Player Matchup

Anubis
Anubis
 
Anubis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Tupacalypse97
Osiris
Level 83
God Stats
0W - 2L
1,247 SR
Queue Stats
83W - 78L
1,484 Elo+
Solo
Chiron
Chiron
baconblobfish0
Chiron
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,680 Elo+
Solo
Team Averages
Level 64
1,416 SR
1,555 Elo+

VS

Team Averages
Level 90
1,529 SR
1,565 Elo+
King Arthur
King Arthur
 
King Arthur
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
FN SalNaMela
Nox
Level 141
God Stats
3W - 3L
1,272 SR
Queue Stats
442W - 392L
1,537 Elo+
Party 1
Charybdis
Charybdis
NotTheBelt1138
Charybdis
Level 24
God Stats
9W - 1L
1,816 SR
Queue Stats
181W - 88L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
3 / 4 / 3
7,053
705
8,349
7,978
2,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 8 / 3
6,463
646
7,559
14,945
11,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
1 / 9 / 4
6,151
615
4,330
10,216
3,076
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
7 / 2 / 13
8,549
855
8,104
11,065
3,549
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 2 / 9
7,337
734
4,864
5,889
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charybdis
NotTheBelt1138
Charybdis
14
11 / 2 / 6
9,103
910
14,435
9,179
2,722
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
6
Kills
21
21
Deaths
6
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
4
3
1.13
W
King Arthur
 
King Arthur
7
2
13
6.75
W
3
2
9
3.75
W
Charybdis
NotTheBelt1138
Charybdis
11
2
6
7
L
2
8
3
0.44
L
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,238
Damage
27,403
33,139
Taken
26,133
17,383
Mitigated
7,764
5,598
Healing
6,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
8,349
473
0
2,637
7,978
2,940
0
1,048
6,930
22,650
0
W
King Arthur
 
King Arthur
8,104
1,603
482
2,841
11,065
3,549
0
3,760
6,664
0
17,690
W
4,864
248
0
402
5,889
1,493
249
2,818
2,539
19,281
0
W
Charybdis
NotTheBelt1138
Charybdis
14,435
7,350
0
2,693
9,179
2,722
1,372
1,378
7,272
0
33,136
L
7,559
2,742
38
1,975
14,945
11,367
11
2,558
12,387
0
14,153
L
4,330
3,206
382
566
10,216
3,076
0
1,658
8,555
0
13,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,667
Gold Earned
24,989
82
Minions Killed
107
2
Camps Cleared
6
454,952
Distance Traveled
537,197
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,053
705
46
5
1
145,413
2
W
King Arthur
8,549
855
17
2
1
180,545
7
W
Nox
7,337
734
40
4
3
184,132
2
W
Charybdis
9,103
910
50
5
2
172,520
1
L
Osiris
6,463
646
15
2
1
157,750
0
L
Chiron
6,151
615
21
2
0
151,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role