Player Matchup

Tyr
Tyr
Doebringer
Tyr
Level 100
God Stats
13W - 10L
1,559 SR
Queue Stats
144W - 145L
1,574 Elo+
Party 1
Rama
Rama
Hedaheem
Rama
Level 62
God Stats
17W - 14L
1,526 SR
Queue Stats
82W - 72L
1,518 Elo+
Party 1
Kukulkan
Kukulkan
anubis_wolf17
Kukulkan
Level 62
God Stats
1W - 2L
1,186 SR
Queue Stats
3W - 10L
1,173 Elo+
Solo
Team Averages
Level 75
1,423 SR
1,422 Elo+

VS

Team Averages
Level 42
1,459 SR
1,302 Elo+
Cthulhu
Cthulhu
GleadrTheWise
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,420 Elo+
Party 2
Susano
Susano
Kydul1137
Susano
Level 106
God Stats
88W - 56L
1,602 SR
Queue Stats
367W - 370L
1,467 Elo+
Party 2
Olorun
Olorun
ttgggg
Olorun
Level 6
God Stats
0W - 1L
1,276 SR
Queue Stats
0W - 7L
1,019 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 1
9,023
752
6,674
9,071
7,143
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
13
1 / 2 / 8
8,333
694
4,056
7,450
2,380
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
anubis_wolf17
Kukulkan
12
2 / 2 / 5
8,189
682
4,101
4,664
1,705
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
3 / 1 / 0
7,948
662
5,199
7,585
5,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
Kydul1137
Susano
4
1 / 2 / 0
6,417
535
1,035
1,584
424
Mace

Mace

+10
Physical Power

Olorun
ttgggg
Olorun
9
0 / 6 / 0
6,509
542
1,044
9,076
3,499
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
9
Kills
4
4
Deaths
9
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
0
1
6.5
L
Cthulhu
3
1
0
3
W
Rama
1
2
8
2.5
L
Susano
Kydul1137
Susano
1
2
0
0.5
W
Kukulkan
anubis_wolf17
Kukulkan
2
2
5
2.25
L
Olorun
ttgggg
Olorun
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,831
Damage
7,278
21,185
Taken
18,245
11,228
Mitigated
9,514
7,295
Healing
1,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,674
551
300
3,335
9,071
7,143
57
2,056
6,608
0
30,142
L
Cthulhu
5,199
293
0
1,136
7,585
5,591
174
1,445
6,140
27,993
0
W
Rama
4,056
3,313
0
2,923
7,450
2,380
555
2,836
4,356
0
30,671
L
Susano
Kydul1137
Susano
1,035
196
0
0
1,584
424
0
308
1,276
0
3,295
W
Kukulkan
anubis_wolf17
Kukulkan
4,101
631
0
737
4,664
1,705
204
1,758
2,779
20,491
0
L
Olorun
ttgggg
Olorun
1,044
437
64
406
9,076
3,499
334
2,420
6,656
6,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,545
Gold Earned
20,874
146
Minions Killed
75
7
Camps Cleared
1
722,812
Distance Traveled
378,074
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,023
752
41
3
3
270,308
2
L
Cthulhu
7,948
662
62
5
0
150,723
0
W
Rama
8,333
694
66
6
3
231,892
0
L
Susano
6,417
535
4
0
1
37,486
1
W
Kukulkan
8,189
682
39
3
1
220,612
0
L
Olorun
6,509
542
9
1
0
189,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role