
4,152
0
3,315
8,494
2,238
898
2,621
5,827
0
51,311
W
Cliodhna
DarkSage264
Cliodhna
8,659
1,486
0
9,167
12,539
4,062
0
2,819
9,439
0
54,402
W
Persephone
F4M3HAWK
Persephone
3,246
73
0
1,307
7,232
2,063
515
3,845
3,103
49,112
0
L
Vamana
785
125
0
194
5,938
2,777
258
0
5,938
0
15,179
L
4,956
1,020
0
2,569
10,819
4,190
0
1,118
9,651
0
43,374
W
7,070
828
0
3,823
11,501
7,916
268
4,059
7,091
0
36,381
W
Artio
3,530
270
736
2,778
10,982
4,833
174
2,436
8,500
15,309
0
L
Aphrodite
lightfang142
Aphrodite
4,400
1,057
3,080
3,768
9,687
4,255
44
1,383
8,304
18,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,204
Gold Earned
33,277
385
Minions Killed
314
0
Camps Cleared
0
1,472,203
Distance Traveled
1,330,932
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,851
561
86
6
0
254,750
3
L
Anhur
6,569
469
77
6
0
235,113
2
W
Danzaburou
8,366
598
98
7
0
288,696
5
W
Cliodhna
8,525
609
92
7
0
315,334
0
W
Persephone
7,650
546
105
8
0
270,712
2
L
Vamana
5,695
407
22
2
0
279,307
0
L
Pele
6,878
491
84
6
0
294,409
2
W
Tyr
7,956
568
71
5
0
315,987
2
W
Artio
6,707
479
19
1
0
281,474
5
L
Aphrodite
6,284
449
45
3
0
267,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role