Player Matchup

Cupid
Cupid
 
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
BeuNAZRAEL
Nu Wa
Level 160
God Stats
1W - 2L
1,663 SR
Queue Stats
203W - 143L
1,612 Elo+
Party 2
Achilles
Achilles
BeuNdasher
Achilles
Level 160
God Stats
1W - 1L
1,398 SR
Queue Stats
170W - 104L
1,676 Elo+
Party 2
Bakasura
Bakasura
MotherLand2360
Bakasura
Level 67
God Stats
0W - 2L
1,306 SR
Queue Stats
298W - 262L
1,526 Elo+
Solo
Sylvanus
Sylvanus
XxNicolBolasxX
Sylvanus
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 51L
1,750 Elo+
Party 2
Team Averages
Level 119
1,473 SR
1,613 Elo+

VS

Team Averages
Level 79
1,698 SR
1,626 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
Azraeliz
Hercules
Level 118
God Stats
28W - 12L
1,694 SR
Queue Stats
503W - 354L
1,634 Elo+
Party 1
Sol
Sol
Check4Traps
Sol
Level 40
God Stats
7W - 4L
1,644 SR
Queue Stats
51W - 41L
1,518 Elo+
Party 3
Chiron
Chiron
Hellooomotto
Chiron
Level 87
God Stats
2W - 0L
1,875 SR
Queue Stats
225W - 166L
1,639 Elo+
Party 1
Osiris
Osiris
xNocticula
Osiris
Level 7
God Stats
3W - 0L
1,775 SR
Queue Stats
32W - 7L
1,840 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
8
1 / 4 / 0
4,874
487
5,518
5,837
1,401
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
9
0 / 5 / 0
4,991
499
4,440
7,071
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
BeuNdasher
Achilles
10
4 / 3 / 0
5,843
584
4,609
7,356
5,197
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
7
0 / 5 / 1
4,637
464
2,388
7,902
2,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
7
0 / 4 / 1
4,465
447
3,062
6,944
5,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
3 / 4 / 1
6,165
617
3,310
6,999
2,543
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
Azraeliz
Hercules
10
1 / 0 / 8
5,624
562
4,139
7,825
5,925
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
2 / 0 / 4
6,325
633
5,686
6,474
1,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
11
6 / 1 / 1
6,040
604
5,791
5,314
2,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
xNocticula
Osiris
11
9 / 0 / 3
6,940
694
5,898
6,507
4,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
5
Kills
21
21
Deaths
5
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
4
0
0.25
W
Baron Samedi
 
Baron Samedi
3
4
1
0.88
W
Hercules
Azraeliz
Hercules
1
0
8
5
L
Nu Wa
0
5
0
0
L
Achilles
BeuNdasher
Achilles
4
3
0
1.33
W
2
0
4
4
W
Chiron
6
1
1
6.5
L
Bakasura
0
5
1
0.1
L
Sylvanus
0
4
1
0.13
W
Osiris
xNocticula
Osiris
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,017
Damage
24,824
35,110
Taken
33,119
16,175
Mitigated
16,647
7,023
Healing
13,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
5,518
2,609
27
939
5,837
1,401
100
0
5,837
0
24,830
W
Baron Samedi
 
Baron Samedi
3,310
376
0
1,920
6,999
2,543
475
385
6,468
23,574
0
W
Hercules
Azraeliz
Hercules
4,139
1,332
645
2,399
7,825
5,925
0
1,659
6,111
0
19,164
L
Nu Wa
4,440
876
0
1,103
7,071
2,061
0
3,590
3,481
31,334
0
L
Achilles
BeuNdasher
Achilles
4,609
1,200
0
851
7,356
5,197
0
3,500
3,856
0
25,727
W
5,686
1,912
0
3,913
6,474
1,864
1,060
2,696
3,723
42,452
0
W
Chiron
5,791
1,890
722
2,103
5,314
2,114
668
1,551
3,692
0
35,858
L
Bakasura
2,388
1,832
0
1,521
7,902
2,417
0
1,906
5,996
0
15,386
L
Sylvanus
3,062
450
645
1,937
6,944
5,099
0
0
6,944
13,481
3,889
W
Osiris
xNocticula
Osiris
5,898
2,307
0
1,432
6,507
4,201
0
1,061
5,404
0
36,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,810
Gold Earned
31,094
212
Minions Killed
317
0
Camps Cleared
0
931,969
Distance Traveled
979,630
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,874
487
38
4
0
159,108
0
W
Baron Samedi
6,165
617
52
5
0
156,553
2
W
Hercules
5,624
562
32
3
0
211,034
0
L
Nu Wa
4,991
499
57
6
0
182,645
2
L
Achilles
5,843
584
46
5
0
203,014
1
W
Sol
6,325
633
85
9
0
177,785
3
W
Chiron
6,040
604
81
8
0
188,319
2
L
Bakasura
4,637
464
38
4
0
217,797
0
L
Sylvanus
4,465
447
33
3
0
169,405
3
W
Osiris
6,940
694
67
7
0
245,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role